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지도 속성 부여 /1

지도 속성 부여 /1

이름레벨Pre/SufDescriptionSpawn Weight
1고유지역에 변형 몬스터 등장
map extra content weighting [0]
Normal 1000
Trinket 속성 부여 /2

Trinket 속성 부여 /2

이름레벨Pre/SufDescriptionSpawn Weight
- 미신60접미어강탈에서 보상 상자를 열 때 1%의 확률로 변형 아이템 추가 획득Normal 50
- 미신80접미어강탈에서 보상 상자를 열 때 2%의 확률로 변형 아이템 추가 획득Normal 25
감시자의 돌 속성 부여 /9

감시자의 돌 속성 부여 /9

이름레벨Pre/SufDescriptionSpawn Weight
변화의1접두어지역에서 떨어지는 변형 샘플이 보상을 줄 확률 (5–10)% 증가watchstone_item 0
watchstone_environment 0
unique_map 0
no_monster_packs 0
Normal 210
변화의1접두어지역에서 떨어지는 변형 샘플이 보상을 줄 확률 (11–15)% 증가watchstone_item 0
watchstone_environment 0
unique_map 0
no_monster_packs 0
Normal 105
변화의1접두어지역에서 떨어지는 변형 샘플이 보상을 줄 확률 (16–20)% 증가watchstone_item 0
watchstone_environment 0
unique_map 0
no_monster_packs 0
Normal 14
재활용의1접두어지역 내 보상을 주는 변형 몬스터 샘플 +1watchstone_item 0
watchstone_environment 0
unique_map 0
no_monster_packs 0
Normal 70
재활용의1접두어지역 내 보상을 주는 변형 몬스터 샘플 +2watchstone_item 0
watchstone_environment 0
unique_map 0
no_monster_packs 0
Normal 28
유사 분열의1접두어지역 내 변형체가 2%의 확률로 두 배의 보상을 줌watchstone_item 0
watchstone_environment 0
unique_map 0
no_monster_packs 0
Normal 28
1고유지역에서 떨어지는 변형 샘플이 보상을 줄 확률 (50–60)% 증가unique_map 0
no_monster_packs 0
Normal 1000
1고유지역 내 보상을 주는 변형 몬스터 샘플 +5unique_map 0
no_monster_packs 0
Normal 1000
1고유지역 내 변형체가 5%의 확률로 두 배의 보상을 줌unique_map 0
no_monster_packs 0
Normal 1000
작업대 /1

작업대 /1

IDModRequireItemClassesUnlock
자나지역에 변형 몬스터 등장
map extra content weighting [1]
5x CurrencyRerollRare카오스 오브지도레벨 12
기타 속성 부여 /2

기타 속성 부여 /2

이름레벨DomainPre/SufDescriptionSpawn Weight
1Atlas접두어지역에 변형 몬스터 등장
남은 사용 횟수 3
map extra content weighting [1]
no_monster_packs 0
unique_map 0
Normal 250
1Atlas접두어지역에 변형 몬스터 등장
남은 사용 횟수 15
map extra content weighting [1]
no_monster_packs 0
unique_map 0
Normal 250
아이템 /6

아이템 /6

Icon이름
DeliriumOrbMetamorph무정형 환영의 오브
중첩 개수: 1 / 10
지도 아이템에 변형 보상 유형이 포함된 환영 현상을 추가합니다
변하는 인큐베이터
장착 가능한 아이템에 배양된 변형 아이템을 추가합니다.
몬스터를 {0}마리 처치하면 아이템이 떨어집니다.
녹슨 변형 갑충석
지역 내 변형 몬스터 등장
지역에 변형 몬스터 등장
모든 변형 몬스터가 보상 제공
map extra content weighting [1]
광택 나는 변형 갑충석
지역 내 변형 몬스터 등장
아이템화된 샘플을 떨어뜨리는 변형 보스가 아이템화된 샘플 1개를 추가로 떨어뜨림
지역에 변형 몬스터 등장
모든 변형 몬스터가 보상 제공
아이템화된 샘플을 떨어뜨리는 변형 보스가 아이템화된 샘플 1개를 추가로 떨어뜨림
map extra content weighting [1]
도금된 변형 갑충석
지역 내 변형 몬스터 등장
아이템화된 샘플을 떨어뜨리는 변형 보스가 아이템화된 샘플 1개를 추가로 떨어뜨림
모든 변형 몬스터가 보상 제공
지역에 변형 몬스터 등장
모든 변형 몬스터가 보상 제공
아이템화된 샘플을 떨어뜨리는 변형 보스가 아이템화된 샘플 1개를 추가로 떨어뜨림
map extra content weighting [1]
날개 달린 변형 갑충석
지역 내 변형 몬스터 등장
아이템화된 샘플을 떨어뜨리는 변형 보스가 아이템화된 샘플 2개를 추가로 떨어뜨림
모든 변형 몬스터가 보상 제공
지역에 변형 몬스터 등장
모든 변형 몬스터가 보상 제공
아이템화된 샘플을 떨어뜨리는 변형 보스가 아이템화된 샘플 2개를 추가로 떨어뜨림
map extra content weighting [1]
패시브 /5

