预言 普兰德斯 暴走
万神殿 化石 催化 雾魇宝珠 圣甲虫 裂痕石 徽印 永恒珠宝 命运卡
地图 词缀 /1

地图 词缀 /1

名字等级Pre/Suf描述生成比重
1传奇该区域会出现【灾变怪物】
map extra content weighting [0]
普通 1000
Trinket 词缀 /2

Trinket 词缀 /2

名字等级Pre/Suf描述生成比重
迷信之60后缀在夺宝冒险中开启奖励宝箱时,有 1% 的几率取得额外灾变物品普通 50
迷信之80后缀在夺宝冒险中开启奖励宝箱时,有 2% 的几率取得额外灾变物品普通 25
守望石 词缀 /9

守望石 词缀 /9

名字等级Pre/Suf描述生成比重
变形的1前缀区域内掉落有奖励的灾变样本的几率提高 (5–10)%watchstone_item 0
watchstone_environment 0
unique_map 0
no_monster_packs 0
普通 210
变形的1前缀区域内掉落有奖励的灾变样本的几率提高 (11–15)%watchstone_item 0
watchstone_environment 0
unique_map 0
no_monster_packs 0
普通 105
变形的1前缀区域内掉落有奖励的灾变样本的几率提高 (16–20)%watchstone_item 0
watchstone_environment 0
unique_map 0
no_monster_packs 0
普通 14
回收的1前缀区域内有奖励的灾变样本 +1watchstone_item 0
watchstone_environment 0
unique_map 0
no_monster_packs 0
普通 70
回收的1前缀区域内有奖励的灾变样本 +2watchstone_item 0
watchstone_environment 0
unique_map 0
no_monster_packs 0
普通 28
丝生的1前缀区域内的灾变奖励有 2% 的几率翻倍watchstone_item 0
watchstone_environment 0
unique_map 0
no_monster_packs 0
普通 28
1传奇区域内掉落有奖励的灾变样本的几率提高 (50–60)%unique_map 0
no_monster_packs 0
普通 1000
1传奇区域内有奖励的灾变样本 +5unique_map 0
no_monster_packs 0
普通 1000
1传奇区域内的灾变奖励有 5% 的几率翻倍unique_map 0
no_monster_packs 0
普通 1000
工艺工作台 /1

工艺工作台 /1

ID词缀RequireItemClassesUnlock
札娜该区域会出现【灾变怪物】
map extra content weighting [1]
5x CurrencyRerollRare混沌石地图等级 12
其他属性 词缀 /2

其他属性 词缀 /2

名字等级DomainPre/Suf描述生成比重
1Atlas前缀剩余次数:3
该区域会出现【灾变怪物】
map extra content weighting [1]
no_monster_packs 0
unique_map 0
普通 250
1Atlas前缀剩余次数:15
该区域会出现【灾变怪物】
map extra content weighting [1]
no_monster_packs 0
unique_map 0
普通 250
物品 /6

物品 /6

Icon名字
DeliriumOrbMetamorph无形的雾魇宝珠
堆叠数量: 1 / 10
调整地图上的惊悸迷雾层数,使其奖励灾变物品。
灾变孕育石
用一件可装备物品来孕育一件灾变物品
击败 {0} 个怪物后掉落
锈蚀的灾变圣甲虫
该区域会出现【灾变怪物】
该区域会出现【灾变怪物】
所有【灾变怪物】都有奖励
map extra content weighting [1]
抛光的灾变圣甲虫
该区域会出现【灾变怪物】
如灾变首领掉落一个【整理的样本】,则它们会额外掉落一个【整理的样本】。
该区域会出现【灾变怪物】
所有【灾变怪物】都有奖励
掉落【整理的样本】的灾变首领会掉落一个额外的【整理的样本】
map extra content weighting [1]
镀金的灾变圣甲虫
该区域会出现【灾变怪物】
如灾变首领掉落一个【整理的样本】,则它们会额外掉落一个【整理的样本】。
所有灾变领袖都有奖励。
该区域会出现【灾变怪物】
所有【灾变怪物】都有奖励
掉落【整理的样本】的灾变首领会掉落一个额外的【整理的样本】
map extra content weighting [1]
有翼的灾变圣甲虫
该区域会出现灾变怪物
如灾变首领掉落一个【整理的样本】,则它们会额外掉落两个【整理的样本】。
所有灾变领袖都有奖励。
该区域会出现【灾变怪物】
所有【灾变怪物】都有奖励
掉落【整理的样本】的灾变首领会掉落 2 个额外的【整理的样本】
map extra content weighting [1]
天赋 /5

天赋 /5

Category名字显示物品素质
显著内在黑暗
MetamorphNotable1
区域内有灾变遭遇战的几率 +10%
显著反复实验
MetamorphNotable2
你可以在区域内的首个灾变体被消灭后组合一个额外的灾变体
显著高产
MetamorphNotable6
在区域内填满灾变计量槽需要的总能量总降 50%
掉落【整理的样本】的灾变首领会掉落一个额外的【整理的样本】
显著脱逃实验
MetamorphNotable3
区域内有 50% 的几率存在流浪灾变体
显著优良样本
MetamorphNotable4
区域内灾变体的生命总增 150%
区域内灾变体的伤害总增 15%
区域内的灾变奖励有 50% 的几率翻倍
灾变
Metamorph

