Armala, la Viuda
Bestia
Área: Mapa de Ciudad hundida
projectile speed variation +% [10]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Armala, the Widow
Spectre | N |
---|---|
Area | Mapa de Ciudad hundida |
Tags | animal_claw_weapon, beast, Lanzador de hechizos, chaos_affinity, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, immobile, insect_blood, lightning_affinity, metal_armour, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, spider |
Vida
400%
Armadura
+50%
Ailment Threshold
400%
Resistencia
40 40 40 25
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
2.4 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
ArakaaliMap
Metadata
ArakaaliMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
82
Vida
8,370,908
Armadura
128,477
Evasión
7,608
Escudo de energía
0
Damage
1,937
Daño de hechizos
2,891
Precisión
499
Attack Time
1.608
Experiencia
143,066
Ailment Threshold
3,934,327
Chill
12,440
Shock
12,440
Brittle
70,381
Scorch
12,440
Sap
34,370
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SpiderGodRiptideMap
Spell, Damage, Area, Projectile, ProjectileSpeed, Multicastable, Cold, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige de 450.6 a 675.9 de daño físico
active skill area of effect radius +% final [50]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
active skill area of effect radius +% final [50]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SpiderGodSuperRiptideMap
Spell, Damage, Area, Projectile, ProjectileSpeed, Multicastable, Cold, AreaSpell
Tiempo de lanzamiento: 4.67 seg
Tiempo de recarga: 12 seg
Inflige de 450.6 a 675.9 de daño físico
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SpiderGodComboAttack
Attack, Damage
Base Damage: 3076–4614
Probabilidad de golpe crítico: 5%
Attack Time: 2.4 seg
monster penalty against minions damage +% final vs player minions [-25]
LightningTendrilsArakaali
Spell
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 5 seg
Inflige de 555.7 a 833.5 de daño de rayo
El 30% del daño de rayo se convierte en daño de caos
active skill area of effect radius +% final [100]
base skill number of additional hits [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
El 30% del daño de rayo se convierte en daño de caos
active skill area of effect radius +% final [100]
base skill number of additional hits [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SpiderGodLaserBarrage
Lightning, Spell, Area, AreaSpell
Tiempo de lanzamiento: 4.5 seg
Tiempo de recarga: 8 seg
Inflige de 2497 a 3745 de daño de rayo
Tus golpes no pueden aturdir a los enemigos
monster penalty against minions damage +% final vs player minions [-50]
Tus golpes no pueden aturdir a los enemigos
monster penalty against minions damage +% final vs player minions [-50]
ArakaaliSummonEggWithMortar
Spell, Projectile, Multicastable, Triggerable
Tiempo de lanzamiento: 1.2 seg
Tiempo de recarga: 8 seg
Inflige de 472.1 a 708.1 de daño físico
Dispara 2 proyectiles adicionales
active skill area of effect radius +% final [-35]
alternate minion [225]
base is projectile [1]
monster projectile variation [3]
number of monsters to summon [1]
projectile minimum range [60]
projectile spread radius [30]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Dispara 2 proyectiles adicionales
active skill area of effect radius +% final [-35]
alternate minion [225]
base is projectile [1]
monster projectile variation [3]
number of monsters to summon [1]
projectile minimum range [60]
projectile spread radius [30]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
ArakaaliSummonEggWithMortarP2
Spell, Projectile, Multicastable, Triggerable
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 21 seg
Inflige de 472.1 a 708.1 de daño físico
active skill area of effect radius +% final [-35]
alternate minion [225]
base is projectile [1]
monster projectile variation [3]
number of monsters to summon [1]
projectile minimum range [60]
projectile spread radius [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
active skill area of effect radius +% final [-35]
alternate minion [225]
base is projectile [1]
monster projectile variation [3]
number of monsters to summon [1]
projectile minimum range [60]
projectile spread radius [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SpiderGodActivateLaserMap
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 1.8 seg
Inflige de 3133 a 3829 de daño de rayo
monster penalty against minions damage +% final vs player minions [-50]
monster penalty against minions damage +% final vs player minions [-50]
ArakaaliHide
Tiempo de recarga: 21 seg
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
ArakaaliHideKillSilk
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
SpiderGodLaserBarrageLeft
Lightning, Spell, Area, AreaSpell
Tiempo de lanzamiento: 4.5 seg
Tiempo de recarga: 8 seg
Inflige de 2497 a 3745 de daño de rayo
