IsDisabled | 0 |
level | 1 |
main hand weapon type | 6 |
off hand weapon type | 14 |
block while dual wielding % | 15 |
spell damage +% | 8 |
maximum physical damage reduction % | 90 |
base evasion rating | 53 |
base maximum life | 38 |
base maximum mana | 34 |
mana regeneration rate per minute % | 105 |
energy shield recharge rate per minute % | 1200 |
resist all elements % per endurance charge | 4 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
main hand base weapon attack duration ms | 714 |
main hand base maximum attack distance | 120 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
physical damage reduction % per endurance charge | 4 |
maximum block % | 75 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 40 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 14 |
base intelligence | 32 |
base dexterity | 14 |
base critical strike multiplier | 150 |
from armour movement speed +% | -3 |
main hand local minimum added physical damage | 5 |
main hand local maximum added physical damage | 9 |
main hand local critical strike chance | 700 |
base number of totems allowed | 1 |
base number of traps allowed | 15 |
base number of remote mines allowed | 15 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
pvp shield damage +% final | -15 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
minion damage taken +% from guillotine traps final | -90 |
max talisman degen stacks | 20 |
max frost nova stacks | 20 |
max charged attack stacks | 6 |
base body armour physical damage reduction rating | 19 |
current difficulty | 1 |
number of equipped items | 2 |
number of equipped normal items | 2 |
damage +% final vs non taunt target from ot | -10 |
max fire beam stacks | 8 |
traps explode on timeout | 1 |
critical ailment dot multiplier + | 50 |
object inherent damage +% final per frenzy charge | 4 |
maximum rage | 50 |
base maximum spell block % | 75 |
max delve degen stacks | 5000 |
max azurite debuff stacks | 10 |
melee variation | 1 |
impaled debuff base duration ms | 8000 |
impaled debuff number of reflected hits | 5 |
base total number of sigils allowed | 3 |
maximum energy shield leech rate % per minute | 600 |
maximum life leech amount per leech % max life | 10 |
maximum mana leech amount per leech % max mana | 10 |
maximum energy shield leech amount per leech % max energy shield | 10 |
enable movement skill animation skipping | 1 |
object inherent melee hit stun duration +% final | 50 |
melee hit damage stun multiplier +% | 25 |
non physical hit damage stun multiplier +% | -25 |
maximum righteous charges | 5 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |