Shocked Ground
You take increased damage while standing on shocked ground
base_damage_taken_+%_from_shock
Attribute /4

ground_lightning_shock

KeyValue
AcronymIgnite
BuffGroupsID2
IsBuffDefinition1
BuffMergeModesID3
Codebase damage taken +% from shock
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty1
IsVirtual0
IsScalable1
StatSemanticsPercentage
Skill Gem /1
Skill Gem Quality /1
ItemStats
Vaal Lightning TrapShocked Ground causes (0–5)% increased Damage taken
Item mods /3
NameLevelPre/SufDescriptionWeight
The Elder's68PrefixUnaffected by Shocked Ground elemental lightning ailmentboots_elder 800
default 0
Crusader's68PrefixUnaffected by Shocked Ground elemental lightning ailmentboots_crusader 500
default 0
Haunted68PrefixUnaffected by Shocked Ground elemental lightning ailmentnecropolis_boots 250
default 0
Map mods /8
NameLevelPre/SufDescriptionWeight
of Lightning1SuffixArea has patches of Shocked Ground which increase Damage taken by 10%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
uber_tier_map 0
top_tier_map 0
expedition_logbook 250
default 0
of Lightning1SuffixArea has patches of Shocked Ground which increase Damage taken by 20%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
uber_tier_map 0
low_tier_map 250
expedition_logbook 0
primordial_map 0
default 0
of Lightning68SuffixArea has patches of Shocked Ground which increase Damage taken by 20%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
uber_tier_map 0
top_tier_map 0
expedition_logbook 250
default 0
of Lightning1SuffixArea has patches of Shocked Ground which increase Damage taken by 35%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
uber_tier_map 0
mid_tier_map 250
expedition_logbook 0
primordial_map 0
default 0
of Lightning73SuffixArea has patches of Shocked Ground which increase Damage taken by 35%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
uber_tier_map 0
top_tier_map 0
expedition_logbook 250
default 0
of Lightning1SuffixArea has patches of Shocked Ground which increase Damage taken by 50%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
uber_tier_map 0
top_tier_map 250
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Lightning1SuffixArea has patches of Shocked Ground which increase Damage taken by 50%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
uber_tier_map 0
top_tier_map 0
maven_map 250
primordial_map 250
default 0
of Lightning78SuffixArea has patches of Shocked Ground which increase Damage taken by 50%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
uber_tier_map 0
top_tier_map 0
expedition_logbook 250
default 0
Delve Area mods /3
NameLevelPre/SufDescriptionWeight
1DelveAreaArea has patches of Shocked Ground which increase Damage taken by 20%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
default 250
52DelveAreaArea has patches of Shocked Ground which increase Damage taken by 35%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
default 250
173DelveAreaArea has patches of Shocked Ground which increase Damage taken by 50%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
default 250
Heist Area mods /4
NameLevelPre/SufDescriptionWeight
of Lightning46SuffixArea has patches of Shocked Ground which increase Damage taken by 20%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
map item drop quantity +% [10]
map item drop rarity +% [6]
elemental lightning ailment
default 250
of Lightning68SuffixArea has patches of Shocked Ground which increase Damage taken by 20%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
map item drop quantity +% [10]
map item drop rarity +% [6]
elemental lightning ailment
default 250
of Lightning73SuffixArea has patches of Shocked Ground which increase Damage taken by 35%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
map item drop quantity +% [10]
map item drop rarity +% [6]
elemental lightning ailment
default 250
of Lightning78SuffixArea has patches of Shocked Ground which increase Damage taken by 50%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
map item drop quantity +% [10]
map item drop rarity +% [6]
elemental lightning ailment
default 250
Misc mods /3
NameLevelDomainPre/SufDescriptionWeight
1PrimordialAltarUnique100% chance to create Shocked Ground on Death, lasting 3 secondsprimordial_altar_upside 0
tangle_altar 1000
default 0
1PrimordialAltarUnique(25–35)% chance for Enemies to drop Shocked Ground when Hitting you, no more than once every 2 secondsprimordial_altar_upside 0
tangle_altar 1000
default 0
of Lightning1UberMapSuffixArea has patches of Shocked Ground which increase Damage taken by 50%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
has_uber_map_suffix 30
default 0
Unique /5
Adds 1 to 120 Lightning Damage to Attacks
(20–60)% increased Armour and Energy Shield
Gain (10–20) Life per Enemy Killed
15% increased Movement Speed
Drops Shocked Ground while moving, lasting 2 seconds
(Shock increases Damage taken by 15%)
20% increased Global Physical Damage
+(80–100) to maximum Energy Shield
+(20–30)% to Lightning Resistance
25% increased Movement Speed
(20–40)% increased Projectile Damage
Unaffected by Shocked Ground
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
+(20–30) to maximum Energy Shield
(50–80)% increased Energy Shield
30% increased Movement Speed
20% increased Movement Speed on Shocked Ground
50% increased Damage on Burning Ground
Regenerate 2% of Life per second on Chilled Ground
Unaffected by Desecrated Ground
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
+(30–40) to Dexterity
(300–340)% increased Evasion Rating
30% increased Movement Speed
Immune to Burning Ground, Shocked Ground and Chilled Ground
Regenerate 100 Life per second while moving
+2 to Maximum Life per 10 Dexterity
+(1–50)% to Lightning Resistance
(1–40)% increased Movement Speed
(1–100)% increased Duration of Lightning Ailments
(1–50)% increased Effect of Lightning Ailments
Unaffected by Shocked Ground
(Lightning Ailments are Shocked and Sapped)
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
Cluster Jewel Passive /1
You cannot be Shocked if you've been Shocked Recently
30% reduced Effect of Shock on you
Unaffected by Shocked Ground
(Shock increases Damage taken by up to 50%)
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
(Recently refers to the past 4 seconds)

Community Wiki

Edit

Shocked ground

Shocked ground is a detrimental ground effect that inflicts a debuff that causing affected targets to take increased damage from all sources.

Shocked ground and Shock does not stack, which the character would only have one Shock debuff from the strongest source.

The modifiers Unaffected by Shock and Cannot be Shocked prevent the Shock from the ground effect to apply to the character. Other source such as Raider's Avatar of the Veil: Immune to Elemental Ailments while Phasing, or the flask mod of Grounding , etc., also making the character immune to shock from the ground effect.

It gives a flat value of #% increased damage taken. It is 15% for Vaal Lightning Trap, while for map mods they are 20/35/50%. The magnitude of map mod may be further scale with Atlas' Awakening Bonus Objective Completion (1% increased effect of Modifiers on non-unique Maps (per 6 Awakening Bonus)).

Sources

  • Vaal Lightning Trap
  • Maps and Heists with the 'of Lightning' suffix
  • Monster skill, e.g.:
    • The Flicker Strike skill used by Dominus
    • Shock and Horror's lightning warp totems

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.