Gold Amulet
Amulets
Requires Level 15
(12—20)% increased Rarity of Items found
Gold Amulet Amulet6 /8
| Name | Show Full Descriptions |
|---|---|
| DropLevel | 15 |
| BaseType | Gold Amulet |
| Class | Amulets |
| Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge |
| Type | Metadata/Items/Amulets/Amulet6 |
| Tags | amulet |
| Icon | Art/2DItems/Amulets/Amulet6 |
| Reference | Community Wiki |
(12—20)% increased Rarity of Items found
| Family | ItemFoundRarityIncrease |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Req. level | 10 (Effective: 8) |
| Stats | |
| Craft Tags | Drop |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default, amulet |
| Base.x_size | 1 |
| Base.y_size | 1 |
| client.RenderItem | |
| Mods.stat_description_list | Metadata/StatDescriptions/stat_descriptions.txt |
| Mods.mod_stat_description_list | Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt |
| Mods.enable_rarity | normal, magic, rare, unique |
| Mods.inventory_type | Amulet |
Unique /12
Requires Level 8
(12—20)% increased Rarity of Items found
+20% to all Elemental Resistances
20% increased Character Size
Requires Level 8
(12—20)% increased Rarity of Items found
Adds (18—24) to (32—40) Fire Damage to Attacks
+(100—150) to Accuracy Rating
+(100—150) to Evasion Rating
+20% to Fire Resistance
20% increased Light Radius
Nearby Enemies are Blinded
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating)
Requires Level 42
(12—20)% increased Rarity of Items found
+(20—30) to Dexterity
+(50—70) to maximum Life
+75% to Cold Resistance
Cannot be Chilled
Regenerate 10% of Life per second while Frozen
Requires Level 59
(12—20)% increased Rarity of Items found
Adds (15—25) to (40—50) Cold Damage to Spells and Attacks
+(450—500) to Armour
1% increased Cold Damage per 1% Chance to Block Attack Damage
1% increased Maximum Mana per 2% Chance to Block Spell Damage
300% increased Armour while Chilled or Frozen
Requires Level 8
(12—20)% increased Rarity of Items found
(80—100)% increased Rarity of Items found with a Normal Item Equipped
(10—15)% increased Quantity of Items found with a Magic Item Equipped
(Flasks and Jewels are not Equipped)
Requires Level 30
(12—20)% increased Rarity of Items found
(100—150)% increased Rarity of Items Dropped by Slain Magic Enemies
(35—50)% increased Quantity of Items Dropped by Slain Normal Enemies
Requires Level 57
(12—20)% increased Rarity of Items found
+25 to Dexterity
Adds (18—24) to (32—40) Fire Damage to Attacks
+(100—150) to Accuracy Rating
+(100—150) to Evasion Rating
+(20—30)% to Fire Resistance
Your Hits can't be Evaded by Blinded Enemies
Damage Penetrates 10% Fire Resistance against Blinded Enemies
Requires Level 29
(12—20)% increased Rarity of Items found
+(40—50) to Dexterity
(5—8)% increased Movement Speed
Lightning Damage of Enemies Hitting you is Lucky
Nearby Allies' Damage with Hits is Lucky
(Lucky things are rolled twice and the best result used)
Requires Level 42
(12—20)% increased Rarity of Items found
+(20—30) to Dexterity
+(50—70) to maximum Energy Shield
+75% to Lightning Resistance
Regenerate 5% of Energy Shield per second while Shocked
Unaffected by Shock
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
Requires Level 42
(12—20)% increased Rarity of Items found
+(20—30) to Dexterity
+(20—30) to maximum Life
+25% to Cold Resistance
Cannot be Chilled
Regenerate 10% of Life per second while Frozen
Requires Level 48
(12—20)% increased Rarity of Items found
+40 to maximum Life for each Empty Red Socket on any Equipped Item
+225 to Accuracy Rating for each Empty Green Socket on any Equipped Item
+40 to maximum Mana for each Empty Blue Socket on any Equipped Item
+18% to all Elemental Resistances for each Empty White Socket on any Equipped Item
Requires Level 40
(12—20)% increased Rarity of Items found
+(0—30)% chance to Suppress Spell Damage
+(0—5)% to all maximum Elemental Resistances
(0—40)% increased Attack and Cast Speed
Damage Penetrates (0—20)% Elemental Resistances
(40% of Damage from Suppressed Hits and Ailments they inflict is prevented)
(Maximum Resistances cannot be raised above 90%)
Corrupted
Vendor recipe
Unique Item Recipe /1
| Offer | Your Offer | Note |
|---|---|---|
| Star of Wraeclast | 1x Ruby Ring 1x Crimson Jewel avoid silence modifier 1x Gold Amulet unique |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




























