开膛斧

开膛斧
破城斧
单手斧
品质: +20%
物理伤害: (177-204) to (286-330)
攻击暴击率: 5%
每秒攻击次数: (1.8-1.88)
武器范围:1.1
需求 等级 59, 119 力量, 82 敏捷
物理伤害提高 (140–180)%
该装备附加 30 - 40 基础物理伤害
攻击速度加快 (20–25)%
+(20–25)% 冰霜抗性
魔力不足仍然可以使用近战攻击
物理伤害可以造成冰缓
(取决于造成的冰霜伤害量, 冰缓能至多使敌人减速30%并持续2秒)
疏于防范,一命归西。
Soul Taker
开膛斧 Attr /9
名字显示物品素质
市集市集
关键字近战, 抗性, 冰缓
Related开膛斧【仿品】
IconArt/2DItems/Weapons/OneHandWeapons/OneHandAxes/Alexaxe
Icon
Release Version0.11.1e
BaseType破城斧
Divination Card灵魂
Referencepoe.ninja, Community Wiki
物理伤害提高 (140–180)%
FamilyLocalPhysicalDamagePercent
Domains物品 (1)
GenerationType传奇 (3)
Req. level1
Stats
  • local physical damage +% Min: 140 Max: 180 区域
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    该装备附加 30 - 40 基础物理伤害
    FamilyPhysicalDamage
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • local maximum added physical damage Min: 40 Max: 40 区域
  • local minimum added physical damage Min: 30 Max: 30 区域
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    攻击速度加快 (20–25)%
    FamilyIncreasedAttackSpeed
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • local attack speed +% Min: 20 Max: 25 区域
  • Adds Tagshas_attack_mod
    Craft Tagsattack speed
    +(20–25)% 冰霜抗性
    FamilyColdResistance
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base cold damage resistance % Min: 20 Max: 25 全域
  • Craft Tagselemental cold resistance
    魔力不足仍然可以使用近战攻击
    FamilyMeleeAttacksUsableWithoutMana
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • melee attacks usable without mana cost Min: 1 Max: 1 全域
  • Craft Tagsresource mana attack
    物理伤害可以造成冰缓
    FamilyPhysicalDamageCanChill
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • physical damage can chill Min: 1 Max: 1 全域
  • Craft Tagselemental cold ailment
    Gallery
    { "w": 2, "h": 3, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9BbGV4YXhlIiwidyI6MiwiaCI6Mywic2NhbGUiOjF9XQ/647bb8bb63/Alexaxe.png", "league": "Affliction", "name": "Soul Taker", "typeLine": "Siege Axe", "baseType": "Siege Axe", "rarity": "Unique", "ilvl": 70, "properties": [ { "name": "One Handed Axe", "values": [], "displayMode": 0 }, { "name": "Quality", "values": [ [ "+16%", 1 ] ], "displayMode": 0, "type": 6 }, { "name": "Physical Damage", "values": [ [ "177-286", 1 ] ], "displayMode": 0, "type": 9 }, { "name": "Critical Strike Chance", "values": [ [ "5.00%", 0 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.80", 1 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metres", "values": [ [ "1.1", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "59", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Str", "values": [ [ "119", 0 ] ], "displayMode": 1, "type": 63 }, { "name": "Dex", "values": [ [ "82", 0 ] ], "displayMode": 1, "type": 64 } ], "explicitMods": [ "144% increased Physical Damage", "Adds 30 to 40 Physical Damage", "20% increased Attack Speed", "+24% to Cold Resistance", "Insufficient Mana doesn't prevent your Melee Attacks", "Your Physical Damage can Chill" ], "flavourText": [ "It is too easy for the soul to escape from an open heart." ], "frameType": 3, "extended": { "dps": 423.42, "pdps": 423.42, "edps": 0, "dps_aug": true, "pdps_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1852317988", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1509134228", "min": 140, "max": 180 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_210067635", "min": 20, "max": 25 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1940865751", "min": 30, "max": 30 }, { "hash": "explicit.stat_1940865751", "min": 40, "max": 40 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4220027924", "min": 20, "max": 25 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2227042420", "min": 1, "max": 1 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1509134228", [ 1 ] ], [ "explicit.stat_1940865751", [ 3 ] ], [ "explicit.stat_210067635", [ 2 ] ], [ "explicit.stat_4220027924", [ 4 ] ], [ "explicit.stat_1852317988", [ 0 ] ], [ "explicit.stat_2227042420", [ 5 ] ] ] }, "text": "Item Class: One Hand Axes
    Rarity: Unique
    Soul Taker
    Siege Axe
    --------
    One Handed Axe
    Quality: +16% (augmented)
    Physical Damage: 177-286 (augmented)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.80 (augmented)
    Weapon Range: 1.1 metres
    --------
    Requirements:
    Level: 59
    Str: 119
    Dex: 82
    --------
    Sockets: G-R-G
    --------
    Item Level: 70
    --------
    144% increased Physical Damage
    Adds 30 to 40 Physical Damage
    20% increased Attack Speed
    +24% to Cold Resistance
    Insufficient Mana doesn't prevent your Melee Attacks
    Your Physical Damage can Chill
    --------
    It is too easy for the soul to escape from an open heart.
    " } }
    商店配方
    传奇 物品 Recipe /1
    贡品你的物品Note
    王者之刃
    1x 开膛斧
    1x 裂心刃
    1x 链结石
    Acquisition /1
    来源IngredientOffer
    灵魂开膛斧

    Community Wiki

    Edit

    Soul Taker

    Modifiers

    Soul Taker has an exclusive property that allows melee attacks to be used even if the character would have insufficient mana to use the skill normally. Additionally it makes your physical damage chill as if it were cold damage. Neither of these effects are limited to attacks with Soul Taker.

    Version history

    VersionChanges
    3.20.0
  • The Soul Taker Unique Axe now has 140-180% increased Physical Damage (previously 100-140%), and Adds 30 to 40 Physical Damage (previously 10 to 20). Existing versions of this unique can be updated using a Divine Orb.
  • 2.6.0
  • Base type damage increased to 38-70 (up from 32-59).
  • 2.1.0
  • Added 3D art for Soul Taker's alternate artwork.
  • 1.0.2
  • Added new visual effects to Soul Taker.
  • 1.0.0
  • Increased Physical Damage has been reduced.
  • 0.11.4
  • Changed the mod on the unique Soul Taker from "Melee attacks can't fail based on cost" to "Insufficient Mana doesn't prevent your Melee Attacks". This means it will no longer have any effect when using Blood Magic. Instead of killing you, the skill will fail.
  • 0.11.1e
  • Introduced to the game.

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