Tus golpes no pueden aturdir a los enemigos
monster penalty against minions damage +% final vs player minions [-50]
Tus golpes no pueden aturdir a los enemigos
monster penalty against minions damage +% final vs player minions [-50]
SpiderGodLaserBarrageRight
Lightning, Spell, Area, AreaSpell
Tiempo de lanzamiento: 4.5 seg
Tiempo de recarga: 8 seg
Inflige de 2497 a 3745 de daño de rayo
Tus golpes no pueden aturdir a los enemigos
monster penalty against minions damage +% final vs player minions [-50]
Tus golpes no pueden aturdir a los enemigos
monster penalty against minions damage +% final vs player minions [-50]
LightningTendrilsArakaaliLeft
Spell
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 5 seg
Inflige de 555.7 a 833.5 de daño de rayo
El 30% del daño de rayo se convierte en daño de caos
active skill area of effect radius +% final [100]
base skill number of additional hits [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
El 30% del daño de rayo se convierte en daño de caos
active skill area of effect radius +% final [100]
base skill number of additional hits [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
LightningTendrilsArakaaliRight
Spell
Tiempo de lanzamiento: 4.2 seg
Tiempo de recarga: 5 seg
Inflige de 555.7 a 833.5 de daño de rayo
El 30% del daño de rayo se convierte en daño de caos
active skill area of effect radius +% final [100]
base skill number of additional hits [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
El 30% del daño de rayo se convierte en daño de caos
active skill area of effect radius +% final [100]
base skill number of additional hits [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
ArakaaliWeb
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mortero
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 10 seg
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
Inflige de 373.2 a 559.8 de daño físico
La duración base es de 10 segundos
La duración secundaria base es de 60 segundos
Velocidad de movimiento reducida un 8%
active skill area of effect radius +% final [15]
base is projectile [1]
is area damage [1]
monster projectile variation [6]
projectile minimum range [20]
projectile spread radius [10]
La duración base es de 10 segundos
La duración secundaria base es de 60 segundos
Velocidad de movimiento reducida un 8%
active skill area of effect radius +% final [15]
base is projectile [1]
is area damage [1]
monster projectile variation [6]
projectile minimum range [20]
projectile spread radius [10]
SpiderGodActivateLaserTowardMap
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 7 seg
Inflige de 3133 a 3829 de daño de rayo
monster penalty against minions damage +% final vs player minions [-50]
monster penalty against minions damage +% final vs player minions [-50]
SpiderGodActivateLaserAwayMap
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 7 seg
Inflige de 3133 a 3829 de daño de rayo
monster penalty against minions damage +% final vs player minions [-50]
monster penalty against minions damage +% final vs player minions [-50]
ArakaaliHidePrepareToKill
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
ArakaaliWebP2
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mortero
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6 seg
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
Inflige de 373.2 a 559.8 de daño físico
La duración base es de 10 segundos
La duración secundaria base es de 60 segundos
Velocidad de movimiento reducida un 8%
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
monster projectile variation [6]
projectile minimum range [40]
projectile spread radius [35]
La duración base es de 10 segundos
La duración secundaria base es de 60 segundos
Velocidad de movimiento reducida un 8%
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
monster projectile variation [6]
projectile minimum range [40]
projectile spread radius [35]
ArakaaliMortarProjectileMap
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.2 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 720.7 a 1081 de daño físico
El 33% del daño físico se convierte en daño de caos
active skill area of effect radius +% final [25]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [4]
projectile uses contact position [1]
use scaled contact offset [1]
El 33% del daño físico se convierte en daño de caos
active skill area of effect radius +% final [25]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [4]
projectile uses contact position [1]
use scaled contact offset [1]
ArakaaliCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Hendidura
Base Damage: 3076–4614
Probabilidad de golpe crítico: 5%
Daño de ataque: 70%
Daño de ataque: 70%
Attack Time: 2.4 seg
El personaje golpea en arco con su arma (o ambas armas si empuña dos) para infligir daño a los monstruos en un área delante de él. Solo funciona con hachas y espadas.
