Brine Charges
Players gain a percentage of Physical Damage as extra Lightning Damage and extra Cold Damage for each Brine Charge they have
current_brine_charges
Attribute /4
brine_charge
| Name | Show Full Descriptions |
|---|---|
| IsShowCount | 1 |
| BuffGroupsID | 37 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 4 |
| Code | virtual maximum brine charges |
|---|---|
| IsPublic | 1 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 1 |
| IsVirtual | 1 |
| IsScalable | 0 |
| StatSemantics | 3 |
| Code | current brine charges |
|---|---|
| IsPublic | 1 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 1 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 3 |
BrineCharges Ref /1
Brine Charges
You gain 4% of Physical Damage as extra Cold Damage and as extra Lightning Damage per Brine Charge.
Maximum Brine Charges is equal to Maximum Endurance Charges
Maximum Brine Charges is equal to Maximum Endurance Charges
Requires Level 65, 212 Str
10% increased Strength
Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
+40 to Intelligence
Adds (70—80) to (340—375) Physical Damage
(20—30)% reduced Enemy Stun Threshold with this Weapon
50% chance to gain a Brine Charge instead of an Endurance Charge
(The Stun Threshold determines how much Damage can Stun something)
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





















