Knochenkauer
Dämon
map related item drop chance +% final from league [-70]
Bone Chewer
SpectreY
Spectre OverrideMetadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorPitbullSpectre
Tagsadjudicator_monster, beast, canine_beast, demon, flesh_armour, gladiator, has_one_hand_axe, has_one_handed_melee, influence_monster, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, small_height
Packs
  • Arenastreiter, Kriegsvogel, Wächtervogel, Knochenkauer
  • Leben
    300%
    Rüstung
    +25%
    Ausweichen
    +20%
    Ailment Threshold
    300%
    Widerstand
    40 0 0 0
    Damage
    176%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 13
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Erfahrung
    150%
    Model Size
    75%
    Type
    AdjudicatorPitbull
    Metadata
    AdjudicatorPitbull
    Stufe
    68
    Leben
    19,300
    Rüstung
    35,988
    Ausweichen
    5,687
    Energieschild
    0
    Damage
    657
    Zauberschaden
    657
    Genauigkeit
    290
    Attack Time
    1.17
    Erfahrung
    15,383
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]
    AtlasWarlordPitbullSlash
    Triggerable, Attack
    Base Damage: 526–789
    Kritische Trefferchance: 5%
    Attack Time: 1.17 Sek.
    +2.5 Meter zur Nahkampfschlagreichweite
    is area damage [1]
    MeleeWarlordPitbull
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 526–789
    Kritische Trefferchance: 5%
    Attack Time: 1.17 Sek.
    Abklingzeit: 8 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    AtlasWarlordPitbullSlam
    Triggerable, Attack
    Base Damage: 526–789
    Kritische Trefferchance: 5%
    Angriffsschaden: 150%
    Attack Time: 1.17 Sek.
    Abklingzeit: 9 Sek.
    Verursacht 50% mehr Angriffsschaden
    +2.5 Meter zur Nahkampfschlagreichweite
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorPitbull"] = {
        name = "Bone Chewer",
        life = 3,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.76,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeWarlordPitbull",
            "AtlasWarlordPitbullSlash",
            "AtlasWarlordPitbullSlam",
            "WalkEmergeAtlasInfluenceMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeWarlordPitbull"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasWarlordPitbullSlash"] = {
        name = "AtlasWarlordPitbullSlash",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "is_area_damage",
        },
        levels = {
            [1] = {25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasWarlordPitbullSlam"] = {
        name = "AtlasWarlordPitbullSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "is_area_damage",
        },
        levels = {
            [1] = {25, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    map related item drop chance +% final from league [-70]
    IdLeagueDropPenaltyInfluenceMonster
    FamilyLeagueDropPenalty
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • map related item drop chance +% final from league Min: -70 Max: -70 Global
  • Knochenkauer
    Dämon
    map related item drop chance +% final from league [-70]
    Bone Chewer
    SpectreY
    Tagsadjudicator_monster, beast, canine_beast, demon, flesh_armour, gladiator, has_one_hand_axe, has_one_handed_melee, influence_monster, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement
    Leben
    300%
    Rüstung
    +25%
    Ausweichen
    +20%
    Ailment Threshold
    300%
    Widerstand
    40 0 0 0
    Damage
    176%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 13
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Erfahrung
    150%
    Model Size
    75%
    Type
    AdjudicatorPitbull
    Metadata
    AdjudicatorPitbullSpectre
    Stufe
    68
    Leben
    19,300
    Rüstung
    35,988
    Ausweichen
    5,687
    Energieschild
    0
    Damage
    657
    Zauberschaden
    657
    Genauigkeit
    290
    Attack Time
    1.17
    Erfahrung
    15,383
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]
    AtlasWarlordPitbullSlash
    Triggerable, Attack
    Base Damage: 526–789
    Kritische Trefferchance: 5%
    Attack Time: 1.17 Sek.
    +2.5 Meter zur Nahkampfschlagreichweite
    is area damage [1]
    MeleeWarlordPitbull
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 526–789
    Kritische Trefferchance: 5%
    Attack Time: 1.17 Sek.
    Abklingzeit: 8 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    AtlasWarlordPitbullSlam
    Triggerable, Attack
    Base Damage: 526–789
    Kritische Trefferchance: 5%
    Angriffsschaden: 150%
    Attack Time: 1.17 Sek.
    Abklingzeit: 9 Sek.
    Verursacht 50% mehr Angriffsschaden
    +2.5 Meter zur Nahkampfschlagreichweite
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterSpectreBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterSpectreBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorPitbullSpectre"] = {
        name = "Bone Chewer",
        life = 3,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.76,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeWarlordPitbull",
            "AtlasWarlordPitbullSlash",
            "AtlasWarlordPitbullSlam",
            "WalkEmergeAtlasInfluenceMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeWarlordPitbull"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasWarlordPitbullSlash"] = {
        name = "AtlasWarlordPitbullSlash",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "is_area_damage",
        },
        levels = {
            [1] = {25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasWarlordPitbullSlam"] = {
        name = "AtlasWarlordPitbullSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "is_area_damage",
        },
        levels = {
            [1] = {25, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    map related item drop chance +% final from league [-70]
    IdLeagueDropPenaltyInfluenceMonster
    FamilyLeagueDropPenalty
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • map related item drop chance +% final from league Min: -70 Max: -70 Global
  • Knochenkauer
    Dämon
    30% erhöhter Schaden
    40% erhöhte Angriffsgeschwindigkeit
    40% erhöhte Bewegungsgeschwindigkeit
    25% verringerter erlittener Schaden
    map related item drop chance +% final from league [-70]
    Bone Chewer
    SpectreN
    Tagsadjudicator_monster, beast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, influence_monster, melee, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement, small_height
    Leben
    2400%
    Rüstung
    +25%
    Ausweichen
    +20%
    Ailment Threshold
    2400%
    Widerstand
    40 0 0 0
    Damage
    140%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 13
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Erfahrung
    120%
    Model Size
    75%
    Type
    AdjudicatorPitbullBoss
    Metadata
    AdjudicatorPitbullBoss_
    Stufe
    68
    Leben
    154,400
    Rüstung
    35,988
    Ausweichen
    5,687
    Energieschild
    0
    Damage
    523
    Zauberschaden
    523
    Genauigkeit
    290
    Attack Time
    1.17
    Erfahrung
    12,306
    Ailment Threshold
    154,400
    Chill
    488
    Shock
    488
    Brittle
    2,762
    Scorch
    488
    Sap
    1,349
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]
    AtlasWarlordPitbullSlash
    Triggerable, Attack
    Base Damage: 418–628
    Kritische Trefferchance: 5%
    Attack Time: 1.17 Sek.
    +2.5 Meter zur Nahkampfschlagreichweite
    is area damage [1]
    MeleeWarlordPitbull
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 418–628
    Kritische Trefferchance: 5%
    Attack Time: 1.17 Sek.
    Abklingzeit: 8 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    AtlasWarlordPitbullSlam
    Triggerable, Attack
    Base Damage: 418–628
    Kritische Trefferchance: 5%
    Angriffsschaden: 150%
    Attack Time: 1.17 Sek.
    Abklingzeit: 9 Sek.
    Verursacht 50% mehr Angriffsschaden
    +2.5 Meter zur Nahkampfschlagreichweite
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorBossMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorBossMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorPitbullBoss_"] = {
        name = "Bone Chewer",
        life = 24,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeWarlordPitbull",
            "AtlasWarlordPitbullSlash",
            "AtlasWarlordPitbullSlam",
            "WalkEmergeAtlasInfluenceMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeWarlordPitbull"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasWarlordPitbullSlash"] = {
        name = "AtlasWarlordPitbullSlash",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "is_area_damage",
        },
        levels = {
            [1] = {25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasWarlordPitbullSlam"] = {
        name = "AtlasWarlordPitbullSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "is_area_damage",
        },
        levels = {
            [1] = {25, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    30% erhöhter Schaden
    40% erhöhte Angriffsgeschwindigkeit
    40% erhöhte Bewegungsgeschwindigkeit
    25% verringerter erlittener Schaden
    IdChimeraMinionFerocity
    FamilyChimeraMinionFerocity
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • damage +% Min: 30 Max: 30 Global
  • attack speed +% Min: 40 Max: 40 Global
  • base damage taken +% Min: -25 Max: -25 Global
  • base movement velocity +% Min: 40 Max: 40 Global
  • Craft Tagsdamage attack speed
    map related item drop chance +% final from league [-70]
    IdLeagueDropPenaltyInfluenceMonster
    FamilyLeagueDropPenalty
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • map related item drop chance +% final from league Min: -70 Max: -70 Global
  • Edit

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