灾变

幽魂N
词缀monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
cannot be knocked back [1]
生命+650%
生命转为护盾33%
护具+33%
闪避值+33%
抗性
第 1 部1515157
第 2 部30303020
终章40404025
伤害+140%
命中+100%
攻击暴击率5%
暴击伤害130%
攻击距离6 ~ 13
攻击间隔1.5 秒
伤害分布20%
异常状态临界值504%
经验值100%
类型MetamorphosisBoss
MetamorphosisSummonMinion
伤害效用: 100%
number of monsters to summon [15]
summon specific monsters radius +% [120]
summoned monsters num rare monsters [3]
summoned monsters num magic monsters [4]

base_deal_no_damage 可触发
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
84灾变575053431.51.55714221632113691885740404025
MetamorphosisSummonMinion
伤害效用: 100%
number of monsters to summon [15]
summon specific monsters radius +% [120]
summoned monsters num rare monsters [3]
summoned monsters num magic monsters [4]

base_deal_no_damage 可触发
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
82灾变515043061.11.54750519185105671567740404025
MetamorphosisSummonMinion
伤害效用: 100%
number of monsters to summon [15]
summon specific monsters radius +% [120]
summoned monsters num rare monsters [3]
summoned monsters num magic monsters [4]

base_deal_no_damage 可触发
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
78灾变398542430.41.5320111506691131056440404025
MetamorphosisSummonMinion
伤害效用: 100%
number of monsters to summon [14]
summon specific monsters radius +% [120]
summoned monsters num rare monsters [2]
summoned monsters num magic monsters [3]

base_deal_no_damage 可触发
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
73灾变2960918131.520368111037549672140404025
MetamorphosisSummonMinion
伤害效用: 100%
number of monsters to summon [13]
summon specific monsters radius +% [120]
summoned monsters num rare monsters [2]
summoned monsters num magic monsters [3]