Inflige un 30% menos de daño de ataque
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-25]
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-25]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { actor = "Metadata/Monsters/Arakaali/ArakaaliBoss.act" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "Emerge" } Pathfinding { immobile = true } Animated { animated_object = "Metadata/Monsters/Arakaali/ArakaaliBoss.ao" } Positioned { update_max_entity_size = true force_placement = true } Stats { set_cannot_be_knocked_back = 1 set_immune_vaal_lighting_warp = 1 set_cannot_drop_below_%_life = 1 set_monster_delay_item_drops_millis = 3500 set_curse_orb_additional_height = -150 set_attached_brand_additional_height = 150 set_curse_orb_additional_radius = 80 set_mana_regeneration_rate_per_minute_% = 600 } StateMachine { define_shared_state = "resume" } Life { corpse_sink_depth = 40 corpse_sink_time_ms = 20000 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.6 visual_size_index = 2 selection_height_override = 340.0 } StateMachine { create_state_resume_1 = " PlayAnimation( phase_01_emerge_01 ); PauseAnimation(); " create_state_resume_2 = " PlayAnimation( phase_02_death_01 ); GoToAnimationEnd(); " } BaseEvents { on_construction_complete = "LockOrientation();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalSpiderGod/ArakaaliMap"] = { name = "Armala, the Widow", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 2.4, attackRange = 6, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "ArakaaliCleave", "LightningTendrilsArakaali", "LightningTendrilsArakaaliLeft", "LightningTendrilsArakaaliRight", "ArakaaliMortarProjectileMap", "ArakaaliWeb", "ArakaaliWebP2", "ArakaaliSummonEggWithMortar", "ArakaaliSummonEggWithMortarP2", "SpiderGodComboAttack", "SpiderGodLaserBarrage", "SpiderGodLaserBarrageLeft", "SpiderGodLaserBarrageRight", "SpiderGodRiptideMap", "SpiderGodSuperRiptideMap", "SpiderGodActivateLaserMap", "ArakaaliHide", "ArakaaliHidePrepareToKill", "ArakaaliHideKillSilk", "SpiderGodActivateLaserTowardMap", "SpiderGodActivateLaserAwayMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ArakaaliCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-25, 100, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LightningTendrilsArakaali"] = { name = "LightningTendrilsArakaali", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_number_of_additional_hits", "skill_lightning_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 30, -25, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LightningTendrilsArakaaliLeft"] = { name = "LightningTendrilsArakaaliLeft", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_number_of_additional_hits", "skill_lightning_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 30, -25, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LightningTendrilsArakaaliRight"] = { name = "LightningTendrilsArakaaliRight", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_number_of_additional_hits", "skill_lightning_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 30, -25, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliMortarProjectileMap"] = { name = "ArakaaliMortarProjectileMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "skill_physical_damage_%_to_convert_to_chaos", "number_of_projectiles_override", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, 33, 1, 25, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliWeb"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_spread_radius", "base_skill_effect_duration", "base_movement_velocity_+%", "base_secondary_skill_effect_duration", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, 10, 10000, -8, 60000, 20, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliWebP2"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_spread_radius", "base_skill_effect_duration", "base_movement_velocity_+%", "base_secondary_skill_effect_duration", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, 35, 10000, -8, 60000, 40, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliSummonEggWithMortar"] = { name = "ArakaaliSummonEggWithMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "number_of_additional_projectiles", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 225, 60, 3, 30, 2, -35, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliSummonEggWithMortarP2"] = { name = "ArakaaliSummonEggWithMortarP2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 225, 60, 3, 50, -35, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodComboAttack"] = { name = "SpiderGodComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodLaserBarrage"] = { name = "SpiderGodLaserBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Lightning] = true, [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodLaserBarrageLeft"] = { name = "SpiderGodLaserBarrageLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Lightning] = true, [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodLaserBarrageRight"] = { name = "SpiderGodLaserBarrageRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Lightning] = true, [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodRiptideMap"] = { name = "SpiderGodRiptideMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -25, 50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodSuperRiptideMap"] = { name = "SpiderGodSuperRiptideMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.67, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -25, -25, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodActivateLaserMap"] = { name = "SpiderGodActivateLaserMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliHide"] = { name = "ArakaaliHide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliHidePrepareToKill"] = { name = "ArakaaliHidePrepareToKill", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliHideKillSilk"] = { name = "ArakaaliHideKillSilk", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodActivateLaserTowardMap"] = { name = "SpiderGodActivateLaserTowardMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodActivateLaserAwayMap"] = { name = "SpiderGodActivateLaserAwayMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
