Corte salvaje

Corte salvaje
Punzón
Garra
Calidad: +20%
Daño físico: (11-16) to (47-54)
Probabilidad de golpe crítico: 7.5%
Ataques por segundo: (1.71-1.78)
Alcance de arma: 1.1 metros
Requiere Nivel 12, 25 Des, 25 Int
Otorga 7 de vida por cada enemigo golpeado
+(1015) de fuerza
+(1015) de destreza
Agrega de (26) a (1622) de daño físico
Velocidad de ataque aumentada un (1015)%
Daño con habilidades de movimiento aumentado un 20%
Velocidad de ataque con habilidades de movimiento aumentada un 15%
Precisión global reducida un 15%
Hay dos cosas a saber sobre la pelea:
Cuándo blandir como loco, y cuándo huir.
Wildslash
Corte salvaje Attr /6
NombreMostrar descripciones completas
El MercadoEl Mercado
AcronymPrecisión
IconArt/2DItems/Weapons/OneHandWeapons/Claws/Wildslash
Release VersionWarbands and Tempest
BaseTypePunzón
Referencepoe.ninja, Community Wiki
Otorga 7 de vida por cada enemigo golpeado
FamilyLifeGainPerTarget
DomainsObjeto (1)
GenerationTypeÚnico (3)
Req. level1
Stats
  • local life gain per target Min: 7 Max: 7 Local
  • Adds Tagshas_attack_mod
    Craft Tagsresource Vida Ataque
    +(10—15) de fuerza
    FamilyStrength
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • additional strength Min: 10 Max: 15 Global
  • Craft TagsAtributo
    +(10—15) de destreza
    FamilyDexterity
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • additional dexterity Min: 10 Max: 15 Global
  • Craft TagsAtributo
    Precisión global reducida un 15%
    FamilyIncreasedAccuracy
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • accuracy rating +% Min: -15 Max: -15 Global
  • Craft TagsAtaque
    Agrega de (2—6) a (16—22) de daño físico
    FamilyPhysicalDamage
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • local maximum added physical damage Min: 16 Max: 22 Local
  • local minimum added physical damage Min: 2 Max: 6 Local
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage Daño Físico Ataque
    Velocidad de ataque aumentada un (10—15)%
    FamilyIncreasedAttackSpeed
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • local attack speed +% Min: 10 Max: 15 Local
  • Adds Tagshas_attack_mod
    Craft TagsAtaque Velocidad
    Daño con habilidades de movimiento aumentado un 20%
    FamilyDamageWithMovementSkills
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • damage +% with movement skills Min: 20 Max: 20 Global
  • Craft TagsDaño
    Velocidad de ataque con habilidades de movimiento aumentada un 15%
    FamilyAttackSpeedWithMovementSkills
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • attack speed +% with movement skills Min: 15 Max: 15 Global
  • Craft TagsAtaque Velocidad
    { "w": 2, "h": 2, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9DbGF3cy9XaWxkc2xhc2giLCJ3IjoyLCJoIjoyLCJzY2FsZSI6MX1d/9dc7260a86/Wildslash.png", "league": "Mirage", "name": "Wildslash", "typeLine": "Awl", "baseType": "Awl", "rarity": "Unique", "ilvl": 56, "properties": [ { "name": "Claw", "values": [], "displayMode": 0 }, { "name": "Physical Damage", "values": [ [ "12-45", 1 ] ], "displayMode": 0, "type": 9 }, { "name": "Critical Strike Chance", "values": [ [ "7.50%", 0 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.75", 1 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metres", "values": [ [ "1.1", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "12", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Dex", "values": [ [ "25", 0 ] ], "displayMode": 1, "type": 64 }, { "name": "Int", "values": [ [ "25", 0 ] ], "displayMode": 1, "type": 65 } ], "implicitMods": [ "Grants 7 Life per Enemy Hit" ], "explicitMods": [ "+13 to Strength", "+12 to Dexterity", "Adds 5 to 22 Physical Damage", "13% increased Attack Speed", "20% increased Damage with Movement Skills", "15% increased Attack Speed with Movement Skills", "15% reduced Global Accuracy Rating" ], "flavourText": [ "There are two things to know about fighting:\r", "When to swing like crazy, and when to run." ], "frameType": 3, "frameTypeId": "Unique" }

    Community Wiki

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    Wildslash

    Version history

    VersionChanges
    3.19.0
  • (Not in patch notes) The wording of implicit mod has changed to Gain # Life per Enemy Hit by Attacks
  • 2.6.0
  • Base type implicit mod increased to +7 Life gained for each Enemy hit by Attacks (up from 5).
  • Base type damage increased to 7-24 (up from 6-20).
  • 2.0.0
  • Introduced to the game.

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