Wildreißer

Wildreißer
Ahle
Klaue
Qualität: +20%
Physischer Schaden: (11-16) to (47-54)
Kritische Trefferchance: 7.5%
Angriffe pro Sekunde: (1.71-1.78)
Waffenreichweite: 1.1 Meter
Erfordert Stufe 12, 25 Ges, 25 Int
Gewährt 7 Leben pro getroffenem Gegner
+(10—15) zu Stärke
+(10—15) zu Geschick
Fügt (2—6) bis (16—22) physischen Schaden hinzu
(10—15)% erhöhte Angriffsgeschwindigkeit
20% erhöhter Schaden mit Bewegungsfertigkeiten
15% erhöhte Angriffsgeschwindigkeit mit Bewegungsfertigkeiten
15% verringerte globale Treffgenauigkeit
Zwei Dinge muss man über den Kampf wissen:
Wann man seine Waffe wie verrückt schwingen muss
und wann es gilt, die Beine in die Hand zu nehmen.
Wildslash
Wildreißer Attr /6
NameVollständige Beschreibung zeigen
Der MarktDer Markt
AcronymGenauigkeit
IconArt/2DItems/Weapons/OneHandWeapons/Claws/Wildslash
Release VersionWarbands and Tempest
BaseTypeAhle
Referencepoe.ninja, Community Wiki
Gewährt 7 Leben pro getroffenem Gegner
FamilyLifeGainPerTarget
DomainsGegenstand (1)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • local life gain per target Min: 7 Max: 7 Lokal
  • Adds Tagshas_attack_mod
    Craft Tagsresource Leben Angriff
    +(10—15) zu Stärke
    FamilyStrength
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • additional strength Min: 10 Max: 15 Global
  • Craft TagsAttribut
    +(10—15) zu Geschick
    FamilyDexterity
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • additional dexterity Min: 10 Max: 15 Global
  • Craft TagsAttribut
    15% verringerte globale Treffgenauigkeit
    FamilyIncreasedAccuracy
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • accuracy rating +% Min: -15 Max: -15 Global
  • Craft TagsAngriff
    Fügt (2—6) bis (16—22) physischen Schaden hinzu
    FamilyPhysicalDamage
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • local maximum added physical damage Min: 16 Max: 22 Lokal
  • local minimum added physical damage Min: 2 Max: 6 Lokal
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage Schaden Physisch Angriff
    (10—15)% erhöhte Angriffsgeschwindigkeit
    FamilyIncreasedAttackSpeed
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • local attack speed +% Min: 10 Max: 15 Lokal
  • Adds Tagshas_attack_mod
    Craft TagsAngriff Geschwindigkeit
    20% erhöhter Schaden mit Bewegungsfertigkeiten
    FamilyDamageWithMovementSkills
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • damage +% with movement skills Min: 20 Max: 20 Global
  • Craft TagsSchaden
    15% erhöhte Angriffsgeschwindigkeit mit Bewegungsfertigkeiten
    FamilyAttackSpeedWithMovementSkills
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • attack speed +% with movement skills Min: 15 Max: 15 Global
  • Craft TagsAngriff Geschwindigkeit
    { "w": 2, "h": 2, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9DbGF3cy9XaWxkc2xhc2giLCJ3IjoyLCJoIjoyLCJzY2FsZSI6MX1d/9dc7260a86/Wildslash.png", "league": "Keepers", "name": "Wildslash", "typeLine": "Awl", "baseType": "Awl", "rarity": "Unique", "ilvl": 40, "properties": [ { "name": "Claw", "values": [], "displayMode": 0 }, { "name": "Physical Damage", "values": [ [ "9-42", 1 ] ], "displayMode": 0, "type": 9 }, { "name": "Critical Strike Chance", "values": [ [ "7.50%", 0 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.79", 1 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metres", "values": [ [ "1.1", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "12", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Dex", "values": [ [ "25", 0 ] ], "displayMode": 1, "type": 64 }, { "name": "Int", "values": [ [ "25", 0 ] ], "displayMode": 1, "type": 65 } ], "implicitMods": [ "Grants 7 Life per Enemy Hit" ], "explicitMods": [ "+15 to Strength", "+10 to Dexterity", "Adds 2 to 19 Physical Damage", "15% increased Attack Speed", "20% increased Damage with Movement Skills", "15% increased Attack Speed with Movement Skills", "15% reduced Global Accuracy Rating" ], "flavourText": [ "There are two things to know about fighting:\r", "When to swing like crazy, and when to run." ], "frameType": 3 }

    Community Wiki

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    Wildslash

    Version history

    VersionChanges
    3.19.0
  • (Not in patch notes) The wording of implicit mod has changed to Gain # Life per Enemy Hit by Attacks
  • 2.6.0
  • Base type implicit mod increased to +7 Life gained for each Enemy hit by Attacks (up from 5).
  • Base type damage increased to 7-24 (up from 6-20).
  • 2.0.0
  • Introduced to the game.

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