月の亀
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
Lunar Turtle
SpectreN
Tagsbeast, large_model, not_dex, red_blood, reptile_beast, very_slow_movement
ライフ
400%
Energy Shield From Life
50%
アーマー
+200%
Ailment Threshold
400%
耐性
0 75 0 0
Damage
150%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
50%
Type
AncestralColdTurtle
Metadata
AncestralColdTurtle
レベル
68
ライフ
25,733
アーマー
86,370
回避力
4,739
エナジーシールド
3,064
Damage
560
スペルダメージ
560
命中
290
Attack Time
1.5
経験値
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 448–672
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSAncestralColdTurtleBreath
Spell, Triggerable
キャストタイム: 1 秒
393.2から589.8の冷気ダメージを与える
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
removes % mana on hit [1]
spell maximum action distance +% [-35]
EASColdTurtleBreathLeft
Spell
キャストタイム: 1 秒
クールダウン時間: 13 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
EASColdTurtleBreathRight
Spell
キャストタイム: 1 秒
クールダウン時間: 13 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
CGEAncestralColdTurtleGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
基礎持続時間は15
冷却の効果が200%上昇する
active skill area of effect radius +% final [-35]
MPSIceTurtleFakeProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
キャストタイム: 1 秒
投射物は全ての対象を貫通する
冷却の効果が200%上昇する
投射物は4.5mの最大飛距離を持つ
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base projectile ground effect duration [7000]
monster projectile variation [243]
projectile minimum range [40]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

BaseEvents
{
    set_do_not_use_legacy_channel_queueing = true
}

Stats
{
	ancestral_trial_immune_to_damage_interrupt = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Life
{
	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); Call( stop_cold_breath );"
	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"

	on_revive =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
	"
}

Animated
{
	on_event_start_breath = "Call( start_cold_breath );"
	on_event_end_breath = "Call( stop_cold_breath );"
}

Functions
{
	start_cold_breath =
	"
		this.cold_breath = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Ancestral/ColdTortoise/coldBreath.ao, fire_spray, 1.3, 1 );
		cold_breath.QueueAnimation( loop );
	"

	stop_cold_breath = "RemoveAttachedObjectFromBones( fire_spray );"
}

StateMachine
{
	on_state_match_end_1 = "Call( stop_cold_breath );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralColdTurtle"] = {
    name = "Lunar Turtle",
    life = 4,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 75,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "MPSIceTurtleFakeProjectile",
        "CGEAncestralColdTurtleGround",
        "GSAncestralColdTurtleBreath",
        "EASColdTurtleBreathLeft",
        "EASColdTurtleBreathRight",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSIceTurtleFakeProjectile"] = {
    name = "MPSIceTurtleFakeProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_projectile_ground_effect_duration",
        "projectile_spread_radius",
        "projectile_maximum_range_override",
        "projectile_minimum_range",
        "base_projectile_speed_+%",
        "active_skill_chill_effect_+%_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "always_pierce",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {243, 7000, 3, 45, 40, 0, 200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEAncestralColdTurtleGround"] = {
    name = "CGEAncestralColdTurtleGround",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_chill_effect_+%_final",
    },
    levels = {
        [1] = {15000, -35, 200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSAncestralColdTurtleBreath"] = {
    name = "GSAncestralColdTurtleBreath",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_maximum_action_distance_+%",
        "removes_%_mana_on_hit",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, 1, -75, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASColdTurtleBreathLeft"] = {
    name = "EASColdTurtleBreathLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASColdTurtleBreathRight"] = {
    name = "EASColdTurtleBreathRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
IdAncestralTrialMonsterIntermediateFleeAndDamage
FamilyAncestralTrialMonster
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • monster chance to not flee % Min: 95 Max: 95 Global
  • monster damage +% final vs monsters from ancestral rank Min: 100 Max: 100 Global
  • 月の亀
    Lunar Turtle
    SpectreY
    Tagsbeast, large_model, not_dex, red_blood, reptile_beast, very_slow_movement
    Packs
  • タイドコーラー, 月の踊り子, 月の亀
  • イキアホ, 月の踊り子, 月の亀
  • ライフ
    400%
    Energy Shield From Life
    50%
    アーマー
    +200%
    Ailment Threshold
    400%
    耐性
    0 75 0 0
    Damage
    112%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    160%
    Model Size
    50%
    Type
    AncestralColdTurtleStandalone
    Metadata
    AncestralColdTurtleStandalone
    レベル
    68
    ライフ
    25,733
    アーマー
    86,370
    回避力
    4,739
    エナジーシールド
    3,064
    Damage
    418
    スペルダメージ
    418
    命中
    290
    Attack Time
    1.5
    経験値
    16,408
    Ailment Threshold
    25,733
    Chill
    81
    Shock
    81
    Brittle
    460
    Scorch
    81
    Sap
    225
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 335–502
    クリティカル率: 5%
    Attack Time: 1.5 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSAncestralColdTurtleBreath
    Spell, Triggerable
    キャストタイム: 1 秒
    393.2から589.8の冷気ダメージを与える
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-75]
    removes % mana on hit [1]
    spell maximum action distance +% [-35]
    EASColdTurtleBreathLeft
    Spell
    キャストタイム: 1 秒
    クールダウン時間: 13 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-40]
    EASColdTurtleBreathRight
    Spell
    キャストタイム: 1 秒
    クールダウン時間: 13 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-40]
    CGEAncestralColdTurtleGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    キャストタイム: 1 秒
    基礎持続時間は15
    冷却の効果が200%上昇する
    active skill area of effect radius +% final [-35]
    MPSIceTurtleFakeProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    キャストタイム: 1 秒
    投射物は全ての対象を貫通する
    冷却の効果が200%上昇する
    投射物は4.5mの最大飛距離を持つ
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    base projectile ground effect duration [7000]
    monster projectile variation [243]
    projectile minimum range [40]
    projectile spread radius [3]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    BaseEvents
    {
        set_do_not_use_legacy_channel_queueing = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Life
    {
    	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); Call( stop_cold_breath );"
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"
    
    	on_revive =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    }
    
    Animated
    {
    	on_event_start_breath = "Call( start_cold_breath );"
    	on_event_end_breath = "Call( stop_cold_breath );"
    }
    
    Functions
    {
    	start_cold_breath =
    	"
    		this.cold_breath = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Ancestral/ColdTortoise/coldBreath.ao, fire_spray, 1.3, 1 );
    		cold_breath.QueueAnimation( loop );
    	"
    
    	stop_cold_breath = "RemoveAttachedObjectFromBones( fire_spray );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralColdTurtleStandalone"] = {
        name = "Lunar Turtle",
        life = 4,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.12,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPSIceTurtleFakeProjectile",
            "CGEAncestralColdTurtleGround",
            "GSAncestralColdTurtleBreath",
            "EASColdTurtleBreathLeft",
            "EASColdTurtleBreathRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSIceTurtleFakeProjectile"] = {
        name = "MPSIceTurtleFakeProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "base_projectile_ground_effect_duration",
            "projectile_spread_radius",
            "projectile_maximum_range_override",
            "projectile_minimum_range",
            "base_projectile_speed_+%",
            "active_skill_chill_effect_+%_final",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "always_pierce",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {243, 7000, 3, 45, 40, 0, 200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEAncestralColdTurtleGround"] = {
        name = "CGEAncestralColdTurtleGround",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_chill_effect_+%_final",
        },
        levels = {
            [1] = {15000, -35, 200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAncestralColdTurtleBreath"] = {
        name = "GSAncestralColdTurtleBreath",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "removes_%_mana_on_hit",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -35, 1, -75, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASColdTurtleBreathLeft"] = {
        name = "EASColdTurtleBreathLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASColdTurtleBreathRight"] = {
        name = "EASColdTurtleBreathRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    月の亀
    特技:範囲冷気ダメージ

    部族のパッシブ:マナを盗む

    冷たい息
    氷の息を吐き、膨大な量の冷気ダメージを与え、息の跡に冷却領域を残す。
    Lunar Turtle