base_deal_no_damage 可触发
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
68灾变215361344.81.51291581496226426240404025
stance any
#SelfTargeted
MetamorphosisQueueSkill MetamorphosisBuffShortCooldownSelfTarget1000 ForceTargetSelf EnemyMediumNearTarget
conditions NotOnFullLife
{
GeometryTriggerMetamorphosisTargetSelfMediumCooldown1000 ForceTargetSelf EnemyMediumNearTarget
MetamorphosisQueueSkill MetamorphosisBuffMediumCooldownSelfTarget2000ForceTargetSelf EnemyNotFarFromTarget
#LongCooldown
MetamorphosisQueueSkillMetamorphosisRangedLongCooldownSelfTarget2000 ForceTargetSelf
MetamorphosisQueueSkill MetamorphosisBuffLongCooldownSelfTarget 2000 ForceTargetSelf EnemyNotFarFromTarget
GeometryTriggerMetamorphosisTargetSelfLongCooldown2000 ForceTargetSelf EnemyNotFarFromTarget
#AreaDenial
GeometryTriggerMetamorphTriNovaAreaDenial3000 ForceTargetSelf EnemyNotFarFromTarget
MetamorphosisQueueSkill MetamorphosisAreaDenialSelfTarget 3000 ForceTargetSelf EnemyNotFarFromTarget
GeometryTriggerMetamorphosisDefaultRepeatSelf3000 EnemyMediumNearTarget ForceTargetSelf
GeometryTrigger MetamorphosisAreaDenialTrigger5AroundSelf 3000 ForceTargetSelf EnemyNotFarFromTarget
ProximityShield MonsterProximityShield3000ForceTargetSelf
}
conditions TargetIsPlayer
{
#Spammable
MetamorphosisQueueSkillMetamorphosisMelee450 OnlyLastTarget TargetNear
MetamorphosisQueueSkillMetamorphosisMelee150 OnlyLastTarget TargetMediumNear
MetamorphosisQueueSkillMetamorphosisMelee15
MetamorphosisQueueSkillMetamorphosisRanged450 OnlyLastTarget TargetMediumNear
MetamorphosisQueueSkillMetamorphosisRanged150 OnlyLastTarget TargetNotFar
MetamorphosisQueueSkillMetamorphosisRanged15
MetamorphosisQueueSkill MetamorphosisTargetPastTarget 500 ForceTargetLocationPastEnemy TargetIsEnemy TargetNotFar
MetamorphosisTeleport MetamorphosisBeamTeleport450 OnlyLastTarget TargetNear
MetamorphosisTeleport MetamorphosisBeamTeleport150 OnlyLastTarget TargetMediumNear
MetamorphosisTeleport MetamorphosisBeamTeleport 15
GeometryTriggerMetamorphosisProjectileSpammable450 OnlyLastTarget TargetNotFar ForceTargetEnemy
GeometryTriggerMetamorphosisProjectileSpammable150 OnlyLastTarget ForceTargetEnemy
GeometryTriggerMetamorphosisProjectileSpammable15 ForceTargetEnemy
#GenericShortCooldown
MetamorphosisQueueSkillMetamorphosisMeleeShortCooldown500 ForceTargetEnemy TargetNear
MetamorphosisQueueSkillMetamorphosisMeleeShortCooldownMediumNear500 ForceTargetEnemy TargetMediumNear
MetamorphosisQueueSkillMetamorphosisTravelSkillShortCooldown500 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkillMetamorphosisQueuedSkillShortCooldown500 ForceTargetEnemy TargetNotFar
MetamorphosisQueueSkillMetamorphosisRangedShortCooldown400 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkillMetamorphosisRangedShortCooldown100 ForceTargetEnemy
MetamorphosisTeleport MetamorphosisBeamTeleportShortCooldown500 ForceTargetEnemy
GeometryTrigger MetamorphosisMeleeThrust500ForceTargetEnemy TargetMediumNear
GeometryTriggerMetamorphosisProjectile500 ForceTargetEnemy TargetNotMediumNear
GeometryTriggerMetamorphosisProjectileCloseRange500 ForceTargetEnemy TargetMediumNear
GeometryTriggerMetamorphosisTargetMediumNear500 ForceTargetEnemy TargetMediumNear
GeometryTrigger MetamorphosisBarrage500ForceTargetEnemy
GeometryTriggerMetamorphosisHalfNovaMirrored500 ForceTargetEnemy TargetMediumNear
GeometryTrigger MetamorphosisProjectileLeftToRightSprayShortCooldown 500 ForceTargetEnemy
EmptyActionAttack EmptyActionAttackMetamorphosisContactPointTriggeredSkill500ForceTargetEnemy
#GenericMediumCooldown
conditions NotOnFullLife
{
MetamorphosisQueueSkillMetamorphosisMeleeMediumCooldown1000 ForceTargetEnemy TargetNear
MetamorphosisQueueSkillMetamorphosisMeleeMediumCooldownMediumNear1000 ForceTargetEnemy TargetMediumNear
MetamorphosisQueueSkillMetamorphosisTravelSkillMediumCooldown1000 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkillMetamorphosisTargetPastTargetMediumCooldown1000 ForceTargetLocationPastEnemy TargetIsEnemy TargetNotFar
MetamorphosisQueueSkillMetamorphosisTargetInFrontTargetMediumCooldown1000 ForceTargetLocationInFrontEnemy TargetIsEnemy TargetNotNear TargetNotFar
MetamorphosisQueueSkillMetamorphosisQueuedSkillMediumCooldown1000 ForceTargetEnemy TargetNotFar
