Grandmasters: Etness /118
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] Regenerate 10% of Life per second 100% increased Maximum total Life Recovery per second from Leech 100% increased Maximum total Mana Recovery per second from Leech |
level | 77 |
main hand weapon type | 12 |
off hand weapon type | 13 |
local extra max charges | 46 |
shield block % | 24 |
block while dual wielding % | 15 |
spell damage +% | 29 |
attack minimum added physical damage | 3 |
attack maximum added physical damage | 4 |
fire damage +% | 92 |
attack minimum added fire damage | 1 |
attack maximum added fire damage | 2 |
accuracy rating | 106 |
base mana gained on enemy death | 3 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 37 |
physical damage reduction rating +% | 50 |
base evasion rating | 758 |
base maximum life | 600 |
maximum life +% | 132 |
base life regeneration rate per minute | 876 |
base maximum mana | 210 |
maximum mana +% | 104 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 312 |
base maximum energy shield | 433 |
maximum energy shield +% | 22 |
local energy shield | 30 |
local energy shield +% | 66 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 39 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 122 |
base cold damage resistance % | 115 |
base lightning damage resistance % | 113 |
base movement velocity +% | 25 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base cast speed +% | 19 |
base stun recovery +% | 6 |
main hand base weapon attack duration ms | 909 |
main hand base maximum attack distance | 5 |
main hand quality | 20 |
base stun duration +% | 17 |
base life gain per target | 15 |
local base evasion rating | 42 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
spell elemental damage +% | 16 |
buff effect on self +% | 5 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 444 |
elemental damage +% | 74 |
melee physical damage +% | 8 |
maximum block % | 75 |
base shield physical damage reduction rating | 264 |
base shield maximum energy shield | 77 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 234 |
additional strength | 14 |
base intelligence | 252 |
additional intelligence | 19 |
base dexterity | 84 |
additional dexterity | 21 |
base reduce enemy fire resistance % | 2 |
base reduce enemy cold resistance % | 2 |
base reduce enemy lightning resistance % | 2 |
base critical strike multiplier | 150 |
from armour movement speed +% | -6 |
local armour and energy shield +% | 88 |
local armour and evasion +% | 8 |
local evasion and energy shield +% | 149 |
movement velocity +% when on low life | 10 |
main hand local minimum added physical damage | 22 |
main hand local maximum added physical damage | 58 |
main hand local critical strike chance | 680 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 84 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
light radius +% | 20 |
melee range + | 2 |
avoid ignite % when on low life | 100 |
fire damage resistance % when on low life | 25 |
dummy stat display nothing | 1 |
melee damage +% | 14 |
footstep effect variation | 1 |
number of equipped uniques | 3 |
additional strength and intelligence | 30 |
spell damage +% per 5% block chance | 6 |
base life gained on spell hit | 6 |
chance to freeze shock ignite % | 10 |
attack and cast speed +% | 5 |
map spawn two bosses | 20 |
keystone mana shield | 1 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage +% vs frozen shocked ignited enemies | 25 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |