Tótem caprichoso
Constructo
monster casts mass frenzy text [1]
monster uses mass endurance text [1]
monster uses mass power text [1]
Se convierte al morir
corpse cannot be destroyed [1]
Fickle Totem
SpectreN
Tagsconstruct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
Packs
  • Tótem caprichoso, Tótem caprichoso, Tótem caprichoso, Tótem Traicionero
  • Vida
    600%
    Armadura
    +100%
    Ailment Threshold
    600%
    Resistencia
    0 0 0 0
    Damage
    100%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experiencia
    100%
    Model Size
    100%
    Type
    MonsterTotemSextant
    Metadata
    SextantMapTotemCharges
    Nivel
    68
    Vida
    38,600
    Armadura
    57,580
    Evasión
    4,739
    Escudo de energía
    0
    Damage
    374
    Daño de hechizos
    374
    Precisión
    290
    Attack Time
    1.5
    Experiencia
    10,255
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    MassFrenzy
    Spell, Area, AreaSpell
    Tiempo de lanzamiento: 2 seg
    Tiempo de recarga: 6 seg
    Los jugadores ganan más daño y velocidad de ataque y de lanzamiento de hechizos aumentadas por cada carga de frenesí que tengan
    MassEndurance
    Spell, Area, AreaSpell
    Tiempo de lanzamiento: 2 seg
    Tiempo de recarga: 6 seg
    Los jugadores ganan reducción de daño físico y elemental adicional por cada carga de aguante que tengan
    MassPower
    Spell, Area, AreaSpell, Triggerable
    Tiempo de lanzamiento: 2 seg
    Tiempo de recarga: 6 seg
    Los jugadores ganan probabilidad de golpe crítico aumentada por cada carga de poder que tengan

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotem"
    
    Life
    {
    	corpse_usable = true
    }
    
    Stats
    {
    	set_immune_to_curses = 0
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotem"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/SextantMapTotemCharges"] = {
        name = "Fickle Totem",
        life = 6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MassFrenzy",
            "MassEndurance",
            "MassPower",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MassFrenzy"] = {
        name = "MassFrenzy",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MassEndurance"] = {
        name = "MassEndurance",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MassPower"] = {
        name = "MassPower",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster casts mass frenzy text [1]
    IdMonsterCastsMassFrenzyText
    FamilyMonsterCastsMassFrenzyText
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster casts mass frenzy text Min: 1 Max: 1 Global
  • monster uses mass endurance text [1]
    IdMonsterUsesMassEnduranceText
    FamilyMonsterUsesMassEnduranceText
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster uses mass endurance text Min: 1 Max: 1 Global
  • monster uses mass power text [1]
    IdMonsterUsesMassPowerText
    FamilyMonsterUsesMassPowerText
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster uses mass power text Min: 1 Max: 1 Global
  • Se convierte al morir
    IdMonsterConvertsOnDeath_
    FamilyMonsterConvertsOnDeath
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster converts on death Min: 1 Max: 1 Global
  • corpse cannot be destroyed [1]
    IdMonsterCorpseCannotBeDestroyed
    FamilyCorpseCannotBeDestroyed
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • corpse cannot be destroyed Min: 1 Max: 1 Global
  • Tótem caprichoso
    Constructo
    +30% a todas las resistencias elementales
    Regeneras un 5% de vida por segundo
    Se convierte al morir
    corpse cannot be destroyed [1]
    Fickle Totem
    SpectreN
    Tagsconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
    Packs
  • Tótem caprichoso, Tótem caprichoso, Tótem caprichoso, Tótem Traicionero
  • Vida
    600%
    Armadura
    +100%
    Ailment Threshold
    600%
    Resistencia
    0 0 0 0
    Damage
    100%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experiencia
    100%
    Model Size
    100%
    Type
    MonsterTotemSextant
    Metadata
    SextantMapLifeRegenAndResists

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotem"
    
    Life
    {
    	corpse_usable = true
    }
    
    Stats
    {
    	set_immune_to_curses = 0
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotem"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/SextantMapLifeRegenAndResists"] = {
        name = "Fickle Totem",
        life = 6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    +30% a todas las resistencias elementales
    IdMonsterImplicitAuraResistsSextant
    FamilyMonsterAura
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base resist all elements % Min: 30 Max: 30 Global
  • Craft Tagselemental resistance
    Aura de resistencia
    Radio: 140
    Los aliados resisten el daño elemental
    +30% a todas las resistencias elementales
    Resists Aura
    Regeneras un 5% de vida por segundo
    IdMonsterImplicitAuraLifeRegenSextant
    FamilyMonsterAura
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 300 Max: 300 Global
  • Craft Tagsresource life
    Aura de regeneración de vida
    Radio: 140
    Los aliados regeneran vida
    Regeneras un 5% de vida por segundo
    Life Regen Aura
    Se convierte al morir
    IdMonsterConvertsOnDeath_
    FamilyMonsterConvertsOnDeath
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster converts on death Min: 1 Max: 1 Global
  • corpse cannot be destroyed [1]
    IdMonsterCorpseCannotBeDestroyed
    FamilyCorpseCannotBeDestroyed
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • corpse cannot be destroyed Min: 1 Max: 1 Global
  • Tótem caprichoso
    Constructo
    Velocidad de ataque aumentada un 35%
    Velocidad de lanzamiento de hechizos aumentada un 35%
    Velocidad de movimiento aumentada un 75%
    Precisión global aumentada un 45%
    Probabilidad global de golpe crítico aumentada un 100%
    Se convierte al morir
    corpse cannot be destroyed [1]
    Fickle Totem
    SpectreN
    Tagsconstruct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
    Packs
  • Tótem caprichoso, Tótem caprichoso, Tótem caprichoso, Tótem Traicionero
  • Vida
    600%
    Armadura
    +100%
    Ailment Threshold
    600%
    Resistencia
    0 0 0 0
    Damage
    100%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experiencia
    100%
    Model Size
    100%
    Type
    MonsterTotemSextant
    Metadata
    SextantMapHasteAndCritChance

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotem"
    
    Life
    {
    	corpse_usable = true
    }
    
    Stats
    {
    	set_immune_to_curses = 0
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotem"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/SextantMapHasteAndCritChance"] = {
        name = "Fickle Totem",
        life = 6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    Velocidad de ataque aumentada un 35%
    Velocidad de lanzamiento de hechizos aumentada un 35%
    Velocidad de movimiento aumentada un 75%
    IdMonsterImplicitAuraSpeedSextant_
    FamilyMonsterAura
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • attack speed +% Min: 35 Max: 35 Global
  • base cast speed +% Min: 35 Max: 35 Global
  • base movement velocity +% Min: 75 Max: 75 Global
  • Craft Tagsspeed
    Aura de velocidad
    Radio: 140
    Los aliados se mueven y atacan más rápido
    Velocidad de ataque aumentada un 35%
    Velocidad de lanzamiento de hechizos aumentada un 35%
    La bonificación otorga velocidad de movimiento aumentada un 75%
    Speed Aura
    Precisión global aumentada un 45%
    Probabilidad global de golpe crítico aumentada un 100%
    IdMonsterImplicitAuraAccuracyAndCritsSextant
    NameAura de Precisión y Críticos
    FamilyMonsterAura
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • accuracy rating +% Min: 45 Max: 45 Global
  • critical strike chance +% Min: 100 Max: 100 Global
  • Craft Tagsattack critical
    Aura de precisión y críticos
    Radio: 140
    Los aliados tienen precisión y probabilidad de golpe crítico aumentadas
    Precisión aumentada un 45%
    Probabilidad de golpe crítico aumentada un 100%
    Accuracy and Crits Aura
    Se convierte al morir
    IdMonsterConvertsOnDeath_
    FamilyMonsterConvertsOnDeath
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster converts on death Min: 1 Max: 1 Global
  • corpse cannot be destroyed [1]
    IdMonsterCorpseCannotBeDestroyed
    FamilyCorpseCannotBeDestroyed
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • corpse cannot be destroyed Min: 1 Max: 1 Global
  • Edit

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