MetamorphosisQueueSkillMetamorphosisRangedMediumCooldown900 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkillMetamorphosisRangedMediumCooldown100 ForceTargetEnemy
MetamorphosisTeleport MetamorphosisBeamTeleportMediumCooldown1000 ForceTargetEnemy
GeometryTrigger MetamorphosisSnipeProjectile1000ForceTargetEnemy
GeometryTriggerMetamorphosisTargetAroundTarget1000 ForceTargetEnemy TargetNotNear IHaveNoMinions
GeometryTriggerMetamorphosisProjectileMediumCooldown1000 ForceTargetEnemy
GeometryTriggerMetamorphosisDefaultTriggeredMediumNear1000 ForceTargetEnemy TargetNotFar
GeometryTriggerMetamorphosisBarrageMediumCooldown1000 ForceTargetEnemy
GeometryTriggerMetamorphosisProjectileSpray1000 ForceTargetEnemy
GeometryTriggerMetamorphosisTargetAroundSelfSquare1000 ForceTargetEnemy TargetNotFar
GeometryTriggerMetamorphosisMultiprojSpray1000 ForceTargetEnemy
GeometryTrigger MetamorphosisMultiProjInCone1000ForceTargetEnemy
GeometryTrigger MetamorphosisProjectileLeftToRightSpray1000ForceTargetEnemy
GeometryTrigger MetamorphosisGTAOEWaveOutRectangleShort1000ForceTargetEnemy
GeometryTrigger MetamorphosisBarrageTimed1000ForceTargetEnemy
GeometryTriggerMetamorphTripleRepeatInfront1000 ForceTargetEnemy
GeometryTriggerMetamorphMeleeTriggerMediumCooldown1000 ForceTargetEnemy TargetMediumNear
GeometryTrigger MetamorphosisTrackingBarrageShortDurationMediumCooldown1000ForceTargetEnemy
GeometryTrigger MetamorphosisTrackingBarrageMortarShortDurationMediumCooldown 1000 ForceTargetEnemy
GeometryTriggerMetamorphosisTrackingBarrageMortarMediumCooldown1000 ForceTargetEnemy
GeometryTriggerMetamorphosisTripleCastMediumCooldown1000 ForceTargetEnemy
EmptyActionSpell MetamorphosisEmptyActionSpellMediumCooldown1000ForceTargetEnemy
LeapSlam KaomLeapSlam1000ForceTargetEnemy TargetNotNear
}
#GenericLongCooldown
conditions NotOnFullLife
{
MetamorphosisQueueSkillMetamorphosisMeleeLongCooldown2000 ForceTargetEnemy TargetNear
MetamorphosisQueueSkillMetamorphosisMeleeLongCooldownMediumNear2000 ForceTargetEnemy TargetMediumNear
MetamorphosisQueueSkillMetamorphosisTravelSkillLongCooldown2000 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkillMetamorphosisQueuedSkillLongCooldown2000 ForceTargetEnemy TargetNotFar
MetamorphosisQueueSkillMetamorphosisTargetPastTargetLongCooldown2000 ForceTargetLocationPastEnemy TargetIsEnemy TargetNotFar
MetamorphosisQueueSkillMetamorphosisRangedLongCooldown1900 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkillMetamorphosisRangedLongCooldown100 ForceTargetEnemy
MetamorphosisQueueSkill MetamorphosisLongCooldownCurseCast 2000 ForceTargetEnemy TargetNotCursed TargetIsCurseable
MetamorphosisTeleport MetamorphosisBeamTeleportLongCooldown2000 ForceTargetEnemy
GeometryTrigger MetamorphosisTrackingBarrage2000ForceTargetEnemy TargetNotNear
GeometryTrigger MetamorphosisTrackingBarrageFastTurnback2000ForceTargetEnemy TargetNotNear
GeometryTrigger MetamorphosisTrackingBarrageMortar2000ForceTargetEnemy TargetNotNear
GeometryTrigger MetamorphosisTrackingBarrageCannibalFire2000ForceTargetEnemy TargetMediumNear
GeometryTriggerMetamorphosisTrackingBarrageSlow2000 ForceTargetEnemy TargetNotNear
GeometryTrigger MetamorphosisGTAOEDonut2000ForceTargetEnemy
GeometryTriggerMetamorphosisBarrageLongCooldown2000 ForceTargetEnemy NotOnFullLife
GeometryTriggerBroodPrincessSummonExplodeyGeometryTrigger2000 ForceTargetEnemy
GeometryTriggerMetamorphosisTargetAroundTargetSeawitch2000 ForceTargetEnemy TargetNotFar IHaveNoMinions
GeometryTriggerMetamorphosisFaunSunder2000 ForceTargetEnemy TargetNotFar
GeometryTriggerMetamorphosisMultiSlamNear2000 ForceTargetEnemy TargetMediumNear
GeometryTriggerMetamorphosisTargetAroundTargetLongCooldown2000 ForceTargetEnemy TargetNotNear
GeometryTrigger MetamorphosisGTAOEWaveOutRectangle2800ForceTargetEnemy
GeometryTrigger MetamorphosisGTAOEWaveOutRectangleFromSelf2800ForceTargetEnemy
GeometryTriggerMetamorphosisTargetAroundTargetStrong2000 ForceTargetEnemy
GeometryTriggerMetamorphMultiContactTrigger2000 ForceTargetEnemy
GeometryTriggerMetamorphShotgunBarrageLongCooldown2000 ForceTargetEnemy
GeometryTrigger MetamorphosisTrackingBarrageShortDuration2000ForceTargetEnemy
GeometryTriggerMetamorphTriSpinNovaLongCooldown2000 ForceTargetEnemy
GeometryTrigger MetamorphosisProjectileLeftToRightSprayLongCooldown2000ForceTargetEnemy
GeometryTrigger MetamorphosisTrackingBarrage6EventsLongCooldown 2000 ForceTargetEnemy
EmptyActionSpell MetamorphosisEmptyActionSpellLongCooldown2000ForceTargetEnemy
MoveDaemon MetamorphosisFirestormMoveDaemon2000ForceTargetEnemy
MoveDaemon MetamorphosisAheadMoveDaemon2000ForceTargetEnemy
AvariusDivineBeam AvariusDivineBeamMap 2000
AvariusDivineBeam AvariusDivineBeam 2000
}
#AreaDenial
conditions NotOnFullLife
{
MetamorphosisQueueSkillMetamorphosisTravelSkillAreaDenial3000 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkillMetamorphosisMeleeAreaDenial3000 ForceTargetEnemy TargetNear
MetamorphosisQueueSkillMetamorphosisMeleeAreaDenialMediumNear3000 ForceTargetEnemy TargetMediumNear
MetamorphosisQueueSkillMetamorphosisQueuedSkillAreaDenial3000 ForceTargetEnemy TargetNotFar
MetamorphosisQueueSkillMetamorphosisTargetPastTargetAreaDenial3000 ForceTargetLocationPastEnemy TargetIsEnemy TargetNotFar
MetamorphosisQueueSkillMetamorphosisAreaDenialLong3000 ForceTargetEnemy
MetamorphosisQueueSkill MetamorphosisAreaDenialRanged 2900 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkill MetamorphosisAreaDenialRanged 100 ForceTargetEnemy
MetamorphosisQueueSkill MetamorphosisAreaDenialCurseCast 3000 ForceTargetEnemy TargetNotCursed TargetIsCurseable
MetamorphosisTeleport MetamorphosisBeamTeleportAreaDenial 3000ForceTargetEnemy
GeometryTriggerMetamorphosisAoECircle3000 ForceTargetEnemy
GeometryTriggerMetamorphosisTriggerOnTargetLongCooldown3000 ForceTargetEnemy
GeometryTriggerMetamorphosisDeathnut3000 ForceTargetEnemy
GeometryTrigger MetamorphosisMassProjectileInCone3000ForceTargetEnemy TargetNotMediumNear
GeometryTrigger MetamorphosisMassProjectileInDonut3000ForceTargetEnemy
GeometryTrigger MetamorphosisAreaDenialCircle10Seconds3000ForceTargetEnemy
GeometryTriggerMetamorphosisTargetAroundTargetAreaDenial3000 ForceTargetEnemy
GeometryTriggerMetamorphHalfCircleAreaDenial3000 ForceTargetEnemy
GeometryTriggerMetamorphosisGTAOEWaveOutRectangleAreaDenial3000 ForceTargetEnemy
GeometryTriggerMetamorphMegaProjectile3000 ForceTargetEnemy TargetNotNear
GeometryTriggerMetamorphosisHellfireBarrageTrigger3000 ForceTargetEnemy
GeometryTriggerMetamorphosisProjectileAreaDenial3000 ForceTargetEnemy
GeometryTrigger MetamorphosisTrackingBarrageShortDurationAreaDenial3000ForceTargetEnemy
GeometryTriggerMetamorphTripleRepeatInfrontAreaDenial3000 ForceTargetEnemy
GeometryTriggerMetamorphosisTrackingBarrageMortarAreaDenial3000 ForceTargetEnemy
GeometryTriggerMetamorphKitavaXNukeGeometryTrigger3000 ForceTargetEnemy
SummonSpecificMonstersMetamorphosisSummonInvisibleFires3000 ForceTargetEnemy
SummonSpecificMonstersMetamorphSummonRighteousFireDaemons3000 ForceTargetEnemy
AvariusSuperProjectile AvariusSuperProjectileInnocence3000ForceTargetEnemy
}
}
conditions TargetIsNotPlayer
{
#Spammable
MetamorphosisQueueSkillMetamorphosisMelee90 OnlyLastTarget TargetNear
MetamorphosisQueueSkillMetamorphosisMelee30 OnlyLastTarget TargetMediumNear
MetamorphosisQueueSkillMetamorphosisMelee3
MetamorphosisQueueSkillMetamorphosisRanged90 OnlyLastTarget TargetMediumNear
MetamorphosisQueueSkillMetamorphosisRanged30 OnlyLastTarget TargetNotFar
MetamorphosisQueueSkillMetamorphosisRanged3
MetamorphosisTeleport MetamorphosisBeamTeleport90 OnlyLastTarget TargetNear
MetamorphosisTeleport MetamorphosisBeamTeleport30 OnlyLastTarget TargetMediumNear
MetamorphosisTeleport MetamorphosisBeamTeleport 3
GeometryTriggerMetamorphosisProjectileSpammable90 OnlyLastTarget TargetNotFar ForceTargetEnemy
GeometryTriggerMetamorphosisProjectileSpammable30 OnlyLastTarget ForceTargetEnemy
GeometryTriggerMetamorphosisProjectileSpammable3 ForceTargetEnemy
#GenericShortCooldown
MetamorphosisQueueSkillMetamorphosisMeleeShortCooldown100 ForceTargetEnemy TargetNear
MetamorphosisQueueSkillMetamorphosisMeleeShortCooldownMediumNear100 ForceTargetEnemy TargetMediumNear
MetamorphosisQueueSkillMetamorphosisTravelSkillShortCooldown100 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkillMetamorphosisQueuedSkillShortCooldown100 ForceTargetEnemy TargetNotFar
MetamorphosisQueueSkillMetamorphosisRangedShortCooldown80 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkillMetamorphosisRangedShortCooldown20 ForceTargetEnemy
MetamorphosisTeleport MetamorphosisBeamTeleportShortCooldown100 ForceTargetEnemy
GeometryTrigger MetamorphosisMeleeThrust100ForceTargetEnemy TargetMediumNear
