MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Armala, die Witwe
Bestie
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
projectile speed variation +% [10]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Armala, the Widow
Spectre
Area'Versunkene Stadt'-Karte
Tagsanimal_claw_weapon, beast, Zauberer, chaos_affinity, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, immobile, insect_blood, lightning_affinity, metal_armour, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, spider
Leben
400%
Rüstung
+50%
Ailment Threshold
400%
Widerstand
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
200%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
2.4 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
ArakaaliMap
Metadata
ArakaaliMap
Stufe
82
Leben
8,370,908
Rüstung
128,477
Ausweichwert
7,608
Damage
1,937
Zauberschaden
2,891
Genauigkeit
998
Attack Time
1.608
Erfahrung
143,066
Minion Life
1,609,187
Minion Damage
1,629
Ailment Threshold
3,934,327
Chill
12,440
Shock
12,440
Brittle
70,381
Scorch
12,440
Sap
34,370
Phys Convert Ele
300%
SpiderGodRiptideMap
Spell, Damage, Area, Projectile, ProjectileSpeed, Multicastable, Cold, AreaSpell
Zauberzeit: 1 Sek.
active skill area of effect radius +% final [50]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum base physical damage [675.9]
spell minimum base physical damage [450.6]
SpiderGodSuperRiptideMap
Spell, Damage, Area, Projectile, ProjectileSpeed, Multicastable, Cold, AreaSpell
Zauberzeit: 4.67 Sek.
Abklingzeit: 12 Sek.
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum base physical damage [675.9]
spell minimum base physical damage [450.6]
SpiderGodComboAttack
Attack, Damage
Base Damage: 30764614
Kritische Trefferchance: 5%
Attack Time: 2.4 Sek.
monster penalty against minions damage +% final vs player minions [-25]
LightningTendrilsArakaali
Spell
Zauberzeit: 4.2 Sek.
Abklingzeit: 5 Sek.
30% des Blitzschadens werden in Chaosschaden umgewandelt
active skill area of effect radius +% final [100]
apply gauntlet ruin on hit [1]
base skill number of additional hits [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum base lightning damage [833.5]
spell minimum base lightning damage [555.7]
SpiderGodLaserBarrage
Lightning, Spell, Area, AreaSpell
Zauberzeit: 4.5 Sek.
Abklingzeit: 8 Sek.
apply gauntlet ruin on hit [1]
cannot stun [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base lightning damage [3745]
spell minimum base lightning damage [2497]
ArakaaliSummonEggWithMortar
Spell, Projectile, Multicastable, Triggerable
Zauberzeit: 1.2 Sek.
Abklingzeit: 8 Sek.
Feuert 2 zusätzliche Projektile
active skill area of effect radius +% final [-35]
alternate minion [225]
base is projectile [1]
monster projectile variation [3]
number of monsters to summon [1]
projectile minimum range [60]
projectile spread radius [30]
spell maximum base physical damage [708.1]
spell minimum base physical damage [472.1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
ArakaaliSummonEggWithMortarP2
Spell, Projectile, Multicastable, Triggerable
Zauberzeit: 2 Sek.
Abklingzeit: 21 Sek.
active skill area of effect radius +% final [-35]
alternate minion [225]
base is projectile [1]
monster projectile variation [3]
number of monsters to summon [1]
projectile minimum range [60]
projectile spread radius [50]
spell maximum base physical damage [708.1]
spell minimum base physical damage [472.1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SpiderGodActivateLaserMap
Spell, Triggerable
Zauberzeit: 1 Sek.
Abklingzeit: 1.8 Sek.
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base lightning damage [3829]
spell minimum base lightning damage [3133]
ArakaaliHide
Abklingzeit: 21 Sek.
skill cannot be interrupted [1]
skill cannot be stunned [1]
ArakaaliHideKillSilk
skill cannot be interrupted [1]
skill cannot be stunned [1]
SpiderGodLaserBarrageLeft
