<<>>
构造体
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot recover life [1]
harbinger base currency shard stack tenths to drop [140]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
幽魂N
地区先驱者之屿, 先驱者地图, 先驱者地图, 先驱者地图, 先驱者监狱
标签construct, extra_extra_large_height, harbinger_portal_monster, immobile, is_unarmed, large_model, mud_blood, non_attacking, non_unique_map_boss, stone_armour
生命
30%
异常状态临界值
30%
抗性
40 40 40 25
伤害
300%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
300%
Model Size
150%
类型
HarbingerPortal
Metadata
HarbingerPortal
等级
82
生命
627,818
护甲
85,651
闪避值
7,608
伤害
2,906
法术伤害
4,337
命中
998
攻击间隔
1.005
经验值
214,599
召唤物生命
120,689
召唤物伤害
2,444
异常状态临界值
295,075
冰缓
933
Shock
933
Brittle
5,279
Scorch
933
Sap
2,578
HarbingerPortalSummonHarbinger
法术, 法术可重复, 可触发
施放间隔: 1.5 秒
冷却时间: 4 秒
alternate minion [264]
minion dies when parent dies [1]
number of monsters to summon [1]
remove parent life on death permyriad [1200]
summon specific monsters in front offset [240]
summon specific monsters radius +% [-60]
summoned monsters are minions [1]
HarbingerPortalSummonHarbinger2
法术, 法术可重复, 可触发
施放间隔: 1.5 秒
冷却时间: 4 秒
alternate minion [265]
minion dies when parent dies [1]
number of monsters to summon [1]
remove parent life on death permyriad [2500]
summon specific monsters in front offset [240]
summon specific monsters radius +% [-60]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Positioned
{
	force_placement = true
}

Stats
{
	set_cannot_be_knocked_back = 1
	set_immune_vaal_lighting_warp = 1
	monster_delay_item_drops_millis = 100
	harbinger_currency_shard_stack_size_+% = 50
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
Render
{
	visual_size_index = 2
	selection_height_override = 340.0
}

BaseEvents
{
	on_construction_complete = "LockOrientation();"
}

Life
{
	on_spawned_dead = "RemoveEffects();"
}

Animated
{
	preload_animated_object = "Metadata/Monsters/HarbingerPortal/portal_explode.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/HarbingerPortal/HarbingerPortal"] = {
    name = "<<>>",
    life = 0.3,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "HarbingerPortalSummonHarbinger",
        "HarbingerPortalSummonHarbinger2",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HarbingerPortalSummonHarbinger"] = {
    name = "HarbingerPortalSummonHarbinger",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_in_front_offset",
        "remove_parent_life_on_death_permyriad",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {264, 1, 240, 1200, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarbingerPortalSummonHarbinger2"] = {
    name = "HarbingerPortalSummonHarbinger2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_in_front_offset",
        "remove_parent_life_on_death_permyriad",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {265, 1, 240, 2500, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
FamilyMonsterMapBoss
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • cannot recover life [1]
    FamilyCannotRecoverLife
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot recover life Min: 1 Max: 1 全域
  • harbinger base currency shard stack tenths to drop [140]
    harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
    FamilyHarbingerCurrencyShards
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • harbinger base currency shard stack tenths to drop Min: 140 Max: 140 全域
  • harbinger base currency shard stack tenths to drop best of 3 outcomes Min: 0 Max: 0 全域
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域
  • keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.cannot_be_knocked_back1
    Stats.immune_vaal_lighting_warp1
    Stats.monster_delay_item_drops_millis100
    Stats.harbinger_currency_shard_stack_size_+%50
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.force_placementtrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue
    Pathfinding.immobiletrue
    <<>>
    构造体
    unaffected by life modifiers [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    cannot recover life [1]
    harbinger base currency shard stack tenths to drop [45]
    harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    幽魂N
    标签construct, delve_monster, extra_large_height, harbinger_portal_monster, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, stone_armour
    生命
    30%
    异常状态临界值
    30%
    抗性
    40 40 40 25
    伤害
    300%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    300%
    Model Size
    85%
    类型
    HarbingerPortalDelve
    Metadata
    HarbingerPortalDelve
    等级
    68
    生命
    1,930
    护甲
    28,790
    闪避值
    4,739
    伤害
    1,121
    法术伤害
    1,121
    命中
    580
    攻击间隔
    1.5
    经验值
    30,765
    召唤物生命
    419
    召唤物伤害
    895
    异常状态临界值
    1,930
    冰缓
    6
    Shock
    6
    Brittle
    35
    Scorch
    6
    Sap
    17
    HarbingerPortalSummonHarbingerDelve
    法术, 法术可重复, 可触发
    施放间隔: 1.5 秒
    冷却时间: 4 秒
    alternate minion [360]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    remove parent life on death permyriad [1275]
    summon specific monsters in front offset [120]
    summon specific monsters radius +% [-60]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Positioned
    {
    	force_placement = true
    	on_initial_position_set = 
    	"
    		this.harbinger_loot_marker = FindClosestObject( Metadata/Monsters/LeagueDelve/DelveHarbingerPortalLootMarker ); harbinger_loot_marker.harbinger_portal = this;
    		this.node = FindClosestObject( Metadata/Terrain/Leagues/Delve/Objects/DelveNode ); node.encounter = this;		
    	"
    }
    
    Stats
    {
    	set_cannot_be_knocked_back = 1
    	set_immune_vaal_lighting_warp = 1
    	harbinger_base_currency_shard_stack_tenths_to_drop = 45
    	monster_delay_item_drops_millis = 100
    	harbinger_currency_shard_stack_size_+% = 50
    }
    
    Transitionable
    {
    	
    }
    
    Actor
    {
    	basic_action = "ChangeToStance2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
    	visual_size_index = 2
    	selection_height_override = 170.0
    }
    
    BaseEvents
    {
    	on_construction_complete = "LockOrientation();"
    }
    
    Life
    {
    	on_spawned_dead = "RemoveEffects();"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/HarbingerPortal/portal_explode.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HarbingerPortal/HarbingerPortalDelve"] = {
        name = "<<>>",
        life = 0.3,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerPortalSummonHarbingerDelve",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerPortalSummonHarbingerDelve"] = {
        name = "HarbingerPortalSummonHarbingerDelve",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "remove_parent_life_on_death_permyriad",
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_in_front_offset",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {3400, 360, 1, 120, -60, levelRequirement = 10, statInterpolation = {1},  cost = { }, },
            [2] = {2500, 360, 1, 120, -60, levelRequirement = 20, statInterpolation = {1},  cost = { }, },
            [3] = {2250, 360, 1, 120, -60, levelRequirement = 30, statInterpolation = {1},  cost = { }, },
            [4] = {1700, 360, 1, 120, -60, levelRequirement = 40, statInterpolation = {1},  cost = { }, },
            [5] = {1500, 360, 1, 120, -60, levelRequirement = 50, statInterpolation = {1},  cost = { }, },
            [6] = {1275, 360, 1, 120, -60, levelRequirement = 60, statInterpolation = {1},  cost = { }, },
            [7] = {1120, 360, 1, 120, -60, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [8] = {1060, 360, 1, 120, -60, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
        },
    }
    
    unaffected by life modifiers [1]
    FamilyMonsterUnaffectedByLifeModifers
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • unaffected by life modifiers Min: 1 Max: 1 全域
  • Craft Tagsresource 生命
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • cannot recover life [1]
    FamilyCannotRecoverLife
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot recover life Min: 1 Max: 1 全域
  • harbinger base currency shard stack tenths to drop [45]
    harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
    FamilyHarbingerCurrencyShards
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • harbinger base currency shard stack tenths to drop Min: 45 Max: 45 全域
  • harbinger base currency shard stack tenths to drop best of 3 outcomes Min: 0 Max: 0 全域
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域
  • <<>>
    构造体
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    cannot recover life [1]
    harbinger base currency shard stack tenths to drop [140]
    harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    幽魂N
    地区灌注的降临之地
    标签construct, harbinger_portal_monster, immobile, is_unarmed, large_model, mud_blood, non_attacking, stone_armour, unique_map_boss
    生命
    30%
    异常状态临界值
    30%
    抗性
    40 40 40 25
    伤害
    300%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    300%
    Model Size
    150%
    类型
    HarbingerPortal
    Metadata
    HarbingerPortalUber
    等级
    83
    生命
    760,246
    护甲
    92,477
    闪避值
    7,860
    伤害
    3,077
    法术伤害
    4,592
    命中
    1,036
    攻击间隔
    1.005
    经验值
    216,678
    召唤物生命
    144,863
    召唤物伤害
    2,599
    异常状态临界值
    357,315
    冰缓
    1,130
    Shock
    1,130
    Brittle
    6,392
    Scorch
    1,130
    Sap
    3,122
    HarbingerPortalSummonHarbingerUber
    法术, 法术可重复, 可触发
    施放间隔: 1.5 秒
    冷却时间: 2 秒
    alternate minion [264]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    remove parent life on death permyriad [600]
    summon specific monsters in front offset [240]
    summon specific monsters radius +% [-60]
    summoned monsters are minions [1]
    HarbingerPortalSummonHarbingerUber2
    法术, 法术可重复, 可触发
    施放间隔: 1.5 秒
    冷却时间: 2 秒
    alternate minion [265]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    remove parent life on death permyriad [1250]
    summon specific monsters in front offset [240]
    summon specific monsters radius +% [-60]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Positioned
    {
    	force_placement = true
    }
    
    Stats
    {
    	set_cannot_be_knocked_back = 1
    	set_immune_vaal_lighting_warp = 1
    	monster_delay_item_drops_millis = 100
    	harbinger_currency_shard_stack_size_+% = 50
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
    	visual_size_index = 2
    	selection_height_override = 340.0
    }
    
    BaseEvents
    {
    	on_construction_complete = "LockOrientation();"
    }
    
    Life
    {
    	on_spawned_dead = "RemoveEffects();"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/HarbingerPortal/portal_explode.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HarbingerPortal/HarbingerPortalUber"] = {
        name = "<<>>",
        life = 0.3,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerPortalSummonHarbingerUber",
            "HarbingerPortalSummonHarbingerUber2",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerPortalSummonHarbingerUber"] = {
        name = "HarbingerPortalSummonHarbingerUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_in_front_offset",
            "remove_parent_life_on_death_permyriad",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {264, 1, 240, 600, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerPortalSummonHarbingerUber2"] = {
        name = "HarbingerPortalSummonHarbingerUber2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_in_front_offset",
            "remove_parent_life_on_death_permyriad",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {265, 1, 240, 1250, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • cannot recover life [1]
    FamilyCannotRecoverLife
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot recover life Min: 1 Max: 1 全域
  • harbinger base currency shard stack tenths to drop [140]
    harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
    FamilyHarbingerCurrencyShards
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • harbinger base currency shard stack tenths to drop Min: 140 Max: 140 全域
  • harbinger base currency shard stack tenths to drop best of 3 outcomes Min: 0 Max: 0 全域
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域
  • keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.cannot_be_knocked_back1
    Stats.immune_vaal_lighting_warp1
    Stats.monster_delay_item_drops_millis100
    Stats.harbinger_currency_shard_stack_size_+%50
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.force_placementtrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue
    Pathfinding.immobiletrue
    <<>>
    构造体
    unaffected by life modifiers [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    cannot recover life [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    幽魂N
    标签construct, extra_extra_large_height, harbinger_portal_monster_memory_line, immobile, is_unarmed, large_model, mud_blood, non_attacking, non_unique_map_boss, stone_armour
    生命
    30%
    异常状态临界值
    30%
    抗性
    40 40 40 25
    伤害
    300%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    300%
    Model Size
    105%
    类型
    HarbingerPortal
    Metadata
    HarbingerPortalMemoryLine
    等级
    68
    生命
    1,930
    护甲
    28,790
    闪避值
    4,739
    伤害
    1,121
    法术伤害
    1,121
    命中
    580
    攻击间隔
    1.5
    经验值
    30,765
    召唤物生命
    419
    召唤物伤害
    895
    异常状态临界值
    1,930
    冰缓
    6
    Shock
    6
    Brittle
    35
    Scorch
    6
    Sap
    17
    HarbingerPortalSummonHarbingerMemoryLine
    法术, 法术可重复, 可触发
    施放间隔: 1.5 秒
    冷却时间: 2 秒
    alternate minion [264]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    remove parent life on death permyriad [5100]
    summon specific monsters in front offset [240]
    summon specific monsters radius +% [-60]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Positioned
    {
    	force_placement = true
    
    	on_initial_position_set =
    	"
    		FaceCamera();
    		LockOrientation();
    	"
    }
    
    Stats
    {
    	set_cannot_be_knocked_back = 1
    	set_immune_vaal_lighting_warp = 1
    	harbinger_base_currency_shard_stack_tenths_to_drop = 65
    	harbinger_currency_shard_stack_size_+% = 60
    	monster_delay_item_drops_millis = 100
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
    	visual_size_index = 2
    }
    
    Life
    {
    	on_spawned_dead = "RemoveEffects();"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/HarbingerPortal/portal_explode.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HarbingerPortal/HarbingerPortalMemoryLine"] = {
        name = "<<>>",
        life = 0.3,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerPortalSummonHarbingerMemoryLine",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerPortalSummonHarbingerMemoryLine"] = {
        name = "HarbingerPortalSummonHarbingerMemoryLine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_in_front_offset",
            "remove_parent_life_on_death_permyriad",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {264, 1, 240, 5100, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    unaffected by life modifiers [1]
    FamilyMonsterUnaffectedByLifeModifers
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • unaffected by life modifiers Min: 1 Max: 1 全域
  • Craft Tagsresource 生命
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • cannot recover life [1]
    FamilyCannotRecoverLife
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot recover life Min: 1 Max: 1 全域
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域
  • keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.cannot_be_knocked_back1
    Stats.immune_vaal_lighting_warp1
    Stats.harbinger_base_currency_shard_stack_tenths_to_drop65
    Stats.harbinger_currency_shard_stack_size_+%60
    Stats.monster_delay_item_drops_millis100
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.force_placementtrue
    Positioned.on_initial_position_set =
    Positioned.",
    Positioned.FaceCamera();
    Positioned.LockOrientation();
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue
    Pathfinding.immobiletrue
    Edit

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