패시브 /5

Category이름상세 설명 표시
주요본질적 어둠
MetamorphNotable1
지역에 변형 인카운터가 등장할 확률 +10%
주요반복적인 실험
MetamorphNotable2
지역에서 첫 변형체가 죽은 후 추가 조합 가능
주요고수익
MetamorphNotable6
아이템화된 샘플을 떨어뜨리는 변형 보스가 아이템화된 샘플 1개를 추가로 떨어뜨림
지역 내 변형 인카운터의 큰 통의 계량기를 채우는 데 필요한 권능 50% 감폭
주요탈출한 실험
MetamorphNotable3
지역에 탈주 변형체가 등장할 확률 50%
주요최고급 샘플
MetamorphNotable4
지역 내 변형체가 주는 피해 15% 증폭
지역 내 변형체의 생명력 150% 증폭
지역 내 변형체가 50%의 확률로 두 배의 보상을 줌
변형
Metamorph

변형

SpectreN
Modmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
cannot be knocked back [1]
생명력+650%
Energy Shield From Life33%
방어구+33%
회피+33%
저항
1부1515157
2부30303020
에필로그40404025
Damage+140%
정확도+100%
치명타 확률5%
치명타 피해 배율130%
Attack Distance6 ~ 13
Attack Time1.5 Second
Damage Spread20%
Ailment Threshold504%
경험치100%
TypeMetamorphosisBoss
MetamorphosisSummonMinion
추가 피해 효율: 100%
number of monsters to summon [15]
summon specific monsters radius +% [120]
summoned monsters num magic monsters [4]
summoned monsters num rare monsters [3]

base_deal_no_damage Triggerable
레벨이름경험치DamageAttack TimeSpectre Life방어구회피에너지 보호막
84변형575053431.51.55714221632113691885740404025
MetamorphosisSummonMinion
추가 피해 효율: 100%
number of monsters to summon [15]
summon specific monsters radius +% [120]
summoned monsters num magic monsters [4]
summoned monsters num rare monsters [3]

base_deal_no_damage Triggerable
레벨이름경험치DamageAttack TimeSpectre Life방어구회피에너지 보호막
82변형515043061.11.54750519185105671567740404025
MetamorphosisSummonMinion
추가 피해 효율: 100%
number of monsters to summon [15]
summon specific monsters radius +% [120]
summoned monsters num magic monsters [4]
summoned monsters num rare monsters [3]

base_deal_no_damage Triggerable
레벨이름경험치DamageAttack TimeSpectre Life방어구회피에너지 보호막
78변형398542430.41.5320111506691131056440404025
MetamorphosisSummonMinion
추가 피해 효율: 100%
number of monsters to summon [14]
summon specific monsters radius +% [120]
summoned monsters num magic monsters [3]
summoned monsters num rare monsters [2]

base_deal_no_damage Triggerable
레벨이름경험치DamageAttack TimeSpectre Life방어구회피에너지 보호막
73변형2960918131.520368111037549672140404025
MetamorphosisSummonMinion
추가 피해 효율: 100%
number of monsters to summon [13]
summon specific monsters radius +% [120]
summoned monsters num magic monsters [3]
summoned monsters num rare monsters [2]

base_deal_no_damage Triggerable
레벨이름경험치DamageAttack TimeSpectre Life방어구회피에너지 보호막
68변형215361344.81.51291581496226426240404025
stance any
#SelfTargeted
MetamorphosisQueueSkill MetamorphosisBuffShortCooldownSelfTarget1000 ForceTargetSelf EnemyMediumNearTarget
conditions NotOnFullLife
{
GeometryTriggerMetamorphosisTargetSelfMediumCooldown1000 ForceTargetSelf EnemyMediumNearTarget
MetamorphosisQueueSkill MetamorphosisBuffMediumCooldownSelfTarget2000ForceTargetSelf EnemyNotFarFromTarget
#LongCooldown
MetamorphosisQueueSkillMetamorphosisRangedLongCooldownSelfTarget2000 ForceTargetSelf
MetamorphosisQueueSkill MetamorphosisBuffLongCooldownSelfTarget 2000 ForceTargetSelf EnemyNotFarFromTarget
GeometryTriggerMetamorphosisTargetSelfLongCooldown2000 ForceTargetSelf EnemyNotFarFromTarget
#AreaDenial
GeometryTriggerMetamorphTriNovaAreaDenial3000 ForceTargetSelf EnemyNotFarFromTarget
MetamorphosisQueueSkill MetamorphosisAreaDenialSelfTarget 3000 ForceTargetSelf EnemyNotFarFromTarget
GeometryTriggerMetamorphosisDefaultRepeatSelf3000 EnemyMediumNearTarget ForceTargetSelf
GeometryTrigger MetamorphosisAreaDenialTrigger5AroundSelf 3000 ForceTargetSelf EnemyNotFarFromTarget
ProximityShield MonsterProximityShield3000ForceTargetSelf
}
conditions TargetIsPlayer
{
#Spammable
MetamorphosisQueueSkillMetamorphosisMelee450 OnlyLastTarget TargetNear
MetamorphosisQueueSkillMetamorphosisMelee150 OnlyLastTarget TargetMediumNear
MetamorphosisQueueSkillMetamorphosisMelee15
MetamorphosisQueueSkillMetamorphosisRanged450 OnlyLastTarget TargetMediumNear
MetamorphosisQueueSkillMetamorphosisRanged150 OnlyLastTarget TargetNotFar
MetamorphosisQueueSkillMetamorphosisRanged15
MetamorphosisQueueSkill MetamorphosisTargetPastTarget 500 ForceTargetLocationPastEnemy TargetIsEnemy TargetNotFar
MetamorphosisTeleport MetamorphosisBeamTeleport450 OnlyLastTarget TargetNear
MetamorphosisTeleport MetamorphosisBeamTeleport150 OnlyLastTarget TargetMediumNear
MetamorphosisTeleport MetamorphosisBeamTeleport 15
GeometryTriggerMetamorphosisProjectileSpammable450 OnlyLastTarget TargetNotFar ForceTargetEnemy
GeometryTriggerMetamorphosisProjectileSpammable150 OnlyLastTarget ForceTargetEnemy
GeometryTriggerMetamorphosisProjectileSpammable15 ForceTargetEnemy
#GenericShortCooldown
MetamorphosisQueueSkillMetamorphosisMeleeShortCooldown500 ForceTargetEnemy TargetNear
MetamorphosisQueueSkillMetamorphosisMeleeShortCooldownMediumNear500 ForceTargetEnemy TargetMediumNear
MetamorphosisQueueSkillMetamorphosisTravelSkillShortCooldown500 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkillMetamorphosisQueuedSkillShortCooldown500 ForceTargetEnemy TargetNotFar
MetamorphosisQueueSkillMetamorphosisRangedShortCooldown400 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkillMetamorphosisRangedShortCooldown100 ForceTargetEnemy
MetamorphosisTeleport MetamorphosisBeamTeleportShortCooldown500 ForceTargetEnemy
GeometryTrigger MetamorphosisMeleeThrust500ForceTargetEnemy TargetMediumNear
GeometryTriggerMetamorphosisProjectile500 ForceTargetEnemy TargetNotMediumNear
GeometryTriggerMetamorphosisProjectileCloseRange500 ForceTargetEnemy TargetMediumNear
GeometryTriggerMetamorphosisTargetMediumNear500 ForceTargetEnemy TargetMediumNear
GeometryTrigger MetamorphosisBarrage500ForceTargetEnemy
GeometryTriggerMetamorphosisHalfNovaMirrored500 ForceTargetEnemy TargetMediumNear
GeometryTrigger MetamorphosisProjectileLeftToRightSprayShortCooldown 500 ForceTargetEnemy
EmptyActionAttack EmptyActionAttackMetamorphosisContactPointTriggeredSkill500ForceTargetEnemy
#GenericMediumCooldown
conditions NotOnFullLife
{
MetamorphosisQueueSkillMetamorphosisMeleeMediumCooldown1000 ForceTargetEnemy TargetNear
MetamorphosisQueueSkillMetamorphosisMeleeMediumCooldownMediumNear1000 ForceTargetEnemy TargetMediumNear
MetamorphosisQueueSkillMetamorphosisTravelSkillMediumCooldown1000 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkillMetamorphosisTargetPastTargetMediumCooldown1000 ForceTargetLocationPastEnemy TargetIsEnemy TargetNotFar
MetamorphosisQueueSkillMetamorphosisTargetInFrontTargetMediumCooldown1000 ForceTargetLocationInFrontEnemy TargetIsEnemy TargetNotNear TargetNotFar
MetamorphosisQueueSkillMetamorphosisQueuedSkillMediumCooldown1000 ForceTargetEnemy TargetNotFar
