Living Azurite
Spectre | N |
---|---|
Area | Primeval Fortress, Primeval Fortress, Primeval Fortress, Primeval Fortress, Primeval Fortress, Primeval Fortress, Primeval Fortress, Primeval Fortress |
Tags | caster, cold_affinity, construct, delve_monster, energy_armour, extra_extra_small_height, ghost_blood, immobile, is_unarmed, lightning_affinity, melee, no_pantheon_mod, not_dex, not_str, ranged, slashing_weapon |
Life
500%
Energy Shield From Life
50%
Ailment Threshold
500%
Resistance




Damage
175%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.83 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
DelveAzuriteTurret
Metadata
DelveAzuriteTurretChampion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Select Monster Level
Level
68
Life
16,083
Armour
28,790
Evasion Rating
4,739
Energy Shield
15,318
Damage
654
Spell Damage
654
Accuracy
580
Attack Time
1.83
Experience
20,510
Minion Life
3,489
Minion Energy Shield
3,323
Minion Damage
522
Ailment Threshold
32,167
Chill
102
Shock
102
Brittle
575
Scorch
102
Sap
281
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveMeleeCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 523–784
Critical Strike Chance: 5%
Attack Time: 1.83 sec
Strike your foes down with a powerful blow.
Gain 83.54% of Physical Damage as Extra Cold Damage
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]

DelveAzuriteBullet
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 10%
Cast Time: 1.67 sec
Deals 962.8 to 1444 Lightning Damage
base is projectile [1]
monster projectile variation [58]
projectile uses contact position [1]
skill lightning damage % to convert to cold [50]
DelveAzuriteShard1
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.67 sec
Cooldown Time: 5 sec
Deals 641.9 to 962.8 Physical Damage
75% of Physical Damage Converted to Cold Damage
base is projectile [1]
monster projectile variation [60]
projectile uses contact direction [1]
projectile uses contact position [1]
DelveAzuriteShard2
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.67 sec
Cooldown Time: 5 sec
Deals 641.9 to 962.8 Physical Damage
75% of Physical Damage Converted to Cold Damage
base is projectile [1]
monster projectile variation [61]
projectile uses contact direction [1]
projectile uses contact position [1]
TeleportDelveCrystalTurret
Spell, Movement
Cast Time: 2.5 sec
Cooldown Time: 6 sec
DelveAzuriteTurretEmerge
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 775.8 to 1164 Physical Damage
75% of Physical Damage Converted to Cold Damage
is area damage [1]
DelveAzuriteShardExplode
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.67 sec
Deals 310.3 to 465.5 Physical Damage
Deals 1% less Damage
75% of Physical Damage Converted to Cold Damage
Cannot Freeze
base is projectile [1]
monster projectile variation [62]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase" Render { selection_height_override = 200 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/DelveAzuriteTurretChampion"] = { name = "Living Azurite", life = 5, energyShield = 0.5, fireResist = 35, coldResist = 35, lightningResist = 35, chaosResist = 20, damage = 1.75, damageSpread = 0.2, attackTime = 1.83, attackRange = 10, accuracy = 1, skillList = { "DelveMeleeCold", "DelveAzuriteBullet", "DelveAzuriteShard1", "DelveAzuriteShard2", "DelveAzuriteShardExplode", "TeleportDelveCrystalTurret", "DelveAzuriteTurretEmerge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DelveMeleeCold"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_cold", "action_attack_or_cast_time_uses_animation_length", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {100, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveAzuriteBullet"] = { name = "DelveAzuriteBullet", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "skill_lightning_damage_%_to_convert_to_cold", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 58, 50, critChance = 10, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveAzuriteShard1"] = { name = "DelveAzuriteShard1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveAzuriteShard2"] = { name = "DelveAzuriteShard2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 61, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveAzuriteShardExplode"] = { name = "DelveAzuriteShardExplode", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", "never_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -80, 62, 75, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -1, 62, 75, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportDelveCrystalTurret"] = { name = "TeleportDelveCrystalTurret", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveAzuriteTurretEmerge"] = { name = "DelveAzuriteTurretEmerge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
corpse cannot be destroyed [1]
Id | MonsterCorpseCannotBeDestroyed |
---|---|
Family | CorpseCannotBeDestroyed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Living Azurite





cannot be used as minion [1]
corpse cannot be destroyed [1]
corpse cannot be destroyed [1]
Spectre | N |
---|---|
Tags | caster, cold_affinity, construct, delve_monster, energy_armour, extra_extra_small_height, ghost_blood, immobile, is_unarmed, lightning_affinity, melee, no_pantheon_mod, not_dex, not_str, ranged, slashing_weapon |
Life
300%
Energy Shield From Life
50%
Ailment Threshold
300%
Resistance