GeometryTriggerMetamorphosisProjectile100 ForceTargetEnemy TargetNotMediumNear
GeometryTriggerMetamorphosisProjectileCloseRange100 ForceTargetEnemy TargetMediumNear
GeometryTriggerMetamorphosisTargetMediumNear100 ForceTargetEnemy TargetMediumNear
GeometryTrigger MetamorphosisBarrage100ForceTargetEnemy
GeometryTriggerMetamorphosisHalfNovaMirrored100 ForceTargetEnemy TargetMediumNear
GeometryTrigger MetamorphosisProjectileLeftToRightSprayShortCooldown 100 ForceTargetEnemy
EmptyActionAttack EmptyActionAttackMetamorphosisContactPointTriggeredSkill100ForceTargetEnemy
#GenericMediumCooldown
conditions NotOnFullLife
{
MetamorphosisQueueSkillMetamorphosisMeleeMediumCooldown200 ForceTargetEnemy TargetNear
MetamorphosisQueueSkillMetamorphosisMeleeMediumCooldownMediumNear200 ForceTargetEnemy TargetMediumNear
MetamorphosisQueueSkillMetamorphosisTravelSkillMediumCooldown200 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkillMetamorphosisTargetPastTargetMediumCooldown200 ForceTargetLocationPastEnemy TargetIsEnemy TargetNotFar
MetamorphosisQueueSkillMetamorphosisTargetInFrontTargetMediumCooldown200 ForceTargetLocationInFrontEnemy TargetIsEnemy TargetNotNear TargetNotFar
MetamorphosisQueueSkillMetamorphosisQueuedSkillMediumCooldown200 ForceTargetEnemy TargetNotFar
MetamorphosisQueueSkillMetamorphosisRangedMediumCooldown180 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkillMetamorphosisRangedMediumCooldown20 ForceTargetEnemy
MetamorphosisTeleport MetamorphosisBeamTeleportMediumCooldown200 ForceTargetEnemy
GeometryTrigger MetamorphosisSnipeProjectile200ForceTargetEnemy
GeometryTriggerMetamorphosisTargetAroundTarget200 ForceTargetEnemy TargetNotNear IHaveNoMinions
GeometryTriggerMetamorphosisProjectileMediumCooldown200 ForceTargetEnemy
GeometryTriggerMetamorphosisDefaultTriggeredMediumNear200 ForceTargetEnemy TargetNotFar
GeometryTriggerMetamorphosisBarrageMediumCooldown200 ForceTargetEnemy
GeometryTriggerMetamorphosisProjectileSpray200 ForceTargetEnemy
GeometryTriggerMetamorphosisTargetAroundSelfSquare200 ForceTargetEnemy TargetNotFar
GeometryTriggerMetamorphosisMultiprojSpray200 ForceTargetEnemy
GeometryTrigger MetamorphosisMultiProjInCone200ForceTargetEnemy
GeometryTrigger MetamorphosisProjectileLeftToRightSpray200ForceTargetEnemy
GeometryTrigger MetamorphosisGTAOEWaveOutRectangleShort200ForceTargetEnemy
GeometryTrigger MetamorphosisBarrageTimed200ForceTargetEnemy
GeometryTriggerMetamorphTripleRepeatInfront200 ForceTargetEnemy
GeometryTriggerMetamorphMeleeTriggerMediumCooldown200 ForceTargetEnemy TargetMediumNear
GeometryTrigger MetamorphosisTrackingBarrageShortDurationMediumCooldown200ForceTargetEnemy
GeometryTriggerMetamorphosisTrackingBarrageMortarMediumCooldown200 ForceTargetEnemy
GeometryTriggerMetamorphosisTripleCastMediumCooldown200 ForceTargetEnemy
EmptyActionSpell MetamorphosisEmptyActionSpellMediumCooldown200ForceTargetEnemy
LeapSlam KaomLeapSlam200ForceTargetEnemy TargetNotNear
}
#GenericLongCooldown
conditions NotOnFullLife
{
MetamorphosisQueueSkillMetamorphosisMeleeLongCooldown400 ForceTargetEnemy TargetNear
MetamorphosisQueueSkillMetamorphosisMeleeLongCooldownMediumNear400 ForceTargetEnemy TargetMediumNear
MetamorphosisQueueSkillMetamorphosisTravelSkillLongCooldown400 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkillMetamorphosisQueuedSkillLongCooldown400 ForceTargetEnemy TargetNotFar
MetamorphosisQueueSkillMetamorphosisTargetPastTargetLongCooldown400 ForceTargetLocationPastEnemy TargetIsEnemy TargetNotFar
MetamorphosisQueueSkillMetamorphosisRangedLongCooldown380 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkillMetamorphosisRangedLongCooldown20 ForceTargetEnemy
MetamorphosisQueueSkill MetamorphosisLongCooldownCurseCast 400 ForceTargetEnemy TargetNotCursed TargetIsCurseable
MetamorphosisTeleport MetamorphosisBeamTeleportLongCooldown400 ForceTargetEnemy
GeometryTrigger MetamorphosisTrackingBarrage400ForceTargetEnemy TargetNotNear
GeometryTrigger MetamorphosisTrackingBarrageFastTurnback400ForceTargetEnemy TargetNotNear
GeometryTrigger MetamorphosisTrackingBarrageMortar400ForceTargetEnemy TargetNotNear
GeometryTrigger MetamorphosisTrackingBarrageCannibalFire400ForceTargetEnemy TargetMediumNear
GeometryTriggerMetamorphosisTrackingBarrageSlow400 ForceTargetEnemy TargetNotNear
