เต่าจันทรา
สัตว์ร้าย
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
monster damage +% final vs monsters from ancestral rank [100]
Lunar Turtle
Spectre | N |
---|---|
Tags | beast, large_model, not_dex, red_blood, reptile_beast, very_slow_movement |
พลังชีวิต
400%
Energy Shield From Life
50%
ค่าเกราะ
+200%
Ailment Threshold
400%
ค่าต้านทาน
0 75 0 0
Damage
150%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
50%
Type
AncestralColdTurtle
Metadata
AncestralColdTurtle
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
25,733
ค่าเกราะ
86,370
การหลบหลีก
4,739
โล่พลังงาน
3,064
Damage
560
ความเสียหายเวท
560
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 448–672
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSAncestralColdTurtleBreath
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย น้ำแข็ง 393.2 ถึง 589.8
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
removes % mana on hit [1]
spell maximum action distance +% [-35]
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
removes % mana on hit [1]
spell maximum action distance +% [-35]
EASColdTurtleBreathLeft
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 13 วินาที
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
EASColdTurtleBreathRight
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 13 วินาที
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
CGEAncestralColdTurtleGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
เวลาร่าย: 1 วินาที
ระยะเวลาพื้นฐาน 15 วินาที
เพิ่มผลของสถานะ หนาวเย็น อีก 200%
active skill area of effect radius +% final [-35]
เพิ่มผลของสถานะ หนาวเย็น อีก 200%
active skill area of effect radius +% final [-35]
MPSIceTurtleFakeProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 1 วินาที
กระสุน เจาะทะลุ ทุกเป้าหมาย
เพิ่มผลของสถานะ หนาวเย็น อีก 200%
กระสุน มีระยะสูงสุด 4.5 เมตร
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base projectile ground effect duration [7000]
monster projectile variation [243]
projectile minimum range [40]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
เพิ่มผลของสถานะ หนาวเย็น อีก 200%
กระสุน มีระยะสูงสุด 4.5 เมตร
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base projectile ground effect duration [7000]
monster projectile variation [243]
projectile minimum range [40]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase" BaseEvents { set_do_not_use_legacy_channel_queueing = true } Stats { ancestral_trial_immune_to_damage_interrupt = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase" Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); Call( stop_cold_breath );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );" on_revive = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk ); " } Animated { on_event_start_breath = "Call( start_cold_breath );" on_event_end_breath = "Call( stop_cold_breath );" } Functions { start_cold_breath = " this.cold_breath = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Ancestral/ColdTortoise/coldBreath.ao, fire_spray, 1.3, 1 ); cold_breath.QueueAnimation( loop ); " stop_cold_breath = "RemoveAttachedObjectFromBones( fire_spray );" } StateMachine { on_state_match_end_1 = "Call( stop_cold_breath );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralColdTurtle"] = { name = "Lunar Turtle", life = 4, energyShield = 0.5, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPSIceTurtleFakeProjectile", "CGEAncestralColdTurtleGround", "GSAncestralColdTurtleBreath", "EASColdTurtleBreathLeft", "EASColdTurtleBreathRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSIceTurtleFakeProjectile"] = { name = "MPSIceTurtleFakeProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_projectile_ground_effect_duration", "projectile_spread_radius", "projectile_maximum_range_override", "projectile_minimum_range", "base_projectile_speed_+%", "active_skill_chill_effect_+%_final", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", "always_pierce", "projectile_uses_contact_direction", }, levels = { [1] = {243, 7000, 3, 45, 40, 0, 200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEAncestralColdTurtleGround"] = { name = "CGEAncestralColdTurtleGround", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "active_skill_chill_effect_+%_final", }, levels = { [1] = {15000, -35, 200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAncestralColdTurtleBreath"] = { name = "GSAncestralColdTurtleBreath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "removes_%_mana_on_hit", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, 1, -75, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASColdTurtleBreathLeft"] = { name = "EASColdTurtleBreathLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASColdTurtleBreathRight"] = { name = "EASColdTurtleBreathRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
Id | AncestralTrialMonsterIntermediateFleeAndDamage |
---|---|
Family | AncestralTrialMonster |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
เต่าจันทรา
สัตว์ร้าย