projectile speed variation +% [10]
Id | ArakaaliProjectileSpeedVariation |
---|---|
Family | ProjectileSpeedVariation |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Armala, la Viuda
Bestia
projectile speed variation +% [10]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Armala, the Widow
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, Lanzador de hechizos, chaos_affinity, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, physical_affinity, ranged, spider, standalone_map_boss |
Vida
400%
Armadura
+50%
Ailment Threshold
400%
Resistencia
40 40 40 25
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 35
Attack Time
2.4 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
ArakaaliMapStandalone
Metadata
ArakaaliMapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
557,385
Armadura
43,185
Evasión
4,739
Escudo de energía
0
Damage
851
Daño de hechizos
1,270
Precisión
290
Attack Time
1.608
Experiencia
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SpiderGodRiptideMap
Spell, Damage, Area, Projectile, ProjectileSpeed, Multicastable, Cold, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige de 278.4 a 417.6 de daño físico
active skill area of effect radius +% final [50]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
active skill area of effect radius +% final [50]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SpiderGodSuperRiptideMapStandalone
Spell, Damage, Area, Projectile, ProjectileSpeed, Multicastable, Cold, AreaSpell
Tiempo de lanzamiento: 4.67 seg
Tiempo de recarga: 12 seg
Inflige de 278.4 a 417.6 de daño físico
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SpiderGodLaserBarrageStandalone
Lightning, Spell, Area, AreaSpell
Tiempo de lanzamiento: 4.5 seg
Tiempo de recarga: 16 seg
Inflige de 1442 a 2163 de daño de rayo
Tus golpes no pueden aturdir a los enemigos
monster penalty against minions damage +% final vs player minions [-50]
Tus golpes no pueden aturdir a los enemigos
monster penalty against minions damage +% final vs player minions [-50]
ArakaaliSummonEggWithMortarP2
Spell, Projectile, Multicastable, Triggerable
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 21 seg
Inflige de 291.6 a 437.5 de daño físico
active skill area of effect radius +% final [-35]
alternate minion [225]
base is projectile [1]
monster projectile variation [3]
number of monsters to summon [1]
projectile minimum range [60]
projectile spread radius [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
active skill area of effect radius +% final [-35]
alternate minion [225]
base is projectile [1]
monster projectile variation [3]
number of monsters to summon [1]
projectile minimum range [60]
projectile spread radius [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SpiderGodLaserBarrageLeftStandalone
Lightning, Spell, Area, AreaSpell
Tiempo de lanzamiento: 4.5 seg
Tiempo de recarga: 16 seg
Inflige de 1442 a 2163 de daño de rayo
Tus golpes no pueden aturdir a los enemigos
monster penalty against minions damage +% final vs player minions [-50]
Tus golpes no pueden aturdir a los enemigos
monster penalty against minions damage +% final vs player minions [-50]
SpiderGodLaserBarrageRightStandalone
Lightning, Spell, Area, AreaSpell
Tiempo de lanzamiento: 4.5 seg
Tiempo de recarga: 16 seg
Inflige de 1442 a 2163 de daño de rayo
Tus golpes no pueden aturdir a los enemigos
monster penalty against minions damage +% final vs player minions [-50]
Tus golpes no pueden aturdir a los enemigos
monster penalty against minions damage +% final vs player minions [-50]
ArakaaliWebP2Standalone
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mortero
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6 seg
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
Inflige de 240.1 a 360.2 de daño físico
La duración base es de 3 segundos
La duración secundaria base es de 3 segundos
Velocidad de movimiento reducida un 8%
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
monster projectile variation [6]
projectile minimum range [40]
projectile spread radius [35]
La duración base es de 3 segundos
La duración secundaria base es de 3 segundos
Velocidad de movimiento reducida un 8%
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
monster projectile variation [6]
projectile minimum range [40]
projectile spread radius [35]
ArakaaliMortarProjectileMap
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.2 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 399.7 a 599.6 de daño físico
El 33% del daño físico se convierte en daño de caos
active skill area of effect radius +% final [25]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [4]
projectile uses contact position [1]
use scaled contact offset [1]
El 33% del daño físico se convierte en daño de caos
active skill area of effect radius +% final [25]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [4]
projectile uses contact position [1]
use scaled contact offset [1]
ArakaaliCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Hendidura
Base Damage: 1351–2027
Probabilidad de golpe crítico: 5%
Daño de ataque: 70%
Daño de ataque: 70%
Attack Time: 2.4 seg
El personaje golpea en arco con su arma (o ambas armas si empuña dos) para infligir daño a los monstruos en un área delante de él. Solo funciona con hachas y espadas.