MetamorphosisQueueSkillMetamorphosisRangedMediumCooldown900 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkillMetamorphosisRangedMediumCooldown100 ForceTargetEnemy
MetamorphosisTeleport MetamorphosisBeamTeleportMediumCooldown1000 ForceTargetEnemy
GeometryTrigger MetamorphosisSnipeProjectile1000ForceTargetEnemy
GeometryTriggerMetamorphosisTargetAroundTarget1000 ForceTargetEnemy TargetNotNear IHaveNoMinions
GeometryTriggerMetamorphosisProjectileMediumCooldown1000 ForceTargetEnemy
GeometryTriggerMetamorphosisDefaultTriggeredMediumNear1000 ForceTargetEnemy TargetNotFar
GeometryTriggerMetamorphosisBarrageMediumCooldown1000 ForceTargetEnemy
GeometryTriggerMetamorphosisProjectileSpray1000 ForceTargetEnemy
GeometryTriggerMetamorphosisTargetAroundSelfSquare1000 ForceTargetEnemy TargetNotFar
GeometryTriggerMetamorphosisMultiprojSpray1000 ForceTargetEnemy
GeometryTrigger MetamorphosisMultiProjInCone1000ForceTargetEnemy
GeometryTrigger MetamorphosisProjectileLeftToRightSpray1000ForceTargetEnemy
GeometryTrigger MetamorphosisGTAOEWaveOutRectangleShort1000ForceTargetEnemy
GeometryTrigger MetamorphosisBarrageTimed1000ForceTargetEnemy
GeometryTriggerMetamorphTripleRepeatInfront1000 ForceTargetEnemy
GeometryTriggerMetamorphMeleeTriggerMediumCooldown1000 ForceTargetEnemy TargetMediumNear
GeometryTrigger MetamorphosisTrackingBarrageShortDurationMediumCooldown1000ForceTargetEnemy
GeometryTrigger MetamorphosisTrackingBarrageMortarShortDurationMediumCooldown 1000 ForceTargetEnemy
GeometryTriggerMetamorphosisTrackingBarrageMortarMediumCooldown1000 ForceTargetEnemy
GeometryTriggerMetamorphosisTripleCastMediumCooldown1000 ForceTargetEnemy
EmptyActionSpell MetamorphosisEmptyActionSpellMediumCooldown1000ForceTargetEnemy
LeapSlam KaomLeapSlam1000ForceTargetEnemy TargetNotNear
}
#GenericLongCooldown
conditions NotOnFullLife
{
MetamorphosisQueueSkillMetamorphosisMeleeLongCooldown2000 ForceTargetEnemy TargetNear
MetamorphosisQueueSkillMetamorphosisMeleeLongCooldownMediumNear2000 ForceTargetEnemy TargetMediumNear
MetamorphosisQueueSkillMetamorphosisTravelSkillLongCooldown2000 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkillMetamorphosisQueuedSkillLongCooldown2000 ForceTargetEnemy TargetNotFar
MetamorphosisQueueSkillMetamorphosisTargetPastTargetLongCooldown2000 ForceTargetLocationPastEnemy TargetIsEnemy TargetNotFar
MetamorphosisQueueSkillMetamorphosisRangedLongCooldown1900 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkillMetamorphosisRangedLongCooldown100 ForceTargetEnemy
MetamorphosisQueueSkill MetamorphosisLongCooldownCurseCast 2000 ForceTargetEnemy TargetNotCursed TargetIsCurseable
MetamorphosisTeleport MetamorphosisBeamTeleportLongCooldown2000 ForceTargetEnemy
GeometryTrigger MetamorphosisTrackingBarrage2000ForceTargetEnemy TargetNotNear
GeometryTrigger MetamorphosisTrackingBarrageFastTurnback2000ForceTargetEnemy TargetNotNear
GeometryTrigger MetamorphosisTrackingBarrageMortar2000ForceTargetEnemy TargetNotNear
GeometryTrigger MetamorphosisTrackingBarrageCannibalFire2000ForceTargetEnemy TargetMediumNear
GeometryTriggerMetamorphosisTrackingBarrageSlow2000 ForceTargetEnemy TargetNotNear
GeometryTrigger MetamorphosisGTAOEDonut2000ForceTargetEnemy
GeometryTriggerMetamorphosisBarrageLongCooldown2000 ForceTargetEnemy NotOnFullLife
GeometryTriggerBroodPrincessSummonExplodeyGeometryTrigger2000 ForceTargetEnemy
GeometryTriggerMetamorphosisTargetAroundTargetSeawitch2000 ForceTargetEnemy TargetNotFar IHaveNoMinions
GeometryTriggerMetamorphosisFaunSunder2000 ForceTargetEnemy TargetNotFar
GeometryTriggerMetamorphosisMultiSlamNear2000 ForceTargetEnemy TargetMediumNear
GeometryTriggerMetamorphosisTargetAroundTargetLongCooldown2000 ForceTargetEnemy TargetNotNear
GeometryTrigger MetamorphosisGTAOEWaveOutRectangle2800ForceTargetEnemy
GeometryTrigger MetamorphosisGTAOEWaveOutRectangleFromSelf2800ForceTargetEnemy
GeometryTriggerMetamorphosisTargetAroundTargetStrong2000 ForceTargetEnemy
GeometryTriggerMetamorphMultiContactTrigger2000 ForceTargetEnemy
GeometryTriggerMetamorphShotgunBarrageLongCooldown2000 ForceTargetEnemy
GeometryTrigger MetamorphosisTrackingBarrageShortDuration2000ForceTargetEnemy
GeometryTriggerMetamorphTriSpinNovaLongCooldown2000 ForceTargetEnemy
GeometryTrigger MetamorphosisProjectileLeftToRightSprayLongCooldown2000ForceTargetEnemy
GeometryTrigger MetamorphosisTrackingBarrage6EventsLongCooldown 2000 ForceTargetEnemy
EmptyActionSpell MetamorphosisEmptyActionSpellLongCooldown2000ForceTargetEnemy
MoveDaemon MetamorphosisFirestormMoveDaemon2000ForceTargetEnemy
MoveDaemon MetamorphosisAheadMoveDaemon2000ForceTargetEnemy
AvariusDivineBeam AvariusDivineBeamMap 2000
AvariusDivineBeam AvariusDivineBeam 2000
}
#AreaDenial
conditions NotOnFullLife
{
MetamorphosisQueueSkillMetamorphosisTravelSkillAreaDenial3000 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkillMetamorphosisMeleeAreaDenial3000 ForceTargetEnemy TargetNear
MetamorphosisQueueSkillMetamorphosisMeleeAreaDenialMediumNear3000 ForceTargetEnemy TargetMediumNear
MetamorphosisQueueSkillMetamorphosisQueuedSkillAreaDenial3000 ForceTargetEnemy TargetNotFar
MetamorphosisQueueSkillMetamorphosisTargetPastTargetAreaDenial3000 ForceTargetLocationPastEnemy TargetIsEnemy TargetNotFar
MetamorphosisQueueSkillMetamorphosisAreaDenialLong3000 ForceTargetEnemy
MetamorphosisQueueSkill MetamorphosisAreaDenialRanged 2900 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkill MetamorphosisAreaDenialRanged 100 ForceTargetEnemy
MetamorphosisQueueSkill MetamorphosisAreaDenialCurseCast 3000 ForceTargetEnemy TargetNotCursed TargetIsCurseable
MetamorphosisTeleport MetamorphosisBeamTeleportAreaDenial 3000ForceTargetEnemy
GeometryTriggerMetamorphosisAoECircle3000 ForceTargetEnemy
GeometryTriggerMetamorphosisTriggerOnTargetLongCooldown3000 ForceTargetEnemy
GeometryTriggerMetamorphosisDeathnut3000 ForceTargetEnemy
GeometryTrigger MetamorphosisMassProjectileInCone3000ForceTargetEnemy TargetNotMediumNear
GeometryTrigger MetamorphosisMassProjectileInDonut3000ForceTargetEnemy
GeometryTrigger MetamorphosisAreaDenialCircle10Seconds3000ForceTargetEnemy
GeometryTriggerMetamorphosisTargetAroundTargetAreaDenial3000 ForceTargetEnemy
GeometryTriggerMetamorphHalfCircleAreaDenial3000 ForceTargetEnemy
GeometryTriggerMetamorphosisGTAOEWaveOutRectangleAreaDenial3000 ForceTargetEnemy
GeometryTriggerMetamorphMegaProjectile3000 ForceTargetEnemy TargetNotNear
GeometryTriggerMetamorphosisHellfireBarrageTrigger3000 ForceTargetEnemy
GeometryTriggerMetamorphosisProjectileAreaDenial3000 ForceTargetEnemy
GeometryTrigger MetamorphosisTrackingBarrageShortDurationAreaDenial3000ForceTargetEnemy
GeometryTriggerMetamorphTripleRepeatInfrontAreaDenial3000 ForceTargetEnemy
GeometryTriggerMetamorphosisTrackingBarrageMortarAreaDenial3000 ForceTargetEnemy
GeometryTriggerMetamorphKitavaXNukeGeometryTrigger3000 ForceTargetEnemy
SummonSpecificMonstersMetamorphosisSummonInvisibleFires3000 ForceTargetEnemy
SummonSpecificMonstersMetamorphSummonRighteousFireDaemons3000 ForceTargetEnemy
AvariusSuperProjectile AvariusSuperProjectileInnocence3000ForceTargetEnemy
}
}
conditions TargetIsNotPlayer
{
#Spammable
MetamorphosisQueueSkillMetamorphosisMelee90 OnlyLastTarget TargetNear
MetamorphosisQueueSkillMetamorphosisMelee30 OnlyLastTarget TargetMediumNear
MetamorphosisQueueSkillMetamorphosisMelee3
MetamorphosisQueueSkillMetamorphosisRanged90 OnlyLastTarget TargetMediumNear
MetamorphosisQueueSkillMetamorphosisRanged30 OnlyLastTarget TargetNotFar
MetamorphosisQueueSkillMetamorphosisRanged3
MetamorphosisTeleport MetamorphosisBeamTeleport90 OnlyLastTarget TargetNear
MetamorphosisTeleport MetamorphosisBeamTeleport30 OnlyLastTarget TargetMediumNear
MetamorphosisTeleport MetamorphosisBeamTeleport 3
GeometryTriggerMetamorphosisProjectileSpammable90 OnlyLastTarget TargetNotFar ForceTargetEnemy
GeometryTriggerMetamorphosisProjectileSpammable30 OnlyLastTarget ForceTargetEnemy
GeometryTriggerMetamorphosisProjectileSpammable3 ForceTargetEnemy
#GenericShortCooldown
MetamorphosisQueueSkillMetamorphosisMeleeShortCooldown100 ForceTargetEnemy TargetNear
MetamorphosisQueueSkillMetamorphosisMeleeShortCooldownMediumNear100 ForceTargetEnemy TargetMediumNear
MetamorphosisQueueSkillMetamorphosisTravelSkillShortCooldown100 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkillMetamorphosisQueuedSkillShortCooldown100 ForceTargetEnemy TargetNotFar
MetamorphosisQueueSkillMetamorphosisRangedShortCooldown80 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkillMetamorphosisRangedShortCooldown20 ForceTargetEnemy
MetamorphosisTeleport MetamorphosisBeamTeleportShortCooldown100 ForceTargetEnemy
GeometryTrigger MetamorphosisMeleeThrust100ForceTargetEnemy TargetMediumNear