Lunar Turtle
Spectre | Y |
---|---|
Tags | beast, large_model, not_dex, red_blood, reptile_beast, very_slow_movement |
Packs |
พลังชีวิต
400%
Energy Shield From Life
50%
ค่าเกราะ
+200%
Ailment Threshold
400%
ค่าต้านทาน
0 75 0 0
Damage
112%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
160%
Model Size
50%
Type
AncestralColdTurtleStandalone
Metadata
AncestralColdTurtleStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
25,733
ค่าเกราะ
86,370
การหลบหลีก
4,739
โล่พลังงาน
3,064
Damage
418
ความเสียหายเวท
418
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
16,408
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 335–502
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSAncestralColdTurtleBreath
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย น้ำแข็ง 393.2 ถึง 589.8
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
removes % mana on hit [1]
spell maximum action distance +% [-35]
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
removes % mana on hit [1]
spell maximum action distance +% [-35]
EASColdTurtleBreathLeft
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 13 วินาที
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
EASColdTurtleBreathRight
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 13 วินาที
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
CGEAncestralColdTurtleGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
เวลาร่าย: 1 วินาที
ระยะเวลาพื้นฐาน 15 วินาที
เพิ่มผลของสถานะ หนาวเย็น อีก 200%
active skill area of effect radius +% final [-35]
เพิ่มผลของสถานะ หนาวเย็น อีก 200%
active skill area of effect radius +% final [-35]
MPSIceTurtleFakeProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 1 วินาที
กระสุน เจาะทะลุ ทุกเป้าหมาย
เพิ่มผลของสถานะ หนาวเย็น อีก 200%
กระสุน มีระยะสูงสุด 4.5 เมตร
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base projectile ground effect duration [7000]
monster projectile variation [243]
projectile minimum range [40]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
เพิ่มผลของสถานะ หนาวเย็น อีก 200%
กระสุน มีระยะสูงสุด 4.5 เมตร
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base projectile ground effect duration [7000]
monster projectile variation [243]
projectile minimum range [40]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" BaseEvents { set_do_not_use_legacy_channel_queueing = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); Call( stop_cold_breath );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );" on_revive = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk ); " } Animated { on_event_start_breath = "Call( start_cold_breath );" on_event_end_breath = "Call( stop_cold_breath );" } Functions { start_cold_breath = " this.cold_breath = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Ancestral/ColdTortoise/coldBreath.ao, fire_spray, 1.3, 1 ); cold_breath.QueueAnimation( loop ); " stop_cold_breath = "RemoveAttachedObjectFromBones( fire_spray );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralColdTurtleStandalone"] = { name = "Lunar Turtle", life = 4, energyShield = 0.5, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.12, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPSIceTurtleFakeProjectile", "CGEAncestralColdTurtleGround", "GSAncestralColdTurtleBreath", "EASColdTurtleBreathLeft", "EASColdTurtleBreathRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSIceTurtleFakeProjectile"] = { name = "MPSIceTurtleFakeProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_projectile_ground_effect_duration", "projectile_spread_radius", "projectile_maximum_range_override", "projectile_minimum_range", "base_projectile_speed_+%", "active_skill_chill_effect_+%_final", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", "always_pierce", "projectile_uses_contact_direction", }, levels = { [1] = {243, 7000, 3, 45, 40, 0, 200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEAncestralColdTurtleGround"] = { name = "CGEAncestralColdTurtleGround", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "active_skill_chill_effect_+%_final", }, levels = { [1] = {15000, -35, 200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAncestralColdTurtleBreath"] = { name = "GSAncestralColdTurtleBreath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "removes_%_mana_on_hit", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, 1, -75, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASColdTurtleBreathLeft"] = { name = "EASColdTurtleBreathLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASColdTurtleBreathRight"] = { name = "EASColdTurtleBreathRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
เต่าจันทรา
ความชื่นชอบ: 1,000
สาย: ความเสียหายพื้นที่น้ำแข็ง
พาสซีฟเผ่า: ขโมยมานา
พ่นน้ำแข็ง (Cold Breath)
พ่นน้ำแข็งออกมา เพื่อสร้างความเสียหาย น้ำแข็ง ขนานใหญ่และทิ้ง พื้นหนาวเย็น เอาไว้
พาสซีฟเผ่า: ขโมยมานา
พ่นน้ำแข็ง (Cold Breath)
พ่นน้ำแข็งออกมา เพื่อสร้างความเสียหาย น้ำแข็ง ขนานใหญ่และทิ้ง พื้นหนาวเย็น เอาไว้
Lunar Turtle