Beseelter Stab
Konstrukt
40% erhöhte Rüstung
Animated Staff
SpectreN
Tagsbludgeoning_weapon, construct, ghost_armour, has_staff, has_two_handed_melee, medium_height, medium_movement, melee, physical_affinity
Packs
  • WorldAreas#1362: Beseelter Wächter, Beseeltes Schwert, Beseelter Stab, Beseelte Axt, Beseeltes Schwert
  • Leben
    200%
    Ailment Threshold
    200%
    Widerstand
    0 0 0 0
    Damage
    120%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    100%
    Model Size
    100%
    Type
    AnimatedWeaponMonster
    Metadata
    AnimatedWeaponDescent2
    Stufe
    68
    Leben
    12,867
    Rüstung
    28,790
    Ausweichen
    4,739
    Energieschild
    0
    Damage
    448
    Zauberschaden
    448
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    10,255
    Ailment Threshold
    12,867
    Chill
    41
    Shock
    41
    Brittle
    230
    Scorch
    41
    Sap
    112
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 359–538
    Kritische Trefferchance: 5%
    Attack Time: 1.5 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	collision_hull_type = "projectile"
    }
    
    Stats
    {
    	set_item_drop_slots = 0
    	minion_does_not_equip_quiver = 1
    	monster_gets_item_stats = 1
    
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Life
    {
    	corpse_usable = false
    	on_death = "Delete();"
    }
    
    Animated
    {
    	animated_object = "Metadata/Monsters/AnimatedItem/AnimatedItemDedicated.ao"
    }
    
    DiesAfterTime
    {
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	allow_attached_arrows = false
    	use_attached_selection_box_if_no_drawcalls = true
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AnimatedItem/AnimatedWeaponDescent2"] = {
        name = "Animated Staff",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    40% erhöhte Rüstung
    IdMonsterImplicitDamageReduction1
    FamilyIncreasedPhysicalDamageReductionRatingPercent
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • physical damage reduction rating +% Min: 40 Max: 40 Global
  • Craft Tagsdefences armour
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.