GeometryTrigger MetamorphosisGTAOEDonut400ForceTargetEnemy
GeometryTriggerMetamorphosisBarrageLongCooldown400 ForceTargetEnemy NotOnFullLife
GeometryTriggerBroodPrincessSummonExplodeyGeometryTrigger400 ForceTargetEnemy
GeometryTriggerMetamorphosisTargetAroundTargetSeawitch400 ForceTargetEnemy TargetNotFar IHaveNoMinions
GeometryTriggerMetamorphosisFaunSunder400 ForceTargetEnemy TargetNotFar
GeometryTriggerMetamorphosisMultiSlamNear400 ForceTargetEnemy TargetMediumNear
GeometryTriggerMetamorphosisTargetAroundTargetLongCooldown400 ForceTargetEnemy TargetNotNear
GeometryTrigger MetamorphosisGTAOEWaveOutRectangle600ForceTargetEnemy
GeometryTrigger MetamorphosisGTAOEWaveOutRectangleFromSelf600ForceTargetEnemy
GeometryTriggerMetamorphosisTargetAroundTargetStrong400 ForceTargetEnemy
GeometryTriggerMetamorphMultiContactTrigger400 ForceTargetEnemy
GeometryTriggerMetamorphShotgunBarrageLongCooldown400 ForceTargetEnemy
GeometryTrigger MetamorphosisTrackingBarrageShortDuration400ForceTargetEnemy
GeometryTriggerMetamorphTriSpinNovaLongCooldown400 ForceTargetEnemy
GeometryTrigger MetamorphosisProjectileLeftToRightSprayLongCooldown400ForceTargetEnemy
GeometryTrigger MetamorphosisTrackingBarrage6EventsLongCooldown 400 ForceTargetEnemy
EmptyActionSpell MetamorphosisEmptyActionSpellLongCooldown400ForceTargetEnemy
MoveDaemon MetamorphosisFirestormMoveDaemon400ForceTargetEnemy
MoveDaemon MetamorphosisAheadMoveDaemon400ForceTargetEnemy
AvariusDivineBeam AvariusDivineBeamMap 400
AvariusDivineBeam AvariusDivineBeam 400
MasterGrantBuffOozebackBloomEnrageScreech400 AllyNearMe
}
#AreaDenial
conditions NotOnFullLife
{
MetamorphosisQueueSkillMetamorphosisTravelSkillAreaDenial600 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkillMetamorphosisMeleeAreaDenial600 ForceTargetEnemy TargetNear
MetamorphosisQueueSkillMetamorphosisMeleeAreaDenialMediumNear600 ForceTargetEnemy TargetMediumNear
MetamorphosisQueueSkillMetamorphosisQueuedSkillAreaDenial600 ForceTargetEnemy TargetNotFar
MetamorphosisQueueSkillMetamorphosisTargetPastTargetAreaDenial600 ForceTargetLocationPastEnemy TargetIsEnemy TargetNotFar
MetamorphosisQueueSkillMetamorphosisAreaDenialLong600 ForceTargetEnemy
MetamorphosisQueueSkill MetamorphosisAreaDenialRanged 580 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkill MetamorphosisAreaDenialRanged 20 ForceTargetEnemy
MetamorphosisQueueSkill MetamorphosisAreaDenialCurseCast 600 ForceTargetEnemy TargetNotCursed TargetIsCurseable
MetamorphosisTeleport MetamorphosisBeamTeleportAreaDenial 600ForceTargetEnemy
GeometryTriggerMetamorphosisAoECircle600 ForceTargetEnemy
GeometryTriggerMetamorphosisTriggerOnTargetLongCooldown600 ForceTargetEnemy
GeometryTriggerMetamorphosisDeathnut600 ForceTargetEnemy
GeometryTrigger MetamorphosisMassProjectileInCone600ForceTargetEnemy TargetNotMediumNear
GeometryTrigger MetamorphosisMassProjectileInDonut600ForceTargetEnemy
GeometryTrigger MetamorphosisAreaDenialCircle10Seconds600ForceTargetEnemy
GeometryTriggerMetamorphosisTargetAroundTargetAreaDenial600 ForceTargetEnemy
GeometryTriggerMetamorphHalfCircleAreaDenial600 ForceTargetEnemy
GeometryTriggerMetamorphosisGTAOEWaveOutRectangleAreaDenial600 ForceTargetEnemy
GeometryTriggerMetamorphMegaProjectile600 ForceTargetEnemy TargetNotNear
GeometryTriggerMetamorphosisHellfireBarrageTrigger600 ForceTargetEnemy
GeometryTriggerMetamorphosisProjectileAreaDenial600 ForceTargetEnemy
GeometryTrigger MetamorphosisTrackingBarrageShortDurationAreaDenial600ForceTargetEnemy
GeometryTriggerMetamorphTripleRepeatInfrontAreaDenial600 ForceTargetEnemy
GeometryTriggerMetamorphosisTrackingBarrageMortarAreaDenial600 ForceTargetEnemy
GeometryTriggerMetamorphKitavaXNukeGeometryTrigger600 ForceTargetEnemy
SummonSpecificMonstersMetamorphosisSummonInvisibleFires600 ForceTargetEnemy
SummonSpecificMonstersMetamorphSummonRighteousFireDaemons600 ForceTargetEnemy
AvariusSuperProjectile AvariusSuperProjectileInnocence600ForceTargetEnemy
}
}
#Placeholder skills for skills that don't currently have a bossified version
MetamorphosisQueueSkillMetamorphosisFIXME400
MetamorphosisQueueSkillMetamorphosisFIXMEShortCooldown400
MetamorphosisQueueSkillMetamorphosisFIXMEMediumCooldown400
MetamorphosisQueueSkillMetamorphosisFIXMELongCooldown400
MetamorphosisQueueSkillMetamorphosisFIXMEAreaDenial400

