Guardias espirituales

Guardias espirituales
Joya viridiana
Joya
Limitado a: 1
Radio: Mediano (1200)
Requiere Nivel 20
Los esbirros infligen daño aumentado un (812)%
Con al menos 40 de destreza dentro del radio, Animar arma puede animar hasta 20 armas a distancia
Mucho más tarde de que los Karui pasasen,
los susurros de aquellos que se mantuvieron firmes
en la Vigilia de Lioneye se podían escuchar entre los escombros.
Colócala en un engarce de joya del Árbol de habilidades pasivas. Haz clic derecho para retirarla del engarce.
Spirit Guards
Guardias espirituales Attr /8
NombreMostrar descripciones completas
Limit「Drop disabled」
El MercadoEl Mercado
AcronymArma, Esbirro
IconArt/2DItems/Jewels/AnimateWeaponModifier
Release VersionTalisman
BaseTypeJoya viridiana
SkillAnimar arma
Referencepoe.ninja, Community Wiki
Los esbirros infligen daño aumentado un (8—12)%
FamilyMinionDamage
DomainsJewel (10)
GenerationTypeÚnico (3)
Req. level1
Stats
  • minion damage +% Min: 8 Max: 12 Global
  • Craft TagsDaño Esbirro
    Con al menos 40 de destreza dentro del radio, Animar arma puede animar hasta 20 armas a distancia
    local jewel effect base radius [1200]
    FamilyPassiveJewelGrantsRadius
    DomainsJewel (10)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • local jewel effect base radius Min: 1200 Max: 1200 Local
  • local unique jewel animate weapon can animate up to x additional ranged weapons with 50 dex in radius Min: 20 Max: 20 Local
  • Vendor recipe
    Único Objeto Recipe /1
    OfertaTu ofertaNote
    Guardias espirituales
    1x Animar arma 20Q
    1x Bow Normal
    1x Bow Magic
    1x Bow Rare
    1x Bow Unique
    Bow same base
    3.23 Recipe removed

    Community Wiki

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    Spirit Guards

    Version history

    VersionChanges
    3.20.0
  • No longer drops in the core drop pool; added 6 new vendor recipes for Dead Reckoning, Endless Misery, Spirit Guards and the three Combat Focus Unique Jewels.
  • The Spirit Guards Unique Jewel now has "With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged Weapons" (previously up to 12 Ranged Weapons). Existing versions of this unique can be updated using a Divine Orb.
  • 3.10.0
  • (Not documented in patch notes) Now limited to 1, and have With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 12 Ranged Weapons (up from 8)
  • 2.6.0
  • Now allows up to 8 ranged weapons to be animated.
  • Now limited to 2.
  • Dexterity requirement in radius reduced to 40.
  • No longer requires dexterity in radius to be allocated.
  • 2.1.2
  • Fixed a bug where Totems couldn't summon ranged animated weapons when using the Spirit Guards unique Jewel.
  • 2.1.0
  • Introduced to the game.

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