Lightning, Spell, Area, AreaSpell
Zauberzeit: 4.5 Sek.
Abklingzeit: 8 Sek.
apply gauntlet ruin on hit [1]
cannot stun [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base lightning damage [3745]
spell minimum base lightning damage [2497]
SpiderGodLaserBarrageRight
Lightning, Spell, Area, AreaSpell
Zauberzeit: 4.5 Sek.
Abklingzeit: 8 Sek.
apply gauntlet ruin on hit [1]
cannot stun [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base lightning damage [3745]
spell minimum base lightning damage [2497]
LightningTendrilsArakaaliLeft
Spell
Zauberzeit: 4.2 Sek.
Abklingzeit: 5 Sek.
30% des Blitzschadens werden in Chaosschaden umgewandelt
active skill area of effect radius +% final [100]
apply gauntlet ruin on hit [1]
base skill number of additional hits [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum base lightning damage [833.5]
spell minimum base lightning damage [555.7]
LightningTendrilsArakaaliRight
Spell
Zauberzeit: 4.2 Sek.
Abklingzeit: 5 Sek.
30% des Blitzschadens werden in Chaosschaden umgewandelt
active skill area of effect radius +% final [100]
apply gauntlet ruin on hit [1]
base skill number of additional hits [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum base lightning damage [833.5]
spell minimum base lightning damage [555.7]
ArakaaliWeb
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mörser
Zauberzeit: 1 Sek.
Abklingzeit: 10 Sek.
Wie die Fertigkeit Monster-Mörser, hinterlässt beim Aufprall jedoch einen Bodeneffekt.
Basisdauer beträgt 10 Sekunden
Die sekundäre Basisdauer beträgt 60 Sekunden
8% verringerte Bewegungsgeschwindigkeit
active skill area of effect radius +% final [15]
base is projectile [1]
is area damage [1]
monster projectile variation [6]
projectile minimum range [20]
projectile spread radius [10]
spell maximum base physical damage [559.8]
spell minimum base physical damage [373.2]
SpiderGodActivateLaserTowardMap
Spell, Triggerable
Zauberzeit: 1 Sek.
Abklingzeit: 7 Sek.
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base lightning damage [3829]
spell minimum base lightning damage [3133]
SpiderGodActivateLaserAwayMap
Spell, Triggerable
Zauberzeit: 1 Sek.
Abklingzeit: 7 Sek.
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base lightning damage [3829]
spell minimum base lightning damage [3133]
ArakaaliHidePrepareToKill
skill cannot be interrupted [1]
skill cannot be stunned [1]
ArakaaliWebP2
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mörser
Zauberzeit: 1 Sek.
Abklingzeit: 6 Sek.
Wie die Fertigkeit Monster-Mörser, hinterlässt beim Aufprall jedoch einen Bodeneffekt.
Basisdauer beträgt 10 Sekunden
Die sekundäre Basisdauer beträgt 60 Sekunden
8% verringerte Bewegungsgeschwindigkeit
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
monster projectile variation [6]
projectile minimum range [40]
projectile spread radius [35]
spell maximum base physical damage [559.8]
spell minimum base physical damage [373.2]
ArakaaliMortarProjectileMap
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.2 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
33% des physischen Schadens werden in Chaosschaden umgewandelt
active skill area of effect radius +% final [25]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [4]
projectile uses contact position [1]
spell maximum base physical damage [1081]
spell minimum base physical damage [720.7]
use scaled contact offset [1]
ArakaaliCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Spalten
Base Damage: 30764614
Kritische Trefferchance: 5%
Angriffsschaden: 70%
Angriffsschaden: 70%
Attack Time: 2.4 Sek.
Der Charakter schwingt seine Waffe (oder beide, falls zwei Waffen verwendet werden) bogenförmig in Richtung des Ziels und fügt Monstern vor ihm Schaden zu. Funktioniert nur mit Äxten oder Schwertern.
Verursacht 30% weniger Angriffsschaden
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-25]
iconcleave

