Grandmasters: DarkEleBetrayal /204
StatValue
IsDisabled0
level100
main hand weapon type9
off hand weapon type14
cannot have life leeched from1
block while dual wielding %15
damage +%27
physical damage +%12
fire damage +%86
attack minimum added fire damage15
attack maximum added fire damage39
attack speed +%54
local attack speed +%13
accuracy rating +%52
maximum physical damage reduction %90
base physical damage reduction rating78
physical damage reduction rating +%32
base evasion rating1508
local evasion rating +%82
base maximum life1070
maximum life +%289
base maximum mana34
mana regeneration rate per minute %105
base maximum energy shield22
energy shield recharge rate per minute %1200
base resist all elements %-34
resist all elements % per endurance charge4
base fire damage resistance %147
base cold damage resistance %105
base lightning damage resistance %105
base chaos damage resistance %-40
base movement velocity +%30
max endurance charges3
max frenzy charges3
max power charges3
burn damage +%65
main hand base weapon attack duration ms667
main hand base maximum attack distance120
main hand quality28
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
flask life to recover +%40
flask recovery speed +%20
physical damage reduction % per endurance charge4
life regeneration rate per minute %156
elemental damage +%32
minion damage +%10
melee physical damage +%8
maximum block %75
projectile damage +%113
base cast speed +% per frenzy charge4
max viper strike orbs4
local socketed bow gem level +2
local socketed gem level +1
max fuse arrow orbs5
critical strike chance +% per power charge40
accuracy rating per level2
evasion rating per level300
base strength260
base intelligence70
additional intelligence15
base dexterity240
kill enemy on hit if under 10% life1
life leech speed +%60
additional all attributes16
base critical strike multiplier150
base cold damage % to convert to fire40
avoid all elemental status %8
base chance to shock %9
ignore armour movement penalties20
local has no sockets1
keystone acrobatics1
keystone point blank1
main hand local minimum added physical damage22
main hand local maximum added physical damage66
main hand local attack speed +%13
main hand local critical strike chance500
keystone phase acrobatics1
keystone blood magic1
base number of totems allowed1
base number of traps allowed15
base number of remote mines allowed5
base maximum fire damage resistance %76
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
evasion and physical damage reduction rating +%42
light radius +%10
melee range +2
melee critical strike chance +%25
footstep effect variation27
number of equipped uniques6
ignited enemies explode on kill1
elemental reflect damage taken +%-10
cold and lightning damage resistance %12
chance to freeze shock ignite %5
attack and cast speed +%5
map spawn two bosses20
chance to evade attacks %2
mortal conviction mana reservation +% final-50
attack minimum added physical damage with bow14
attack maximum added physical damage with bow21
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
item generation can have multiple crafted mods1
chance to gain onslaught on kill %7
base life leech from attack damage permyriad200
resolute technique1
pvp shield damage +% final-15
damage +% while leeching20
chance to gain unholy might on melee kill %3
number of assigned keystones6
number of equipped corrupted items1
base strength and dexterity20
base strength and intelligence20
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
life leech from physical attack damage permyriad220
movement speed +% during flask effect10
enchantment boots life leech on kill permyriad50
life leech does not stop at full life1
attack speed +% during flask effect10
flask charges recovered per 3 seconds3
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
display attack with decree of force on hit %100
base penetrate elemental resistances %6
minion damage taken +% from guillotine traps final-90
non curse aura effect +%3
max talisman degen stacks20
reduce enemy fire resistance with weapons %8
reduce enemy elemental resistance with weapons %8
max frost nova stacks20
max charged attack stacks6
elemental hit damage +%70
display can take character start point4
base body armour physical damage reduction rating993
current difficulty1
number of equipped items10
skill area of effect +% if enemy killed recently30
elemental damage +% during flask effect20
flasks % chance to not consume charges15
damage +% final vs non taunt target from ot-10
max fire beam stacks8
keystone avatar of fire1
traps explode on timeout1
elemental damage with attack skills +%136
fire damage with attack skills +%54
critical ailment dot multiplier +150
base all ailment duration +%-30
projectile base number of targets to pierce2
arrow damage +% vs pierced targets50
object inherent damage +% final per frenzy charge4
local has X abyss sockets4
attack minimum added physical damage with claws1
attack maximum added physical damage with claws4
attack minimum added cold damage with swords10
attack maximum added cold damage with swords16
spell minimum added chaos damage while wielding two handed weapon13
spell maximum added chaos damage while wielding two handed weapon16
energy shield regeneration rate per second11
movement speed +% if have not taken damage recently4
damage penetrates % elemental resistance if enemy not killed recently2
keystone vaal pact1
elemental damage can shock1
ailment types apply damage taken +%5
local display trigger death walk on equip level20
number of melee abyss jewels2
number of caster abyss jewels1
number of minion abyss jewels1
damage +% per abyss jewel type10
number of equipped elder items1
attacks intimidate on hit %100
local attacks intimidate on hit for 4 seconds with melee abyss jewel socketed1
local attacks maim on hit for 4 seconds with ranged abyss jewel socketed1
maximum rage50
cannot take reflected physical damage1
elemental hit cannot roll cold damage1
elemental hit cannot roll lightning damage1
local display nearby enemy fire damage resistance %-9
local display socketed attack damage +% final20
base maximum spell block %75
max delve degen stacks5000
max azurite debuff stacks10
elemental hit deals 50% less cold damage1
elemental hit deals 50% less lightning damage1
melee variation1
impaled debuff base duration ms8000
impaled debuff number of reflected hits5
base total number of sigils allowed3
attack speed +% if rare or unique enemy nearby20
maximum energy shield leech rate % per minute600
maximum life leech amount per leech % max life10
maximum mana leech amount per leech % max mana10
maximum energy shield leech amount per leech % max energy shield10
maximum life leech rate +%45
maximum life leech amount per leech +%-50
damage taken when hit +% final per fortification-1
base max fortification20
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