GeometryTriggerMetamorphosisProjectile100 ForceTargetEnemy TargetNotMediumNear
GeometryTriggerMetamorphosisProjectileCloseRange100 ForceTargetEnemy TargetMediumNear
GeometryTriggerMetamorphosisTargetMediumNear100 ForceTargetEnemy TargetMediumNear
GeometryTrigger MetamorphosisBarrage100ForceTargetEnemy
GeometryTriggerMetamorphosisHalfNovaMirrored100 ForceTargetEnemy TargetMediumNear
GeometryTrigger MetamorphosisProjectileLeftToRightSprayShortCooldown 100 ForceTargetEnemy
EmptyActionAttack EmptyActionAttackMetamorphosisContactPointTriggeredSkill100ForceTargetEnemy
#GenericMediumCooldown
conditions NotOnFullLife
{
MetamorphosisQueueSkillMetamorphosisMeleeMediumCooldown200 ForceTargetEnemy TargetNear
MetamorphosisQueueSkillMetamorphosisMeleeMediumCooldownMediumNear200 ForceTargetEnemy TargetMediumNear
MetamorphosisQueueSkillMetamorphosisTravelSkillMediumCooldown200 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkillMetamorphosisTargetPastTargetMediumCooldown200 ForceTargetLocationPastEnemy TargetIsEnemy TargetNotFar
MetamorphosisQueueSkillMetamorphosisTargetInFrontTargetMediumCooldown200 ForceTargetLocationInFrontEnemy TargetIsEnemy TargetNotNear TargetNotFar
MetamorphosisQueueSkillMetamorphosisQueuedSkillMediumCooldown200 ForceTargetEnemy TargetNotFar
MetamorphosisQueueSkillMetamorphosisRangedMediumCooldown180 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkillMetamorphosisRangedMediumCooldown20 ForceTargetEnemy
MetamorphosisTeleport MetamorphosisBeamTeleportMediumCooldown200 ForceTargetEnemy
GeometryTrigger MetamorphosisSnipeProjectile200ForceTargetEnemy
GeometryTriggerMetamorphosisTargetAroundTarget200 ForceTargetEnemy TargetNotNear IHaveNoMinions
GeometryTriggerMetamorphosisProjectileMediumCooldown200 ForceTargetEnemy
GeometryTriggerMetamorphosisDefaultTriggeredMediumNear200 ForceTargetEnemy TargetNotFar
GeometryTriggerMetamorphosisBarrageMediumCooldown200 ForceTargetEnemy
GeometryTriggerMetamorphosisProjectileSpray200 ForceTargetEnemy
GeometryTriggerMetamorphosisTargetAroundSelfSquare200 ForceTargetEnemy TargetNotFar
GeometryTriggerMetamorphosisMultiprojSpray200 ForceTargetEnemy
GeometryTrigger MetamorphosisMultiProjInCone200ForceTargetEnemy
GeometryTrigger MetamorphosisProjectileLeftToRightSpray200ForceTargetEnemy
GeometryTrigger MetamorphosisGTAOEWaveOutRectangleShort200ForceTargetEnemy
GeometryTrigger MetamorphosisBarrageTimed200ForceTargetEnemy
GeometryTriggerMetamorphTripleRepeatInfront200 ForceTargetEnemy
GeometryTriggerMetamorphMeleeTriggerMediumCooldown200 ForceTargetEnemy TargetMediumNear
GeometryTrigger MetamorphosisTrackingBarrageShortDurationMediumCooldown200ForceTargetEnemy
GeometryTriggerMetamorphosisTrackingBarrageMortarMediumCooldown200 ForceTargetEnemy
GeometryTriggerMetamorphosisTripleCastMediumCooldown200 ForceTargetEnemy
EmptyActionSpell MetamorphosisEmptyActionSpellMediumCooldown200ForceTargetEnemy
LeapSlam KaomLeapSlam200ForceTargetEnemy TargetNotNear
}
#GenericLongCooldown
conditions NotOnFullLife
{
MetamorphosisQueueSkillMetamorphosisMeleeLongCooldown400 ForceTargetEnemy TargetNear
MetamorphosisQueueSkillMetamorphosisMeleeLongCooldownMediumNear400 ForceTargetEnemy TargetMediumNear
MetamorphosisQueueSkillMetamorphosisTravelSkillLongCooldown400 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkillMetamorphosisQueuedSkillLongCooldown400 ForceTargetEnemy TargetNotFar
MetamorphosisQueueSkillMetamorphosisTargetPastTargetLongCooldown400 ForceTargetLocationPastEnemy TargetIsEnemy TargetNotFar
MetamorphosisQueueSkillMetamorphosisRangedLongCooldown380 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkillMetamorphosisRangedLongCooldown20 ForceTargetEnemy
MetamorphosisQueueSkill MetamorphosisLongCooldownCurseCast 400 ForceTargetEnemy TargetNotCursed TargetIsCurseable
MetamorphosisTeleport MetamorphosisBeamTeleportLongCooldown400 ForceTargetEnemy
GeometryTrigger MetamorphosisTrackingBarrage400ForceTargetEnemy TargetNotNear
GeometryTrigger MetamorphosisTrackingBarrageFastTurnback400ForceTargetEnemy TargetNotNear
GeometryTrigger MetamorphosisTrackingBarrageMortar400ForceTargetEnemy TargetNotNear
GeometryTrigger MetamorphosisTrackingBarrageCannibalFire400ForceTargetEnemy TargetMediumNear
GeometryTriggerMetamorphosisTrackingBarrageSlow400 ForceTargetEnemy TargetNotNear
GeometryTrigger MetamorphosisGTAOEDonut400ForceTargetEnemy
GeometryTriggerMetamorphosisBarrageLongCooldown400 ForceTargetEnemy NotOnFullLife
GeometryTriggerBroodPrincessSummonExplodeyGeometryTrigger400 ForceTargetEnemy
GeometryTriggerMetamorphosisTargetAroundTargetSeawitch400 ForceTargetEnemy TargetNotFar IHaveNoMinions
GeometryTriggerMetamorphosisFaunSunder400 ForceTargetEnemy TargetNotFar
GeometryTriggerMetamorphosisMultiSlamNear400 ForceTargetEnemy TargetMediumNear
GeometryTriggerMetamorphosisTargetAroundTargetLongCooldown400 ForceTargetEnemy TargetNotNear
GeometryTrigger MetamorphosisGTAOEWaveOutRectangle600ForceTargetEnemy
GeometryTrigger MetamorphosisGTAOEWaveOutRectangleFromSelf600ForceTargetEnemy
GeometryTriggerMetamorphosisTargetAroundTargetStrong400 ForceTargetEnemy
GeometryTriggerMetamorphMultiContactTrigger400 ForceTargetEnemy
GeometryTriggerMetamorphShotgunBarrageLongCooldown400 ForceTargetEnemy
GeometryTrigger MetamorphosisTrackingBarrageShortDuration400ForceTargetEnemy
GeometryTriggerMetamorphTriSpinNovaLongCooldown400 ForceTargetEnemy
GeometryTrigger MetamorphosisProjectileLeftToRightSprayLongCooldown400ForceTargetEnemy
GeometryTrigger MetamorphosisTrackingBarrage6EventsLongCooldown 400 ForceTargetEnemy
EmptyActionSpell MetamorphosisEmptyActionSpellLongCooldown400ForceTargetEnemy
MoveDaemon MetamorphosisFirestormMoveDaemon400ForceTargetEnemy
MoveDaemon MetamorphosisAheadMoveDaemon400ForceTargetEnemy
AvariusDivineBeam AvariusDivineBeamMap 400
AvariusDivineBeam AvariusDivineBeam 400
MasterGrantBuffOozebackBloomEnrageScreech400 AllyNearMe
}
#AreaDenial
conditions NotOnFullLife
{
MetamorphosisQueueSkillMetamorphosisTravelSkillAreaDenial600 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkillMetamorphosisMeleeAreaDenial600 ForceTargetEnemy TargetNear
MetamorphosisQueueSkillMetamorphosisMeleeAreaDenialMediumNear600 ForceTargetEnemy TargetMediumNear
MetamorphosisQueueSkillMetamorphosisQueuedSkillAreaDenial600 ForceTargetEnemy TargetNotFar
MetamorphosisQueueSkillMetamorphosisTargetPastTargetAreaDenial600 ForceTargetLocationPastEnemy TargetIsEnemy TargetNotFar
MetamorphosisQueueSkillMetamorphosisAreaDenialLong600 ForceTargetEnemy
MetamorphosisQueueSkill MetamorphosisAreaDenialRanged 580 ForceTargetEnemy TargetNotNear
MetamorphosisQueueSkill MetamorphosisAreaDenialRanged 20 ForceTargetEnemy
MetamorphosisQueueSkill MetamorphosisAreaDenialCurseCast 600 ForceTargetEnemy TargetNotCursed TargetIsCurseable
MetamorphosisTeleport MetamorphosisBeamTeleportAreaDenial 600ForceTargetEnemy
GeometryTriggerMetamorphosisAoECircle600 ForceTargetEnemy
GeometryTriggerMetamorphosisTriggerOnTargetLongCooldown600 ForceTargetEnemy
GeometryTriggerMetamorphosisDeathnut600 ForceTargetEnemy
GeometryTrigger MetamorphosisMassProjectileInCone600ForceTargetEnemy TargetNotMediumNear
GeometryTrigger MetamorphosisMassProjectileInDonut600ForceTargetEnemy
GeometryTrigger MetamorphosisAreaDenialCircle10Seconds600ForceTargetEnemy
GeometryTriggerMetamorphosisTargetAroundTargetAreaDenial600 ForceTargetEnemy
GeometryTriggerMetamorphHalfCircleAreaDenial600 ForceTargetEnemy
GeometryTriggerMetamorphosisGTAOEWaveOutRectangleAreaDenial600 ForceTargetEnemy
GeometryTriggerMetamorphMegaProjectile600 ForceTargetEnemy TargetNotNear
GeometryTriggerMetamorphosisHellfireBarrageTrigger600 ForceTargetEnemy
GeometryTriggerMetamorphosisProjectileAreaDenial600 ForceTargetEnemy
GeometryTrigger MetamorphosisTrackingBarrageShortDurationAreaDenial600ForceTargetEnemy
GeometryTriggerMetamorphTripleRepeatInfrontAreaDenial600 ForceTargetEnemy
GeometryTriggerMetamorphosisTrackingBarrageMortarAreaDenial600 ForceTargetEnemy
GeometryTriggerMetamorphKitavaXNukeGeometryTrigger600 ForceTargetEnemy
SummonSpecificMonstersMetamorphosisSummonInvisibleFires600 ForceTargetEnemy
SummonSpecificMonstersMetamorphSummonRighteousFireDaemons600 ForceTargetEnemy
AvariusSuperProjectile AvariusSuperProjectileInnocence600ForceTargetEnemy
}
}
#Placeholder skills for skills that don't currently have a bossified version
MetamorphosisQueueSkillMetamorphosisFIXME400
MetamorphosisQueueSkillMetamorphosisFIXMEShortCooldown400
MetamorphosisQueueSkillMetamorphosisFIXMEMediumCooldown400
MetamorphosisQueueSkillMetamorphosisFIXMELongCooldown400
MetamorphosisQueueSkillMetamorphosisFIXMEAreaDenial400