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	actor = "Metadata/Monsters/Arakaali/ArakaaliBoss.act"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
	basic_action = "Emerge"
}

Pathfinding
{
	immobile = true
}

Animated
{
	animated_object = "Metadata/Monsters/Arakaali/ArakaaliBoss.ao"
}

Positioned
{
	update_max_entity_size = true
	force_placement = true
}

Stats
{
	set_cannot_be_knocked_back = 1
	set_immune_vaal_lighting_warp = 1
	set_cannot_drop_below_%_life = 1
	set_monster_delay_item_drops_millis = 3500
	set_curse_orb_additional_height = -150
	set_attached_brand_additional_height = 150
	set_curse_orb_additional_radius = 80
	set_mana_regeneration_rate_per_minute_% = 600
}

StateMachine
{
	define_shared_state = "resume"
}

Life
{
	corpse_sink_depth = 40
	corpse_sink_time_ms = 20000
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalSpiderGod/ArakaaliMap"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Armala, the Widow",
    life = 4,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 2.4,
    attackRange = 6,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "ArakaaliCleave",
        "LightningTendrilsArakaali",
        "LightningTendrilsArakaaliLeft",
        "LightningTendrilsArakaaliRight",
        "ArakaaliMortarProjectileMap",
        "ArakaaliWeb",
        "ArakaaliWebP2",
        "ArakaaliSummonEggWithMortar",
        "ArakaaliSummonEggWithMortarP2",
        "SpiderGodComboAttack",
        "SpiderGodLaserBarrage",
        "SpiderGodLaserBarrageLeft",
        "SpiderGodLaserBarrageRight",
        "SpiderGodRiptideMap",
        "SpiderGodSuperRiptideMap",
        "SpiderGodActivateLaserMap",
        "ArakaaliHide",
        "ArakaaliHidePrepareToKill",
        "ArakaaliHideKillSilk",
        "SpiderGodActivateLaserTowardMap",
        "SpiderGodActivateLaserAwayMap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ArakaaliCleave"] = {
    name = "Cleave",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ThresholdJewelArea] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {-25, 100, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningTendrilsArakaali"] = {
    name = "LightningTendrilsArakaali",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.2,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_number_of_additional_hits",
        "skill_lightning_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3, 30, -25, 100, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningTendrilsArakaaliLeft"] = {
    name = "LightningTendrilsArakaaliLeft",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.2,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_number_of_additional_hits",
        "skill_lightning_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3, 30, -25, 100, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningTendrilsArakaaliRight"] = {
    name = "LightningTendrilsArakaaliRight",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.2,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_number_of_additional_hits",
        "skill_lightning_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3, 30, -25, 100, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ArakaaliMortarProjectileMap"] = {
    name = "ArakaaliMortarProjectileMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "skill_physical_damage_%_to_convert_to_chaos",
        "number_of_projectiles_override",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 4, 33, 1, 25, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ArakaaliWeb"] = {
    name = "Mortar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Like monster mortar skill, but leaves a ground effect on impact.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "base_skill_effect_duration",
        "base_movement_velocity_+%",
        "base_secondary_skill_effect_duration",
        "projectile_minimum_range",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6, 10, 10000, -8, 60000, 20, 15, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ArakaaliWebP2"] = {
    name = "Mortar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Like monster mortar skill, but leaves a ground effect on impact.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "base_skill_effect_duration",
        "base_movement_velocity_+%",
        "base_secondary_skill_effect_duration",
        "projectile_minimum_range",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6, 35, 10000, -8, 60000, 40, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ArakaaliSummonEggWithMortar"] = {
    name = "ArakaaliSummonEggWithMortar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_monsters_to_summon",
        "alternate_minion",
        "projectile_minimum_range",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "number_of_additional_projectiles",
        "active_skill_area_of_effect_radius_+%_final",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 225, 60, 3, 30, 2, -35, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ArakaaliSummonEggWithMortarP2"] = {
    name = "ArakaaliSummonEggWithMortarP2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_monsters_to_summon",
        "alternate_minion",
        "projectile_minimum_range",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 225, 60, 3, 50, -35, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodComboAttack"] = {
    name = "SpiderGodComboAttack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {-25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodLaserBarrage"] = {
    name = "SpiderGodLaserBarrage",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Lightning] = true,
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "cannot_stun",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodLaserBarrageLeft"] = {
    name = "SpiderGodLaserBarrageLeft",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Lightning] = true,
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "cannot_stun",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodLaserBarrageRight"] = {
    name = "SpiderGodLaserBarrageRight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Lightning] = true,
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "cannot_stun",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodRiptideMap"] = {
    name = "SpiderGodRiptideMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectileSpeed] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Cold] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -25, 50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodSuperRiptideMap"] = {
    name = "SpiderGodSuperRiptideMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectileSpeed] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Cold] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.67,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -25, -25, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodActivateLaserMap"] = {
    name = "SpiderGodActivateLaserMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ArakaaliHide"] = {
    name = "ArakaaliHide",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ArakaaliHidePrepareToKill"] = {
    name = "ArakaaliHidePrepareToKill",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ArakaaliHideKillSilk"] = {
    name = "ArakaaliHideKillSilk",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodActivateLaserTowardMap"] = {
    name = "SpiderGodActivateLaserTowardMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodActivateLaserAwayMap"] = {
    name = "SpiderGodActivateLaserAwayMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
projectile speed variation +% [10]
FamilyProjectileSpeedVariation
DomainsMonster (3)
GenerationTypeeinzigartig (3)
Req. level1
Stats
  • projectile speed variation +% 10 10 Global
  • Craft TagsGeschwindigkeit
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Nicht skalierbarer Wert
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Armala, die Witwe
    Bestie
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    projectile speed variation +% [10]
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Armala, the Widow
    Spectre
    Tagsanimal_claw_weapon, beast, Zauberer, chaos_affinity, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, physical_affinity, ranged, spider, standalone_map_boss
    Leben
    400%
    Rüstung
    +50%
    Ailment Threshold
    400%
    Widerstand
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    200%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 35
    Attack Time
    2.4 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    100%
