Zorniger Ahne
Humanoid
monster ignores delve darkness mechanic [1]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Angered Ancestor
SpectreN
Tagsbludgeoning_weapon, ghost_armour, has_two_hand_mace, has_two_handed_melee, humanoid, legion_monster, medium_height, no_pantheon_mod, not_dex, physical_affinity, slow_movement, unusable_corpse
Leben
470%
Energy Shield From Life
50%
Rüstung
+50%
Ailment Threshold
470%
Widerstand
20 20 20 0
Damage
125%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
125%
Model Size
100%
Type
LegionKaruiAncestor
Metadata
LegionKaruiAncestor
Stufe
68
Leben
30,237
Rüstung
43,185
Ausweichen
4,739
Energieschild
3,064
Damage
467
Zauberschaden
467
Genauigkeit
290
Attack Time
1.5
Erfahrung
12,819
Ailment Threshold
30,237
Chill
96
Shock
96
Brittle
541
Scorch
96
Sap
264
LegionKaruiGhostSlam
Triggerable, Attack
Base Damage: 374–560
Kritische Trefferchance: 5%
Angriffsschaden: 200%
Attack Time: 1.5 Sek.
Verursacht 100% mehr Angriffsschaden
50% weniger Angriffsgeschwindigkeit
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LegionLeague/LegionKaruiAncestor"] = {
    name = "Angered Ancestor",
    life = 4.7,
    energyShield = 0.5,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.25,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "Two Hand Mace",
    skillList = {
        "LegionKaruiGhostSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["LegionKaruiGhostSlam"] = {
    name = "LegionKaruiGhostSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster ignores delve darkness mechanic [1]
IdMonsterIgnoresDelveDarkness
FamilyMonsterIgnoresDelveDarkness
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • monster ignores delve darkness mechanic Min: 1 Max: 1 Global
  • cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Zorniger Ahne
    Humanoid
    monster ignores delve darkness mechanic [1]
    cannot be used as minion [1]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Kann keine Ladungen erhalten
    Angered Ancestor
    SpectreN
    Tagsbludgeoning_weapon, ghost_armour, has_two_hand_mace, has_two_handed_melee, humanoid, legion_monster, medium_height, no_pantheon_mod, not_dex, physical_affinity, slow_movement, unusable_corpse
    Leben
    470%
    Energy Shield From Life
    50%
    Rüstung
    +50%
    Ailment Threshold
    470%
    Widerstand
    20 20 20 0
    Damage
    125%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    125%
    Model Size
    100%
    Type
    LegionKaruiAncestor
    Metadata
    LegionKaruiAncestorEndless
    Stufe
    68
    Leben
    30,237
    Rüstung
    43,185
    Ausweichen
    4,739
    Energieschild
    3,064
    Damage
    467
    Zauberschaden
    467
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    12,819
    Ailment Threshold
    30,237
    Chill
    96
    Shock
    96
    Brittle
    541
    Scorch
    96
    Sap
    264
    LegionKaruiGhostSlam
    Triggerable, Attack
    Base Damage: 374–560
    Kritische Trefferchance: 5%
    Angriffsschaden: 200%
    Attack Time: 1.5 Sek.
    Verursacht 100% mehr Angriffsschaden
    50% weniger Angriffsgeschwindigkeit
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LegionLeague/LegionKaruiAncestorEndless"] = {
        name = "Angered Ancestor",
        life = 4.7,
        energyShield = 0.5,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "LegionKaruiGhostSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LegionKaruiGhostSlam"] = {
        name = "LegionKaruiGhostSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster ignores delve darkness mechanic [1]
    IdMonsterIgnoresDelveDarkness
    FamilyMonsterIgnoresDelveDarkness
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster ignores delve darkness mechanic Min: 1 Max: 1 Global
  • cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Kann keine Ladungen erhalten
    IdCannotGainCharges_
    FamilyCannotGainCharges
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot gain charges Min: 1 Max: 1 Global
  • Craft Tagsendurance_charge frenzy_charge power_charge