IsDisabled | 0 |
Modifier | max fire beam stacks [8] |
level | 42 |
main hand weapon type | 6 |
off hand weapon type | 13 |
shield block % | 24 |
block while dual wielding % | 15 |
spell damage +% | 117 |
attack minimum added physical damage | 2 |
attack maximum added physical damage | 5 |
attack minimum added cold damage | 1 |
attack maximum added cold damage | 2 |
attack minimum added lightning damage | 1 |
attack maximum added lightning damage | 23 |
local minimum added lightning damage | 1 |
local maximum added lightning damage | 6 |
accuracy rating | 36 |
base life gained on enemy death | 8 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 38 |
physical damage reduction rating +% | 20 |
local physical damage reduction rating +% | 14 |
base evasion rating | 53 |
base maximum life | 289 |
maximum life +% | 74 |
base maximum mana | 180 |
maximum mana +% | 33 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 163 |
base maximum energy shield | 176 |
maximum energy shield +% | 10 |
local energy shield +% | 32 |
energy shield recharge rate per minute % | 1200 |
base resist all elements % | 21 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 6 |
base cold damage resistance % | 37 |
base lightning damage resistance % | 55 |
base item found rarity +% | 10 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base cast speed +% | 22 |
base stun recovery +% | 17 |
main hand base weapon attack duration ms | 667 |
main hand base maximum attack distance | 120 |
main hand quality | 15 |
base stun duration +% | 13 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
base skill area of effect +% | 30 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 180 |
elemental damage +% | 32 |
maximum block % | 75 |
base shield maximum energy shield | 11 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 23 |
additional strength | 50 |
base intelligence | 143 |
base dexterity | 14 |
additional dexterity | 13 |
base critical strike multiplier | 150 |
area damage +% | 50 |
from armour movement speed +% | -6 |
main hand local minimum added physical damage | 6 |
main hand local maximum added physical damage | 11 |
main hand local minimum added lightning damage | 1 |
main hand local maximum added lightning damage | 6 |
main hand local critical strike chance | 800 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
light radius +% | 30 |
melee damage +% | 14 |
chance to freeze shock ignite % | 5 |
attack and cast speed +% | 5 |
map spawn two bosses | 20 |
keystone mana shield | 1 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
pvp shield damage +% final | -15 |
number of assigned keystones | 2 |
object inherent damage +% final per frenzy charge | 4 |
number of equipped corrupted items | 1 |
base strength and intelligence | 30 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
physical damage to return to melee attacker | 4 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
minion damage taken +% from guillotine traps final | -90 |
max talisman degen stacks | 20 |
keystone elemental overload | 1 |
max frost nova stacks | 20 |
max charged attack stacks | 16 |
current difficulty | 1 |
number of equipped items | 10 |
number of equipped normal items | 1 |
damage +% final vs non taunt target from ot | -10 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |