Grandmasters: I_Made_A_Mistake_ /132
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
100% reduced Reservation of Skills
level72
main hand weapon type5
off hand weapon type13
local extra max charges16
shield block %22
block while dual wielding %15
spell damage +%203
fire damage +%41
attack minimum added cold damage1
attack maximum added cold damage2
attack speed +%17
local attack speed +%18
base stun threshold reduction +%5
maximum physical damage reduction %90
base physical damage reduction rating530
physical damage reduction rating +%20
local physical damage reduction rating +%123
base evasion rating153
base maximum life398
maximum life +%113
base life regeneration rate per minute385
base maximum mana103
maximum mana +%24
mana regeneration rate per minute %105
mana regeneration rate +%130
base mana regeneration rate per minute180
base maximum energy shield72
maximum energy shield +%10
local energy shield56
local energy shield +%11
energy shield recharge rate per minute %1200
base resist all elements %84
resist all elements % per endurance charge4
base fire damage resistance %82
base cold damage resistance %61
base lightning damage resistance %78
base chaos damage resistance %20
base item found rarity +%29
totem life +%31
base movement velocity +%10
max endurance charges3
max frenzy charges3
max power charges3
base mana cost -%15
base cast speed +%55
base stun recovery +%29
main hand base weapon attack duration ms800
main hand base maximum attack distance5
local base physical damage reduction rating19
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level4
local recharge on take crit3
totem duration +%16
physical damage reduction % per endurance charge4
life regeneration rate per minute %168
elemental damage +%83
maximum block %75
base shield maximum energy shield130
base cast speed +% per frenzy charge4
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%17
critical strike chance +% per power charge50
local critical strike chance +%23
accuracy rating per level2
evasion rating per level300
base strength180
additional strength31
base intelligence110
additional intelligence41
base dexterity80
base reduce enemy fire resistance %2
base reduce enemy cold resistance %2
base reduce enemy lightning resistance %2
base critical strike multiplier150
from armour movement speed +%-6
main hand local minimum added physical damage42
main hand local maximum added physical damage63
main hand local attack speed +%18
main hand local critical strike chance650
main hand local critical strike chance +%23
base reservation +%-14
base aura area of effect +%12
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
number of additional totems allowed1
dual wield inherent attack speed +% final10
deal no damage yourself1
light radius +%20
local six linked white sockets1
local unique tabula rasa no requirement or energy shield1
summon totem cast speed +%46
melee damage +%14
number of equipped uniques2
additional strength and dexterity18
spell minimum added fire damage17
spell maximum added fire damage34
totem damage +%102
totem elemental resistance %5
totem skill cast speed +%8
totem skill attack speed +%12
chance to freeze shock ignite %10
attack and cast speed +%9
map spawn two bosses20
aura effect +%13
unique fire damage shocks1
unique cold damage ignites1
unique lightning damage freezes1
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage +% vs frozen shocked ignited enemies25
pvp shield damage +% final-15
number of assigned keystones1
object inherent damage +% final per frenzy charge4
base strength and intelligence30
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
damage taken when hit +% final per fortification-1
base max fortification20
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