Object Type

version 2
extends "Metadata/Monsters/LeagueMetamorphosis/MetamorphosisComponent"
extends "Metadata/Monsters/Monster"

Actor
{
	disable_action_queue_from_stun_or_end_action = true
	slow_animations_go_to_idle = false
	disable_play_animation_from_set_stance = true

	basic_action = "Emerge"
}

Monster
{
	disable_default_attacker_monster_stats = true
	preload_skills_when_added = true
}

MinimapIcon
{
	icon = "MetamorphosisFormedBoss"
}

Positioned
{
	force_placement = true
}

Stats
{
	set_additional_life_scaling_index = 5
	set_disable_rarity_epk = 1
	set_metamorphosis_boss_disable_bone_morphing = 1
	set_monster_uses_map_boss_difficulty_scaling = 1
	supress_muzzle_flash = 1
	supress_weapon_surges = 1
	mana_regeneration_rate_per_minute_% = 1000
}

StateMachine
{
	define_state = "morphing;fight_complete"
}

Animated
{
	on_end_boss_spawn_01 = "IfAlive( {}, { PlayAnimation( minion_death01 ); } );"
}

Life
{
	on_death = "Delay( 4.0, { Delete(); } );"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_death = 
	"
		HideMinimapIcon();
		Delay( 0.75, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/Metamorphing/MorphDeath.epk ); } );
	"

	on_spawned_dead = "HideMinimapIcon();"
}

StateMachine
{
	on_state_morphing_1 = "DisableHighlighting();DisableRendering();"
	on_state_morphing_0 = "EnableHighlighting();EnableRendering();"
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueMetamorphosis/MetamorphosisBoss"] = {
    name = "Metamorph",
    life = 6.5,
    energyShield = 0.33,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 13,
    accuracy = 1,
    skillList = {
        "MetamorphosisSummonMinion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MetamorphosisSummonMinion"] = {
    name = "MetamorphosisSummonMinion",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_num_rare_monsters",
        "summoned_monsters_num_magic_monsters",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {3, 120, 0, 1, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [2] = {3, 120, 0, 1, levelRequirement = 4, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [3] = {4, 120, 0, 1, levelRequirement = 6, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [4] = {4, 120, 0, 1, levelRequirement = 9, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [5] = {5, 120, 0, 1, levelRequirement = 13, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [6] = {6, 120, 1, 2, levelRequirement = 19, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [7] = {7, 120, 1, 2, levelRequirement = 25, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [8] = {8, 120, 1, 2, levelRequirement = 32, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [9] = {9, 120, 1, 2, levelRequirement = 40, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [10] = {10, 120, 2, 3, levelRequirement = 46, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [11] = {11, 120, 2, 3, levelRequirement = 55, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [12] = {12, 120, 2, 3, levelRequirement = 61, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [13] = {13, 120, 2, 3, levelRequirement = 68, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [14] = {14, 120, 2, 3, levelRequirement = 72, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [15] = {15, 120, 3, 4, levelRequirement = 78, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [16] = {15, 120, 3, 4, levelRequirement = 80, statInterpolation = {1, 1, 1, 1},  cost = { }, },
    },
}
monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]

monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]

Mod IdMonsterMapBoss
GroupMonsterMapBoss
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item quantity +% Min: 1500 Max: 1500 全域
  • monster dropped item rarity +% Min: 2000 Max: 2000 全域
  • cannot be knocked back [1]

    cannot be knocked back [1]

    Mod IdMonsterCannotBeKnockedBack
    GroupCannotBeKnockedBack
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • 灾变 主题 /23 ⍟

    灾变 主题 /23 ⍟

    Icon名字
    武器特效:邪典诅咒
    为你的武器注入特效。
    角色特效:邪典诅咒
    为你的腰带添加特效。
    头像框:邪典诅咒
    替换你的角色头像。
    头部外观:永恒诅咒兜帽
    将你的头部外观替换。
    头部外观:永恒诅咒头盔
    将你的头部外观替换。
    脚部外观:永恒诅咒
    将你的脚部外观替换。
    手部外观:永恒诅咒
    将你的手部外观替换。
    身体外观:永恒诅咒
    将你的身体外观替换。
    头像框:永恒诅咒
    替换你的角色头像。
    武器特效:星耀圣辉
    为你的武器注入特效。
    背饰:星耀圣辉之翼
    在你的背后附加外观特效。
    头像框:星耀圣辉
    替换你的角色头像。
    头部外观:崇高圣辉兜帽
    将你的头部外观替换。
    头部外观:崇高圣辉头盔
    将你的头部外观替换。
    脚部外观:崇高圣辉
    将你的脚部外观替换。
    手部外观:崇高圣辉
    将你的手部外观替换。
    身体外观:崇高圣辉
    将你的身体外观替换。
    头像框:崇高圣辉
    替换你的角色头像。
    足迹:灾变
    为你的脚部装备注入特效。
    武器特效:灾变
    为你的武器注入特效。
    时空之门:灾变
    将你所开启的时空之门特效替换。
    头部外观:灾变宽帽
    将你的头部外观替换。
    头部外观:异界灾变宽帽
    将你的头部外观替换。
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