精神守护

精神守护
翠绿珠宝
珠宝
仅限: 1
范围: 中 (1200)
召唤生物的伤害提高 (8–12)%
若范围内含有 40 点敏捷,【幻化武器】可以幻化最多 20 把远程武器
在卡鲁族离开之后
那些留在原地的人的耳语声
能在狮眼的守望里的废墟中细细听见
放置到一个天赋树的珠宝插槽中以产生效果。右键点击以移出插槽。
Spirit Guards
精神守护 Attr /9
名字显示物品素质
Limit「Drop disabled」限定掉落
市集市集
关键字武器, 召唤生物
IconArt/2DItems/Jewels/AnimateWeaponModifier
Icon
Release VersionTalisman
BaseType翠绿珠宝
技能幻化武器
Referencepoe.ninja, Community Wiki
召唤生物的伤害提高 (8–12)%
FamilyMinionDamage
DomainsJewel (10)
GenerationType传奇 (3)
Req. level1
Stats
  • minion damage +% Min: 8 Max: 12 全域
  • Craft Tagsdamage minion
    若范围内含有 40 点敏捷,【幻化武器】可以幻化最多 20 把远程武器
    local jewel effect base radius [1200]
    FamilyPassiveJewelGrantsRadius
    DomainsJewel (10)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • local jewel effect base radius Min: 1200 Max: 1200 区域
  • local unique jewel animate weapon can animate up to x additional ranged weapons with 50 dex in radius Min: 20 Max: 20 区域
  • FamilyLocalItemLimit
    DomainsJewel (10)
    GenerationType传奇 (3)
    Req. level1
    { "w": 1, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvSmV3ZWxzL0FuaW1hdGVXZWFwb25Nb2RpZmllciIsInciOjEsImgiOjEsInNjYWxlIjoxfV0/fa57cffc65/AnimateWeaponModifier.png", "league": "Ancestor", "name": "Spirit Guards", "typeLine": "Viridian Jewel", "baseType": "Viridian Jewel", "ilvl": 31, "properties": [ { "name": "Limited to", "values": [ [ "1", 0 ] ], "displayMode": 0 }, { "name": "Radius", "values": [ [ "Medium", 0 ] ], "displayMode": 0, "type": 25 } ], "explicitMods": [ "Minions deal 10% increased Damage", "With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged Weapons" ], "descrText": "Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.", "flavourText": [ "Long after the Karui passed through,\r", "the whispers of those who stood their ground\r", "at Lioneye's Watch could be heard amongst the rubble." ], "frameType": 3, "extended": { "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3585572043", "min": 20, "max": 20 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1589917703", "min": 8, "max": 12 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": null } ] }, "hashes": { "explicit": [ [ "explicit.stat_1589917703", [ 1 ] ], [ "explicit.stat_3585572043", [ 0 ] ] ] }, "text": "Item Class: Jewels
    Rarity: Unique
    Spirit Guards
    Viridian Jewel
    --------
    Limited to: 1
    Radius: Medium
    --------
    Item Level: 31
    --------
    Minions deal 10% increased Damage
    With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged Weapons
    --------
    Long after the Karui passed through,
    the whispers of those who stood their ground
    at Lioneye's Watch could be heard amongst the rubble.
    --------
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    --------
    Note: ~price 16 chaos
    " } }
    遗产 /1
    名字Version遗产
    精神守护
    2.6.0召喚物增加 (8–12)% 傷害
    local_jewel_effect_base_radius [1200]
    若範圍內配置了 50 點敏捷,幻化武器可以幻化至多 4 把遠程武器
    商店配方
    传奇 物品 Recipe /1
    贡品你的物品Note
    精神守护
    1x 幻化武器 20Q
    1x 弓 普通
    1x 弓 魔法
    1x 弓 稀有
    1x 弓 傳奇
    弓要相同基底
    3.23配方已失效

    Community Wiki

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    Spirit Guards

    Version history

    VersionChanges
    3.20.0
  • No longer drops in the core drop pool; added 6 new vendor recipes for Dead Reckoning, Endless Misery, Spirit Guards and the three Combat Focus Unique Jewels.
  • The Spirit Guards Unique Jewel now has "With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged Weapons" (previously up to 12 Ranged Weapons). Existing versions of this unique can be updated using a Divine Orb.
  • 3.10.0
  • (Not documented in patch notes) Now limited to 1, and have With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 12 Ranged Weapons (up from 8)
  • 2.6.0
  • Now allows up to 8 ranged weapons to be animated.
  • Now limited to 2.
  • Dexterity requirement in radius reduced to 40.
  • No longer requires dexterity in radius to be allocated.
  • 2.1.2
  • Fixed a bug where Totems couldn't summon ranged animated weapons when using the Spirit Guards unique Jewel.
  • 2.1.0
  • Introduced to the game.

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