Blutverfechter
Humanoid
cannot be used as minion [1]
Blood Advocate
Spectre | N |
---|---|
Tags | Zauberer, cultist, delve_monster, flesh_armour, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, medium_height, medium_movement, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Leben
270%
Rüstung
+25%
Ausweichen
+40%
Ailment Threshold
270%
Widerstand
20 20 20 0
Damage
150%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
75%
Model Size
120%
Type
VaalCultistSpearChampionDelve
Metadata
VaalCultistSpearBloodChampion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
17,370
Rüstung
35,988
Ausweichen
6,635
Energieschild
0
Damage
560
Zauberschaden
560
Genauigkeit
290
Attack Time
1.5
Erfahrung
7,691
Ailment Threshold
17,370
Chill
55
Shock
55
Brittle
311
Scorch
55
Sap
152
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalincursionMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Zauberzeit: 1.2 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Verursacht 439.3 bis 658.9 physischen Schaden
active skill area of effect radius +% final [-40]
base is projectile [1]
is area damage [1]
projectile minimum range [10]
projectile spread radius [10]
projectile spread radius per additional projectile [5]
projectile uses contact position [1]
spell maximum action distance +% [-40]
active skill area of effect radius +% final [-40]
base is projectile [1]
is area damage [1]
projectile minimum range [10]
projectile spread radius [10]
projectile spread radius per additional projectile [5]
projectile uses contact position [1]
spell maximum action distance +% [-40]
VaalIncursionSpecialBeamCannonBlood
Spell, Damage
Zauberzeit: 1.5 Sek.
Abklingzeit: 8 Sek.
Verursacht 449.4 bis 674.1 physischen Schaden
active skill area of effect radius +% final [-40]
is area damage [1]
active skill area of effect radius +% final [-40]
is area damage [1]
WalkEmergeVaalCultistDelve
walk emerge distance [100]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/VaalBloodEncounter/VaalCultist"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/VaalBloodEncounter/VaalCultist"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/VaalBloodEncounter/VaalCultistSpearBloodChampion"] = { name = "Blood Advocate", life = 2.7, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "Thrusting One Hand Sword", skillList = { "VaalincursionMortar", "VaalIncursionSpecialBeamCannonBlood", "WalkEmergeVaalCultistDelve", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalincursionMortar"] = { name = "VaalincursionMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "projectile_spread_radius_per_additional_projectile", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, -40, 5, 10, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalIncursionSpecialBeamCannonBlood"] = { name = "VaalIncursionSpecialBeamCannonBlood", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeVaalCultistDelve"] = { name = "WalkEmergeVaalCultistDelve", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |