皎月巨龟
野兽
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
monster damage +% final vs monsters from ancestral rank [100]
Lunar Turtle
幽魂 | N |
---|---|
标签 | beast, large_model, not_dex, red_blood, reptile_beast, very_slow_movement |
生命
400%
生命转为护盾
50%
护甲
+200%
异常状态临界值
400%
抗性
0 75 0 0
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
50%
类型
AncestralColdTurtle
Metadata
AncestralColdTurtle
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
25,733
护甲
86,370
闪避值
4,739
能量护盾
3,064
伤害
560
法术伤害
560
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
25,733
冰缓
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 448–672
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSAncestralColdTurtleBreath
法术, 可触发
施放间隔: 1 秒
造成 393.2 - 589.8 冰霜伤害
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
removes % mana on hit [1]
spell maximum action distance +% [-35]
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
removes % mana on hit [1]
spell maximum action distance +% [-35]
EASColdTurtleBreathLeft
法术
施放间隔: 1 秒
冷却时间: 13 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
EASColdTurtleBreathRight
法术
施放间隔: 1 秒
冷却时间: 13 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
CGEAncestralColdTurtleGround
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
基础持续时间为 15 秒
冰缓效果总增 200%
active skill area of effect radius +% final [-35]
冰缓效果总增 200%
active skill area of effect radius +% final [-35]
MPSIceTurtleFakeProjectile
法术, 投射物, 玩家投射物, 可触发
施放间隔: 1 秒
投射物贯穿所有目标
冰缓效果总增 200%
投射物的最大射程 4.5 米
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base projectile ground effect duration [7000]
monster projectile variation [243]
projectile minimum range [40]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
冰缓效果总增 200%
投射物的最大射程 4.5 米
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base projectile ground effect duration [7000]
monster projectile variation [243]
projectile minimum range [40]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase" BaseEvents { set_do_not_use_legacy_channel_queueing = true } Stats { ancestral_trial_immune_to_damage_interrupt = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase" Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); Call( stop_cold_breath );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );" on_revive = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk ); " } Animated { on_event_start_breath = "Call( start_cold_breath );" on_event_end_breath = "Call( stop_cold_breath );" } Functions { start_cold_breath = " this.cold_breath = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Ancestral/ColdTortoise/coldBreath.ao, fire_spray, 1.3, 1 ); cold_breath.QueueAnimation( loop ); " stop_cold_breath = "RemoveAttachedObjectFromBones( fire_spray );" } StateMachine { on_state_match_end_1 = "Call( stop_cold_breath );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralColdTurtle"] = { name = "Lunar Turtle", life = 4, energyShield = 0.5, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPSIceTurtleFakeProjectile", "CGEAncestralColdTurtleGround", "GSAncestralColdTurtleBreath", "EASColdTurtleBreathLeft", "EASColdTurtleBreathRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSIceTurtleFakeProjectile"] = { name = "MPSIceTurtleFakeProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_projectile_ground_effect_duration", "projectile_spread_radius", "projectile_maximum_range_override", "projectile_minimum_range", "base_projectile_speed_+%", "active_skill_chill_effect_+%_final", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", "always_pierce", "projectile_uses_contact_direction", }, levels = { [1] = {243, 7000, 3, 45, 40, 0, 200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEAncestralColdTurtleGround"] = { name = "CGEAncestralColdTurtleGround", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "active_skill_chill_effect_+%_final", }, levels = { [1] = {15000, -35, 200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAncestralColdTurtleBreath"] = { name = "GSAncestralColdTurtleBreath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "removes_%_mana_on_hit", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, 1, -75, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASColdTurtleBreathLeft"] = { name = "EASColdTurtleBreathLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASColdTurtleBreathRight"] = { name = "EASColdTurtleBreathRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
Id | AncestralTrialMonsterIntermediateFleeAndDamage |
---|---|
Family | AncestralTrialMonster |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
皎月巨龟
野兽
Lunar Turtle
幽魂 | Y |
---|---|
标签 | beast, large_model, not_dex, red_blood, reptile_beast, very_slow_movement |
Packs |
生命
400%
生命转为护盾
50%
护甲
+200%
异常状态临界值
400%
抗性
0 75 0 0
伤害
112%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.5 秒
伤害分布
±20%
经验值
160%
Model Size
50%
类型
AncestralColdTurtleStandalone
Metadata
AncestralColdTurtleStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
25,733
护甲
86,370
闪避值
4,739
能量护盾
3,064
伤害
418
法术伤害
418
命中
290
攻击间隔
1.5
经验值
16,408
异常状态临界值
25,733
冰缓
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 335–502
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSAncestralColdTurtleBreath
法术, 可触发
施放间隔: 1 秒
造成 393.2 - 589.8 冰霜伤害
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
removes % mana on hit [1]
spell maximum action distance +% [-35]
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
removes % mana on hit [1]
spell maximum action distance +% [-35]
EASColdTurtleBreathLeft
法术
施放间隔: 1 秒
冷却时间: 13 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
EASColdTurtleBreathRight
法术
施放间隔: 1 秒
冷却时间: 13 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
CGEAncestralColdTurtleGround
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
基础持续时间为 15 秒
冰缓效果总增 200%
active skill area of effect radius +% final [-35]
冰缓效果总增 200%
active skill area of effect radius +% final [-35]
MPSIceTurtleFakeProjectile
法术, 投射物, 玩家投射物, 可触发
施放间隔: 1 秒
投射物贯穿所有目标
冰缓效果总增 200%
投射物的最大射程 4.5 米
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base projectile ground effect duration [7000]
monster projectile variation [243]
projectile minimum range [40]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
冰缓效果总增 200%
投射物的最大射程 4.5 米
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base projectile ground effect duration [7000]
monster projectile variation [243]
projectile minimum range [40]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" BaseEvents { set_do_not_use_legacy_channel_queueing = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); Call( stop_cold_breath );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );" on_revive = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk ); " } Animated { on_event_start_breath = "Call( start_cold_breath );" on_event_end_breath = "Call( stop_cold_breath );" } Functions { start_cold_breath = " this.cold_breath = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Ancestral/ColdTortoise/coldBreath.ao, fire_spray, 1.3, 1 ); cold_breath.QueueAnimation( loop ); " stop_cold_breath = "RemoveAttachedObjectFromBones( fire_spray );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralColdTurtleStandalone"] = { name = "Lunar Turtle", life = 4, energyShield = 0.5, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.12, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPSIceTurtleFakeProjectile", "CGEAncestralColdTurtleGround", "GSAncestralColdTurtleBreath", "EASColdTurtleBreathLeft", "EASColdTurtleBreathRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSIceTurtleFakeProjectile"] = { name = "MPSIceTurtleFakeProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_projectile_ground_effect_duration", "projectile_spread_radius", "projectile_maximum_range_override", "projectile_minimum_range", "base_projectile_speed_+%", "active_skill_chill_effect_+%_final", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", "always_pierce", "projectile_uses_contact_direction", }, levels = { [1] = {243, 7000, 3, 45, 40, 0, 200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEAncestralColdTurtleGround"] = { name = "CGEAncestralColdTurtleGround", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "active_skill_chill_effect_+%_final", }, levels = { [1] = {15000, -35, 200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAncestralColdTurtleBreath"] = { name = "GSAncestralColdTurtleBreath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "removes_%_mana_on_hit", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, 1, -75, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASColdTurtleBreathLeft"] = { name = "EASColdTurtleBreathLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASColdTurtleBreathRight"] = { name = "EASColdTurtleBreathRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
皎月巨龟