    Type
    ArakaaliMapStandalone
    Metadata
    ArakaaliMapStandalone
    Stufe
    68
    Leben
    557,385
    Rüstung
    43,185
    Ausweichwert
    4,739
    Damage
    851
    Zauberschaden
    1,270
    Genauigkeit
    580
    Attack Time
    1.608
    Erfahrung
    112,805
    Minion Life
    120,902
    Minion Damage
    680
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    Phys Convert Ele
    240%
    SpiderGodRiptideMap
    Spell, Damage, Area, Projectile, ProjectileSpeed, Multicastable, Cold, AreaSpell
    Zauberzeit: 1 Sek.
    active skill area of effect radius +% final [50]
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum base physical damage [353.9]
    spell minimum base physical damage [235.9]
    SpiderGodSuperRiptideMapStandalone
    Spell, Damage, Area, Projectile, ProjectileSpeed, Multicastable, Cold, AreaSpell
    Zauberzeit: 4.67 Sek.
    Abklingzeit: 12 Sek.
    active skill area of effect radius +% final [-25]
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum base physical damage [353.9]
    spell minimum base physical damage [235.9]
    SpiderGodLaserBarrageStandalone
    Lightning, Spell, Area, AreaSpell
    Zauberzeit: 4.5 Sek.
    Abklingzeit: 16 Sek.
    cannot stun [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base lightning damage [1833]
    spell minimum base lightning damage [1222]
    ArakaaliSummonEggWithMortarP2
    Spell, Projectile, Multicastable, Triggerable
    Zauberzeit: 2 Sek.
    Abklingzeit: 21 Sek.
    active skill area of effect radius +% final [-35]
    alternate minion [225]
    base is projectile [1]
    monster projectile variation [3]
    number of monsters to summon [1]
    projectile minimum range [60]
    projectile spread radius [50]
    spell maximum base physical damage [370.7]
    spell minimum base physical damage [247.2]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    SpiderGodLaserBarrageLeftStandalone
    Lightning, Spell, Area, AreaSpell
    Zauberzeit: 4.5 Sek.
    Abklingzeit: 16 Sek.
    cannot stun [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base lightning damage [1833]
    spell minimum base lightning damage [1222]
    SpiderGodLaserBarrageRightStandalone
    Lightning, Spell, Area, AreaSpell
    Zauberzeit: 4.5 Sek.
    Abklingzeit: 16 Sek.
    cannot stun [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base lightning damage [1833]
    spell minimum base lightning damage [1222]
    ArakaaliWebP2Standalone
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Mörser
    Zauberzeit: 1 Sek.
    Abklingzeit: 6 Sek.
    Wie die Fertigkeit Monster-Mörser, hinterlässt beim Aufprall jedoch einen Bodeneffekt.
    Basisdauer beträgt 3 Sekunden
    Die sekundäre Basisdauer beträgt 3 Sekunden
    8% verringerte Bewegungsgeschwindigkeit
    active skill area of effect radius +% final [-25]
    base is projectile [1]
    is area damage [1]
    monster projectile variation [6]
    projectile minimum range [40]
    projectile spread radius [35]
    spell maximum base physical damage [305.2]
    spell minimum base physical damage [203.5]
    ArakaaliMortarProjectileMap
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1.2 Sek.
    Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
    33% des physischen Schadens werden in Chaosschaden umgewandelt
    active skill area of effect radius +% final [25]
    base is projectile [1]
    is area damage [1]
    number of projectiles override [1]
    projectile spread radius [4]
    projectile uses contact position [1]
    spell maximum base physical damage [508.1]
    spell minimum base physical damage [338.7]
    use scaled contact offset [1]
    ArakaaliCleave
    Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
    Spalten
    Base Damage: 13512027
    Kritische Trefferchance: 5%
    Angriffsschaden: 70%
    Angriffsschaden: 70%
    Attack Time: 2.4 Sek.
    Der Charakter schwingt seine Waffe (oder beide, falls zwei Waffen verwendet werden) bogenförmig in Richtung des Ziels und fügt Monstern vor ihm Schaden zu. Funktioniert nur mit Äxten oder Schwertern.
    Verursacht 30% weniger Angriffsschaden
    active skill area of effect radius +% final [100]
    monster penalty against minions damage +% final vs player minions [-25]
    iconcleave

