혼백의 수호

혼백의 수호
진청록색 주얼
주얼
중복 사용 제한: 1
반경: 중간 (1200)
소환수가 주는 피해 (8–12)% 증가
반경 내 민첩이 40 이상이면 무기 기동으로 원거리 무기 최대 20개 움직이기 가능
카루이 군이 지나간 지 한참 후
라이온아이 초소에서 자기 위치를 지킨 자들의 속삭임이
잔해 사이로 들려왔다.
패시브 스킬 트리에서 포인트를 할당한 주얼 슬롯에 장착하십시오. 우클릭하면 슬롯에서 제거됩니다.
Spirit Guards
혼백의 수호 Attr /9
이름상세 설명 표시
Limit「Drop disabled」Limited Drop
시장시장
Acronym무기, 소환수
IconArt/2DItems/Jewels/AnimateWeaponModifier
Icon
Release VersionTalisman
BaseType진청록색 주얼
Skill무기 기동
Referencepoe.ninja, Community Wiki
소환수가 주는 피해 (8–12)% 증가
FamilyMinionDamage
DomainsJewel (10)
GenerationType고유 (3)
Req. level1
Stats
  • minion damage +% Min: 8 Max: 12 Global
  • Craft Tagsdamage minion
    반경 내 민첩이 40 이상이면 무기 기동으로 원거리 무기 최대 20개 움직이기 가능
    local jewel effect base radius [1200]
    FamilyPassiveJewelGrantsRadius
    DomainsJewel (10)
    GenerationType고유 (3)
    Req. level1
    Stats
  • local jewel effect base radius Min: 1200 Max: 1200 지역
  • local unique jewel animate weapon can animate up to x additional ranged weapons with 50 dex in radius Min: 20 Max: 20 지역
  • FamilyLocalItemLimit
    DomainsJewel (10)
    GenerationType고유 (3)
    Req. level1
    { "w": 1, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvSmV3ZWxzL0FuaW1hdGVXZWFwb25Nb2RpZmllciIsInciOjEsImgiOjEsInNjYWxlIjoxfV0/fa57cffc65/AnimateWeaponModifier.png", "league": "Ancestor", "name": "Spirit Guards", "typeLine": "Viridian Jewel", "baseType": "Viridian Jewel", "ilvl": 31, "properties": [ { "name": "Limited to", "values": [ [ "1", 0 ] ], "displayMode": 0 }, { "name": "Radius", "values": [ [ "Medium", 0 ] ], "displayMode": 0, "type": 25 } ], "explicitMods": [ "Minions deal 10% increased Damage", "With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged Weapons" ], "descrText": "Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.", "flavourText": [ "Long after the Karui passed through,\r", "the whispers of those who stood their ground\r", "at Lioneye's Watch could be heard amongst the rubble." ], "frameType": 3, "extended": { "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3585572043", "min": 20, "max": 20 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1589917703", "min": 8, "max": 12 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": null } ] }, "hashes": { "explicit": [ [ "explicit.stat_1589917703", [ 1 ] ], [ "explicit.stat_3585572043", [ 0 ] ] ] }, "text": "Item Class: Jewels
    Rarity: Unique
    Spirit Guards
    Viridian Jewel
    --------
    Limited to: 1
    Radius: Medium
    --------
    Item Level: 31
    --------
    Minions deal 10% increased Damage
    With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged Weapons
    --------
    Long after the Karui passed through,
    the whispers of those who stood their ground
    at Lioneye's Watch could be heard amongst the rubble.
    --------
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    --------
    Note: ~price 16 chaos
    " } }
    Vendor recipe
    고유 아이템 Recipe /1
    제안당신의 제안Note
    혼백의 수호
    1x 무기 기동 20Q
    1x Bow Normal
    1x Bow Magic
    1x Bow Rare
    1x Bow Unique
    Bow same base
    3.23 Recipe removed

    Community Wiki

    Edit

    Spirit Guards

    Version history

    VersionChanges
    3.20.0
  • No longer drops in the core drop pool; added 6 new vendor recipes for Dead Reckoning, Endless Misery, Spirit Guards and the three Combat Focus Unique Jewels.
  • The Spirit Guards Unique Jewel now has "With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged Weapons" (previously up to 12 Ranged Weapons). Existing versions of this unique can be updated using a Divine Orb.
  • 3.10.0
  • (Not documented in patch notes) Now limited to 1, and have With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 12 Ranged Weapons (up from 8)
  • 2.6.0
  • Now allows up to 8 ranged weapons to be animated.
  • Now limited to 2.
  • Dexterity requirement in radius reduced to 40.
  • No longer requires dexterity in radius to be allocated.
  • 2.1.2
  • Fixed a bug where Totems couldn't summon ranged animated weapons when using the Spirit Guards unique Jewel.
  • 2.1.0
  • Introduced to the game.

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