Object Type

version 2
extends "Metadata/Monsters/LeagueMetamorphosis/MetamorphosisComponent"
extends "Metadata/Monsters/Monster"

Actor
{
	disable_action_queue_from_stun_or_end_action = true
	slow_animations_go_to_idle = false
	disable_play_animation_from_set_stance = true

	basic_action = "Emerge"
}

Monster
{
	disable_default_attacker_monster_stats = true
	preload_skills_when_added = true
}

MinimapIcon
{
	icon = "MetamorphosisFormedBoss"
}

Positioned
{
	force_placement = true
}

Stats
{
	set_additional_life_scaling_index = 5
	set_disable_rarity_epk = 1
	set_metamorphosis_boss_disable_bone_morphing = 1
	set_monster_uses_map_boss_difficulty_scaling = 1
	supress_muzzle_flash = 1
	supress_weapon_surges = 1
	mana_regeneration_rate_per_minute_% = 1000
}

StateMachine
{
	define_state = "morphing;fight_complete"
}

Animated
{
	on_end_boss_spawn_01 = "IfAlive( {}, { PlayAnimation( minion_death01 ); } );"
}

Life
{
	on_death = "Delay( 4.0, { Delete(); } );"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_death = 
	"
		HideMinimapIcon();
		Delay( 0.75, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_3_9_0/Metamorphing/MorphDeath.epk ); } );
	"

	on_spawned_dead = "HideMinimapIcon();"
}

StateMachine
{
	on_state_morphing_1 = "DisableHighlighting();DisableRendering();"
	on_state_morphing_0 = "EnableHighlighting();EnableRendering();"
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueMetamorphosis/MetamorphosisBoss"] = {
    name = "Metamorph",
    life = 6.5,
    energyShield = 0.33,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 13,
    accuracy = 1,
    skillList = {
        "MetamorphosisSummonMinion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MetamorphosisSummonMinion"] = {
    name = "MetamorphosisSummonMinion",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_num_rare_monsters",
        "summoned_monsters_num_magic_monsters",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {3, 120, 0, 1, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [2] = {3, 120, 0, 1, levelRequirement = 4, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [3] = {4, 120, 0, 1, levelRequirement = 6, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [4] = {4, 120, 0, 1, levelRequirement = 9, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [5] = {5, 120, 0, 1, levelRequirement = 13, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [6] = {6, 120, 1, 2, levelRequirement = 19, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [7] = {7, 120, 1, 2, levelRequirement = 25, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [8] = {8, 120, 1, 2, levelRequirement = 32, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [9] = {9, 120, 1, 2, levelRequirement = 40, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [10] = {10, 120, 2, 3, levelRequirement = 46, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [11] = {11, 120, 2, 3, levelRequirement = 55, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [12] = {12, 120, 2, 3, levelRequirement = 61, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [13] = {13, 120, 2, 3, levelRequirement = 68, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [14] = {14, 120, 2, 3, levelRequirement = 72, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [15] = {15, 120, 3, 4, levelRequirement = 78, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [16] = {15, 120, 3, 4, levelRequirement = 80, statInterpolation = {1, 1, 1, 1},  cost = { }, },
    },
}
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]

monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]

Mod IdMonsterMapBoss
GroupMonsterMapBoss
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item quantity +% Min: 1500 Max: 1500 Global
  • monster dropped item rarity +% Min: 2000 Max: 2000 Global
  • cannot be knocked back [1]

    cannot be knocked back [1]

    Mod IdMonsterCannotBeKnockedBack
    GroupCannotBeKnockedBack
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • 변형 주제 /23 ⍟

    변형 주제 /23 ⍟

    Icon이름
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    영원한 지옥 갑옷
    장착 중인 모든 갑옷의 외형을 영원한 지옥 갑옷으로 변경합니다.
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    해당 캐릭터에 영원한 지옥 초상화 액자를 추가합니다.
    성지 무기 이펙트
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    성지 날개
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    성지 초상화 액자
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    위대한 성지 장화
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    위대한 성지 장갑
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