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Stats
    {
    	set_curse_orb_additional_height = -150
    	set_attached_brand_additional_height = 150
    	set_curse_orb_additional_radius = 80
    	set_mana_regeneration_rate_per_minute_% = 600
    }
    
    Life
    {
    	corpse_sink_depth = 40
    	corpse_sink_time_ms = 20000
    }
    
    StateMachine
    {
    	define_shared_state = "add_effects;"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalSpiderGod/ArakaaliMapStandalone"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Armala, the Widow",
        life = 4,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 2.4,
        attackRange = 35,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "ArakaaliCleave",
            "ArakaaliMortarProjectileMap",
            "ArakaaliWebP2Standalone",
            "ArakaaliSummonEggWithMortarP2",
            "SpiderGodLaserBarrageStandalone",
            "SpiderGodLaserBarrageLeftStandalone",
            "SpiderGodLaserBarrageRightStandalone",
            "SpiderGodRiptideMap",
            "SpiderGodSuperRiptideMapStandalone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliCleave"] = {
        name = "Cleave",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ThresholdJewelArea] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {-25, 100, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliMortarProjectileMap"] = {
        name = "ArakaaliMortarProjectileMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "skill_physical_damage_%_to_convert_to_chaos",
            "number_of_projectiles_override",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4, 33, 1, 25, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliWebP2Standalone"] = {
        name = "Mortar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Like monster mortar skill, but leaves a ground effect on impact.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "base_secondary_skill_effect_duration",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 6, 35, 3000, -8, 3000, 40, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliSummonEggWithMortarP2"] = {
        name = "ArakaaliSummonEggWithMortarP2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_monsters_to_summon",
            "alternate_minion",
            "projectile_minimum_range",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 225, 60, 3, 50, -35, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodLaserBarrageStandalone"] = {
        name = "SpiderGodLaserBarrageStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Lightning] = true,
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodLaserBarrageLeftStandalone"] = {
        name = "SpiderGodLaserBarrageLeftStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Lightning] = true,
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodLaserBarrageRightStandalone"] = {
        name = "SpiderGodLaserBarrageRightStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Lightning] = true,
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodRiptideMap"] = {
        name = "SpiderGodRiptideMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectileSpeed] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Cold] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -25, 50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodSuperRiptideMapStandalone"] = {
        name = "SpiderGodSuperRiptideMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectileSpeed] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Cold] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.67,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -25, -25, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    projectile speed variation +% [10]
    FamilyProjectileSpeedVariation
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • projectile speed variation +% 10 10 Global
  • Craft TagsGeschwindigkeit
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Nicht skalierbarer Wert
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Armala, die Witwe
    Bestie
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    projectile speed variation +% [10]
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Armala, the Widow
    Spectre
    Tagsanimal_claw_weapon, beast, Zauberer, god, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, pantheon_daemon, physical_affinity, spider
    Leben
    400%
    Rüstung
    +50%
    Ailment Threshold
    400%
    Widerstand
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    200%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 35
    Attack Time
    2.4 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    100%
    Type
    ArakaaliMapStandalone
    Metadata
    ArakaaliMapArchnemesis_
    Stufe
    68
    Leben
    557,385
    Rüstung
    43,185
    Ausweichwert
    4,739
    Damage
    851
    Zauberschaden
    1,270
    Genauigkeit
    580
    Attack Time
    1.608
    Erfahrung
    112,805
    Minion Life
    120,902
    Minion Damage
    680
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    Phys Convert Ele
    240%
    SpiderGodSuperRiptideMapStandalone
    Spell, Damage, Area, Projectile, ProjectileSpeed, Multicastable, Cold, AreaSpell
    Zauberzeit: 4.67 Sek.
    Abklingzeit: 12 Sek.
    active skill area of effect radius +% final [-25]
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum base physical damage [353.9]
    spell minimum base physical damage [235.9]
    SpiderGodLaserBarrageStandalone
    Lightning, Spell, Area, AreaSpell
    Zauberzeit: 4.5 Sek.
    Abklingzeit: 16 Sek.
    cannot stun [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base lightning damage [1833]
    spell minimum base lightning damage [1222]
    SpiderGodLaserBarrageLeftStandalone
    Lightning, Spell, Area, AreaSpell
    Zauberzeit: 4.5 Sek.
    Abklingzeit: 16 Sek.
    cannot stun [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base lightning damage [1833]
    spell minimum base lightning damage [1222]
    SpiderGodLaserBarrageRightStandalone
    Lightning, Spell, Area, AreaSpell
    Zauberzeit: 4.5 Sek.
    Abklingzeit: 16 Sek.
    cannot stun [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base lightning damage [1833]
    spell minimum base lightning damage [1222]
    ArakaaliCleave
    Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
    Spalten
    Base Damage: 13512027
    Kritische Trefferchance: 5%
    Angriffsschaden: 70%
    Angriffsschaden: 70%
    Attack Time: 2.4 Sek.
    Der Charakter schwingt seine Waffe (oder beide, falls zwei Waffen verwendet werden) bogenförmig in Richtung des Ziels und fügt Monstern vor ihm Schaden zu. Funktioniert nur mit Äxten oder Schwertern.
    Verursacht 30% weniger Angriffsschaden
    active skill area of effect radius +% final [100]
    monster penalty against minions damage +% final vs player minions [-25]
    iconcleave

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueArchnemesis/PantheonApparition"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Stats
    {
    	set_curse_orb_additional_height = -150
    	set_attached_brand_additional_height = 150
    	set_curse_orb_additional_radius = 80
    	set_mana_regeneration_rate_per_minute_% = 600
    }
    
    Life
    {
    	corpse_sink_depth = 40
    	corpse_sink_time_ms = 20000
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalSpiderGod/ArakaaliMapArchnemesis_"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Armala, the Widow",
        life = 4,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 2.4,
        attackRange = 35,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "ArakaaliCleave",
            "SpiderGodLaserBarrageStandalone",
            "SpiderGodLaserBarrageLeftStandalone",
            "SpiderGodLaserBarrageRightStandalone",
            "SpiderGodSuperRiptideMapStandalone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliCleave"] = {
        name = "Cleave",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ThresholdJewelArea] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {-25, 100, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodLaserBarrageStandalone"] = {
        name = "SpiderGodLaserBarrageStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Lightning] = true,
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodLaserBarrageLeftStandalone"] = {
        name = "SpiderGodLaserBarrageLeftStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Lightning] = true,
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodLaserBarrageRightStandalone"] = {
        name = "SpiderGodLaserBarrageRightStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Lightning] = true,
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodSuperRiptideMapStandalone"] = {
        name = "SpiderGodSuperRiptideMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectileSpeed] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Cold] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.67,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -25, -25, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    projectile speed variation +% [10]
    FamilyProjectileSpeedVariation
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • projectile speed variation +% 10 10 Global
  • Craft TagsGeschwindigkeit
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Nicht skalierbarer Wert
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Armala, die Witwe
    Bestie
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    projectile speed variation +% [10]
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Armala, the Widow
    Spectre
    Tagsanimal_claw_weapon, beast, elder_map_boss, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, immobile, insect_blood, metal_armour, non_attacking, not_dex, not_int, spider
    Leben
    400%
    Rüstung
    +50%
    Ailment Threshold
    400%
    Widerstand
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    200%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    2.4 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    100%
    Type
    ArakaaliMap
    Metadata
    ArakaaliMapElder

    Object Type

    version 2
    extends "Metadata/Monsters/ElderBosses/ElderBossClone"
    
    Actor
    {
    	actor = "Metadata/Monsters/Arakaali/ArakaaliBoss.act"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "Emerge"
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Arakaali/ArakaaliBoss.ao"
    }
    
    Positioned
    {
    	update_max_entity_size = true
    	force_placement = true
    }
    
    Stats
    {
    	set_cannot_be_knocked_back = 1
    	set_immune_vaal_lighting_warp = 1
    	set_cannot_drop_below_%_life = 1
    	set_monster_delay_item_drops_millis = 3500
    	set_curse_orb_additional_height = -150
    	set_attached_brand_additional_height = 150
    	set_curse_orb_additional_radius = 80
    	set_mana_regeneration_rate_per_minute_% = 600
    }
    
    Life
    {
    	corpse_sink_depth = 40
    	corpse_sink_time_ms = 20000
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalSpiderGod/ArakaaliMapElder"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Armala, the Widow",
        life = 4,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 2.4,
        attackRange = 6,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
        },
        modList = {
        },
    }
    
    projectile speed variation +% [10]
    FamilyProjectileSpeedVariation
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • projectile speed variation +% 10 10 Global
  • Craft TagsGeschwindigkeit
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Nicht skalierbarer Wert
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Edit

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