Damage
140%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.83 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
DelveAzuriteTurretSpawned
Metadata
DelveAzuriteTurretSpawned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Select Monster Level
Level
68
Life
9,650
Armour
28,790
Evasion Rating
4,739
Energy Shield
9,191
Damage
523
Spell Damage
523
Accuracy
580
Attack Time
1.83
Experience
20,510
Minion Life
2,093
Minion Energy Shield
1,994
Minion Damage
418
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveMeleeCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Time: 1.83 sec
Strike your foes down with a powerful blow.
Gain 83.54% of Physical Damage as Extra Cold Damage
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]

DelveAzuriteBullet
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 10%
Cast Time: 1.67 sec
Deals 962.8 to 1444 Lightning Damage
base is projectile [1]
monster projectile variation [58]
projectile uses contact position [1]
skill lightning damage % to convert to cold [50]
DelveAzuriteShard1
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.67 sec
Cooldown Time: 5 sec
Deals 641.9 to 962.8 Physical Damage
75% of Physical Damage Converted to Cold Damage
base is projectile [1]
monster projectile variation [60]
projectile uses contact direction [1]
projectile uses contact position [1]
DelveAzuriteShard2
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.67 sec
Cooldown Time: 5 sec
Deals 641.9 to 962.8 Physical Damage
75% of Physical Damage Converted to Cold Damage
base is projectile [1]
monster projectile variation [61]
projectile uses contact direction [1]
projectile uses contact position [1]
TeleportDelveCrystalTurret
Spell, Movement
Cast Time: 2.5 sec
Cooldown Time: 6 sec
DelveAzuriteTurretEmerge
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 775.8 to 1164 Physical Damage
75% of Physical Damage Converted to Cold Damage
is area damage [1]
DelveAzuriteShardExplode
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.67 sec
Deals 310.3 to 465.5 Physical Damage
Deals 1% less Damage
75% of Physical Damage Converted to Cold Damage
Cannot Freeze
base is projectile [1]
monster projectile variation [62]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase" Actor { slow_animations_go_to_idle = false } StateMachine { } Positioned { force_placement = true } Stats { set_immune_to_cheats = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase" Render { selection_height_override = 200 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/DelveAzuriteTurretSpawned"] = { name = "Living Azurite", life = 3, energyShield = 0.5, fireResist = 35, coldResist = 35, lightningResist = 35, chaosResist = 20, damage = 1.4, damageSpread = 0.2, attackTime = 1.83, attackRange = 10, accuracy = 1, skillList = { "DelveMeleeCold", "DelveAzuriteBullet", "DelveAzuriteShard1", "DelveAzuriteShard2", "DelveAzuriteShardExplode", "TeleportDelveCrystalTurret", "DelveAzuriteTurretEmerge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DelveMeleeCold"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_cold", "action_attack_or_cast_time_uses_animation_length", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {100, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveAzuriteBullet"] = { name = "DelveAzuriteBullet", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "skill_lightning_damage_%_to_convert_to_cold", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 58, 50, critChance = 10, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveAzuriteShard1"] = { name = "DelveAzuriteShard1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveAzuriteShard2"] = { name = "DelveAzuriteShard2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 61, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveAzuriteShardExplode"] = { name = "DelveAzuriteShardExplode", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", "never_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -80, 62, 75, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -1, 62, 75, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportDelveCrystalTurret"] = { name = "TeleportDelveCrystalTurret", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveAzuriteTurretEmerge"] = { name = "DelveAzuriteTurretEmerge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
corpse cannot be destroyed [1]
Id | MonsterCorpseCannotBeDestroyed |
---|---|
Family | CorpseCannotBeDestroyed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.