Inflige un 30% menos de daño de ataque
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-25]
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-25]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Positioned { update_max_entity_size = true } Stats { set_curse_orb_additional_height = -150 set_attached_brand_additional_height = 150 set_curse_orb_additional_radius = 80 set_mana_regeneration_rate_per_minute_% = 600 } Life { corpse_sink_depth = 40 corpse_sink_time_ms = 20000 } StateMachine { define_shared_state = "add_effects;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Render { visual_size_index = 2 selection_height_override = 340.0 } StateMachine { on_or_create_state_add_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/bubble_bosses/arakaali.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalSpiderGod/ArakaaliMapStandalone"] = { name = "Armala, the Widow", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 2.4, attackRange = 35, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "ArakaaliCleave", "ArakaaliMortarProjectileMap", "ArakaaliWebP2Standalone", "ArakaaliSummonEggWithMortarP2", "SpiderGodLaserBarrageStandalone", "SpiderGodLaserBarrageLeftStandalone", "SpiderGodLaserBarrageRightStandalone", "SpiderGodRiptideMap", "SpiderGodSuperRiptideMapStandalone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ArakaaliCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-25, 100, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliMortarProjectileMap"] = { name = "ArakaaliMortarProjectileMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "skill_physical_damage_%_to_convert_to_chaos", "number_of_projectiles_override", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, 33, 1, 25, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliWebP2Standalone"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_spread_radius", "base_skill_effect_duration", "base_movement_velocity_+%", "base_secondary_skill_effect_duration", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, 35, 3000, -8, 3000, 40, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliSummonEggWithMortarP2"] = { name = "ArakaaliSummonEggWithMortarP2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 225, 60, 3, 50, -35, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodLaserBarrageStandalone"] = { name = "SpiderGodLaserBarrageStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Lightning] = true, [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodLaserBarrageLeftStandalone"] = { name = "SpiderGodLaserBarrageLeftStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Lightning] = true, [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodLaserBarrageRightStandalone"] = { name = "SpiderGodLaserBarrageRightStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Lightning] = true, [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodRiptideMap"] = { name = "SpiderGodRiptideMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -25, 50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodSuperRiptideMapStandalone"] = { name = "SpiderGodSuperRiptideMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.67, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -25, -25, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
projectile speed variation +% [10]
Id | ArakaaliProjectileSpeedVariation |
---|---|
Family | ProjectileSpeedVariation |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Armala, la Viuda
Bestia
projectile speed variation +% [10]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Armala, the Widow
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, Lanzador de hechizos, god, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, pantheon_daemon, physical_affinity, spider |
Vida
400%
Armadura
+50%
Ailment Threshold
400%
Resistencia
40 40 40 25
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 35
Attack Time
2.4 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
ArakaaliMapStandalone
Metadata
ArakaaliMapArchnemesis_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
557,385
Armadura
43,185
Evasión
4,739
Escudo de energía
0
Damage
851
Daño de hechizos
1,270
Precisión
290
Attack Time
1.608
Experiencia
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SpiderGodSuperRiptideMapStandalone
Spell, Damage, Area, Projectile, ProjectileSpeed, Multicastable, Cold, AreaSpell
Tiempo de lanzamiento: 4.67 seg
Tiempo de recarga: 12 seg
Inflige de 278.4 a 417.6 de daño físico
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SpiderGodLaserBarrageStandalone
Lightning, Spell, Area, AreaSpell
Tiempo de lanzamiento: 4.5 seg
Tiempo de recarga: 16 seg
Inflige de 1442 a 2163 de daño de rayo
Tus golpes no pueden aturdir a los enemigos
monster penalty against minions damage +% final vs player minions [-50]
Tus golpes no pueden aturdir a los enemigos
monster penalty against minions damage +% final vs player minions [-50]
SpiderGodLaserBarrageLeftStandalone
Lightning, Spell, Area, AreaSpell
Tiempo de lanzamiento: 4.5 seg
Tiempo de recarga: 16 seg
Inflige de 1442 a 2163 de daño de rayo
Tus golpes no pueden aturdir a los enemigos
monster penalty against minions damage +% final vs player minions [-50]
Tus golpes no pueden aturdir a los enemigos
monster penalty against minions damage +% final vs player minions [-50]
SpiderGodLaserBarrageRightStandalone
Lightning, Spell, Area, AreaSpell
Tiempo de lanzamiento: 4.5 seg
Tiempo de recarga: 16 seg
Inflige de 1442 a 2163 de daño de rayo
Tus golpes no pueden aturdir a los enemigos
monster penalty against minions damage +% final vs player minions [-50]
Tus golpes no pueden aturdir a los enemigos
monster penalty against minions damage +% final vs player minions [-50]
ArakaaliCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Hendidura
Base Damage: 1351–2027
Probabilidad de golpe crítico: 5%
Daño de ataque: 70%
Daño de ataque: 70%
Attack Time: 2.4 seg
El personaje golpea en arco con su arma (o ambas armas si empuña dos) para infligir daño a los monstruos en un área delante de él. Solo funciona con hachas y espadas.
