Grandmasters: Trabsency /116
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
level42
main hand weapon type6
off hand weapon type13
shield block %24
block while dual wielding %15
spell damage +%117
attack minimum added physical damage2
attack maximum added physical damage5
attack minimum added cold damage1
attack maximum added cold damage2
attack minimum added lightning damage1
attack maximum added lightning damage23
local minimum added lightning damage1
local maximum added lightning damage6
accuracy rating36
base life gained on enemy death8
maximum physical damage reduction %90
base physical damage reduction rating38
physical damage reduction rating +%20
local physical damage reduction rating +%14
base evasion rating53
base maximum life289
maximum life +%74
base maximum mana180
maximum mana +%33
mana regeneration rate per minute %105
mana regeneration rate +%163
base maximum energy shield176
maximum energy shield +%10
local energy shield +%32
energy shield recharge rate per minute %1200
base resist all elements %21
resist all elements % per endurance charge4
base fire damage resistance %6
base cold damage resistance %37
base lightning damage resistance %55
base item found rarity +%10
max endurance charges3
max frenzy charges3
max power charges3
base cast speed +%22
base stun recovery +%17
main hand base weapon attack duration ms667
main hand base maximum attack distance120
main hand quality15
base stun duration +%13
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
base skill area of effect +%30
physical damage reduction % per endurance charge4
life regeneration rate per minute %180
elemental damage +%32
maximum block %75
base shield maximum energy shield11
base cast speed +% per frenzy charge4
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength23
additional strength50
base intelligence143
base dexterity14
additional dexterity13
base critical strike multiplier150
area damage +%50
from armour movement speed +%-6
main hand local minimum added physical damage6
main hand local maximum added physical damage11
main hand local minimum added lightning damage1
main hand local maximum added lightning damage6
main hand local critical strike chance800
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
light radius +%30
melee damage +%14
chance to freeze shock ignite %5
attack and cast speed +%5
map spawn two bosses20
keystone mana shield1
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
pvp shield damage +% final-15
number of assigned keystones2
object inherent damage +% final per frenzy charge4
number of equipped corrupted items1
base strength and intelligence30
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
physical damage to return to melee attacker4
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
minion damage taken +% from guillotine traps final-90
max talisman degen stacks20
keystone elemental overload1
max frost nova stacks20
max charged attack stacks16
current difficulty1
number of equipped items10
number of equipped normal items1
damage +% final vs non taunt target from ot-10
damage taken when hit +% final per fortification-1
base max fortification20