Wildslash

Wildslash
Awl
Claw
Quality: +20%
Physical Damage: (11-16) to (47-54)
Critical Strike Chance: 7.5%
Attacks per Second: (1.71-1.78)
Weapon Range: 1.1 metres
Requires Level 12, 25 Dex, 25 Int
Grants 7 Life per Enemy Hit
+(10—15) to Strength
+(10—15) to Dexterity
Adds (2—6) to (16—22) Physical Damage
(10—15)% increased Attack Speed
20% increased Damage with Movement Skills
15% increased Attack Speed with Movement Skills
15% reduced Global Accuracy Rating
There are two things to know about fighting:
When to swing like crazy, and when to run.
Wildslash Attr /6
NameShow Full Descriptions
The MarketThe Market
AcronymAccuracy
IconArt/2DItems/Weapons/OneHandWeapons/Claws/Wildslash
Release VersionWarbands and Tempest
BaseTypeAwl
Referencepoe.ninja, Community Wiki
Grants 7 Life per Enemy Hit
FamilyLifeGainPerTarget
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • local life gain per target Min: 7 Max: 7 Local
  • Adds Tagshas_attack_mod
    Craft Tagsresource Life Attack
    +(10—15) to Strength
    FamilyStrength
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • additional strength Min: 10 Max: 15 Global
  • Craft TagsAttribute
    +(10—15) to Dexterity
    FamilyDexterity
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • additional dexterity Min: 10 Max: 15 Global
  • Craft TagsAttribute
    15% reduced Global Accuracy Rating
    FamilyIncreasedAccuracy
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • accuracy rating +% Min: -15 Max: -15 Global
  • Craft TagsAttack
    Adds (2—6) to (16—22) Physical Damage
    FamilyPhysicalDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local maximum added physical damage Min: 16 Max: 22 Local
  • local minimum added physical damage Min: 2 Max: 6 Local
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage Damage Physical Attack
    (10—15)% increased Attack Speed
    FamilyIncreasedAttackSpeed
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local attack speed +% Min: 10 Max: 15 Local
  • Adds Tagshas_attack_mod
    Craft TagsAttack Speed
    20% increased Damage with Movement Skills
    FamilyDamageWithMovementSkills
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • damage +% with movement skills Min: 20 Max: 20 Global
  • Craft TagsDamage
    15% increased Attack Speed with Movement Skills
    FamilyAttackSpeedWithMovementSkills
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • attack speed +% with movement skills Min: 15 Max: 15 Global
  • Craft TagsAttack Speed
    { "w": 2, "h": 2, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9DbGF3cy9XaWxkc2xhc2giLCJ3IjoyLCJoIjoyLCJzY2FsZSI6MX1d/9dc7260a86/Wildslash.png", "league": "Keepers", "name": "Wildslash", "typeLine": "Awl", "baseType": "Awl", "rarity": "Unique", "ilvl": 40, "properties": [ { "name": "Claw", "values": [], "displayMode": 0 }, { "name": "Physical Damage", "values": [ [ "9-42", 1 ] ], "displayMode": 0, "type": 9 }, { "name": "Critical Strike Chance", "values": [ [ "7.50%", 0 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.79", 1 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metres", "values": [ [ "1.1", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "12", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Dex", "values": [ [ "25", 0 ] ], "displayMode": 1, "type": 64 }, { "name": "Int", "values": [ [ "25", 0 ] ], "displayMode": 1, "type": 65 } ], "implicitMods": [ "Grants 7 Life per Enemy Hit" ], "explicitMods": [ "+15 to Strength", "+10 to Dexterity", "Adds 2 to 19 Physical Damage", "15% increased Attack Speed", "20% increased Damage with Movement Skills", "15% increased Attack Speed with Movement Skills", "15% reduced Global Accuracy Rating" ], "flavourText": [ "There are two things to know about fighting:\r", "When to swing like crazy, and when to run." ], "frameType": 3 }

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    Wildslash

    Version history

    VersionChanges
    3.19.0
  • (Not in patch notes) The wording of implicit mod has changed to Gain # Life per Enemy Hit by Attacks
  • 2.6.0
  • Base type implicit mod increased to +7 Life gained for each Enemy hit by Attacks (up from 5).
  • Base type damage increased to 7-24 (up from 6-20).
  • 2.0.0
  • Introduced to the game.

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