Inflige un 30% menos de daño de ataque
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-25]
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-25]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueArchnemesis/PantheonApparition" Positioned { update_max_entity_size = true } Stats { set_curse_orb_additional_height = -150 set_attached_brand_additional_height = 150 set_curse_orb_additional_radius = 80 set_mana_regeneration_rate_per_minute_% = 600 } Life { corpse_sink_depth = 40 corpse_sink_time_ms = 20000 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueArchnemesis/PantheonApparition" Render { visual_size_index = 2 selection_height_override = 340.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalSpiderGod/ArakaaliMapArchnemesis_"] = { name = "Armala, the Widow", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 2.4, attackRange = 35, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "ArakaaliCleave", "SpiderGodLaserBarrageStandalone", "SpiderGodLaserBarrageLeftStandalone", "SpiderGodLaserBarrageRightStandalone", "SpiderGodSuperRiptideMapStandalone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ArakaaliCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-25, 100, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodLaserBarrageStandalone"] = { name = "SpiderGodLaserBarrageStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Lightning] = true, [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodLaserBarrageLeftStandalone"] = { name = "SpiderGodLaserBarrageLeftStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Lightning] = true, [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodLaserBarrageRightStandalone"] = { name = "SpiderGodLaserBarrageRightStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Lightning] = true, [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodSuperRiptideMapStandalone"] = { name = "SpiderGodSuperRiptideMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.67, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -25, -25, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
projectile speed variation +% [10]
Id | ArakaaliProjectileSpeedVariation |
---|---|
Family | ProjectileSpeedVariation |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Armala, la Viuda
Bestia
projectile speed variation +% [10]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Armala, the Widow
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, elder_map_boss, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, immobile, insect_blood, metal_armour, non_attacking, not_dex, not_int, spider |
Vida
400%
Armadura
+50%
Ailment Threshold
400%
Resistencia
40 40 40 25
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
2.4 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
ArakaaliMap
Metadata
ArakaaliMapElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone" Actor { actor = "Metadata/Monsters/Arakaali/ArakaaliBoss.act" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "Emerge" } Pathfinding { immobile = true } Animated { animated_object = "Metadata/Monsters/Arakaali/ArakaaliBoss.ao" } Positioned { update_max_entity_size = true force_placement = true } Stats { set_cannot_be_knocked_back = 1 set_immune_vaal_lighting_warp = 1 set_cannot_drop_below_%_life = 1 set_monster_delay_item_drops_millis = 3500 set_curse_orb_additional_height = -150 set_attached_brand_additional_height = 150 set_curse_orb_additional_radius = 80 set_mana_regeneration_rate_per_minute_% = 600 } Life { corpse_sink_depth = 40 corpse_sink_time_ms = 20000 }
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone" Render { //turn_duration = 0.6 visual_size_index = 2 selection_height_override = 340.0 } BaseEvents { on_construction_complete = "LockOrientation();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalSpiderGod/ArakaaliMapElder"] = { name = "Armala, the Widow", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 2.4, attackRange = 6, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { }, modList = { }, }
projectile speed variation +% [10]
Id | ArakaaliProjectileSpeedVariation |
---|---|
Family | ProjectileSpeedVariation |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |