Grandmasters: Sir_Gyrthrael /163
StatValue
IsDisabled0
level60
main hand weapon type6
off hand weapon type6
local extra max charges10
block while dual wielding %15
spell damage +%124
physical damage +%20
fire damage +%33
cold damage +%43
lightning damage +%12
chaos damage +%20
attack speed +%12
local attack speed +%21
base critical strike multiplier +55
base life gained on enemy death5
maximum physical damage reduction %90
base physical damage reduction rating13
physical damage reduction rating +%23
base evasion rating192
evasion rating +%35
base maximum life114
maximum life +%117
base life regeneration rate per minute185
base maximum mana68
maximum mana +%28
mana regeneration rate per minute %105
mana regeneration rate +%20
base mana regeneration rate per minute300
base maximum energy shield20
maximum energy shield +%55
energy shield recharge rate per minute %1200
base resist all elements %65
resist all elements % per endurance charge4
base fire damage resistance %10
base cold damage resistance %40
base lightning damage resistance %9
base chaos damage resistance %-30
base item found quantity +%10
base item found rarity +%10
base movement velocity +%5
max endurance charges3
max frenzy charges3
max power charges3
base cast speed +%14
base stun recovery +%6
main hand base weapon attack duration ms667
off hand base weapon attack duration ms667
main hand base maximum attack distance120
off hand base maximum attack distance120
base spell critical strike multiplier +60
base life gain per target49
local base evasion rating75
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
physical damage reduction % per endurance charge4
life regeneration rate per minute %60
dummy stat display nothing4
base physical damage % to convert to cold50
elemental damage +%72
maximum block %75
projectile damage +%17
base cast speed +% per frenzy charge4
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%120
critical strike chance +% per power charge40
spell critical strike chance +%175
accuracy rating per level2
evasion rating per level300
base strength113
additional strength26
base intelligence193
additional intelligence16
base dexterity94
additional dexterity23
base critical strike multiplier150
from armour movement speed +%-3
local armour and evasion +%6
main hand local minimum added physical damage8
main hand local maximum added physical damage14
main hand local attack speed +%12
main hand local critical strike chance700
off hand local minimum added physical damage8
off hand local maximum added physical damage14
off hand local attack speed +%9
off hand local critical strike chance700
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
extra gore1
light radius +%20
local six linked white sockets1
local unique tabula rasa no requirement or energy shield1
curse effect on self +%-50
local ring disable other ring1
disable ring slot 21
mana gain per target30
melee damage +%14
footstep effect variation8
number of equipped uniques7
spell minimum added cold damage50
spell maximum added cold damage61
spell minimum added lightning damage6
spell maximum added lightning damage48
chance to freeze shock ignite %5
attack and cast speed +%5
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
attack damage +%12
base life leech from attack damage permyriad40
pvp shield damage +% final-15
base strength and intelligence30
base dexterity and intelligence20
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
physical damage to return to melee attacker4
cold damage to return to melee attacker10
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
minion damage taken +% from guillotine traps final-90
non curse aura effect +%3
max talisman degen stacks20
spell and attack minimum added cold damage7
spell and attack maximum added cold damage15
max frost nova stacks20
max charged attack stacks6
current difficulty1
double slash radius +%12
number of equipped items9
damage +% final vs non taunt target from ot-10
max fire beam stacks8
frostbolt projectile acceleration80
frostbolt number of additional projectiles4
critical ailment dot multiplier +50
non aura vaal skills soul requirement +%50
object inherent damage +% final per frenzy charge4
trigger socketed spell on attack %200
main hand trigger socketed spell on attack %100
off hand trigger socketed spell on attack %100
local attack minimum added physical damage per 3 levels6
local attack maximum added physical damage per 3 levels10
main hand attack minimum added physical damage per 3 levels3
main hand attack maximum added physical damage per 3 levels5
off hand attack minimum added physical damage per 3 levels3
off hand attack maximum added physical damage per 3 levels5
local socketed skill gem level +1 per x player levels50
local has X abyss sockets2
damage over time +% while dual wielding16
number of caster abyss jewels2
local socketed abyss jewel effect +%50
damage taken when hit +% final per fortification-1
base max fortification20