Cato, Schänder des Lichts
Humanoid
Gebiet: Das entflammte Gericht
Cato, Defiler of Light
Spectre | N |
---|---|
Area | Das entflammte Gericht |
Tags | Zauberer, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar |
Leben
300%
Energy Shield From Life
50%
Ailment Threshold
300%
Widerstand
42 42 42 0
Damage
300%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 40
Attack Time
1.995 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
102%
Type
AxisClericBoss
Metadata
BlackguardClericPureBossXed
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
44
Leben
3,852
Rüstung
3,990
Ausweichen
1,898
Energieschild
642
Damage
317
Zauberschaden
317
Genauigkeit
109
Attack Time
1.995
Erfahrung
6,305
Ailment Threshold
3,852
Chill
12
Shock
12
Brittle
69
Scorch
12
Sap
34
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BlackguardClericBossKitavaProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 4%
Zauberzeit: 1 Sek.
Verursacht 83.36 bis 125 physischen Schaden
base is projectile [1]
monster projectile variation [23]
projectile uses contact position [1]
spell maximum action distance +% [-35]
base is projectile [1]
monster projectile variation [23]
projectile uses contact position [1]
spell maximum action distance +% [-35]
BlackguardClericBossKitavaCannon
Spell, Multicastable, Triggerable
Zauberzeit: 1.6 Sek.
Abklingzeit: 10 Sek.
alternate minion [252]
minion dies when parent dies [1]
number of monsters to summon [3]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
minion dies when parent dies [1]
number of monsters to summon [3]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
AxisClericBossIncinerateKitava
Spell, Projectile, ProjectilesFromUser, Damage, Totemable, Fire
Verbrennen
Effektivität zusätzlichen Schadens: 30%
Zauberzeit: 3.97 Sek.
Abklingzeit: 7 Sek.
Entfesselt eine Feuerflut aus Eurer Hand. Je länger Ihr diesen Zauber von einer Stelle aus wirkt, desto größer und stärker werden die Flammen.
Verursacht 40.61 bis 54.14 physischen Schaden
Eure Treffer können Gegner nicht betäuben
Projektile durchbohren alle Ziele
Verursacht 50% weniger physischen Schaden
Feuert 4 zusätzliche Projektile
70% erhöhte Projektilgeschwindigkeit
25% mehr Schaden mit Treffern und Beeinträchtigungen für jede Phase
base is projectile [1]
Eure Treffer können Gegner nicht betäuben
Projektile durchbohren alle Ziele
Verursacht 50% weniger physischen Schaden
Feuert 4 zusätzliche Projektile
70% erhöhte Projektilgeschwindigkeit
25% mehr Schaden mit Treffern und Beeinträchtigungen für jede Phase
base is projectile [1]
BlackguardClericBossKitavaProjectileNova
Spell, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 4%
Zauberzeit: 2.25 Sek.
Abklingzeit: 8 Sek.
Verursacht 69.65 bis 104.5 physischen Schaden
Feuert 12 zusätzliche Projektile
Feuert Projektile in einem Kreis
base is projectile [1]
monster projectile variation [23]
spell maximum action distance +% [-35]
Feuert 12 zusätzliche Projektile
Feuert Projektile in einem Kreis
base is projectile [1]
monster projectile variation [23]
spell maximum action distance +% [-35]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/BlackGuardGhost/bodyfx/effects.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/BlackGuardGhost/bodyfx/effects.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act5/BlackguardClericKitavaShadow/raise_spectre/raise_spectre_kitava.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/Cleric/BlackguardClericPureBossXed"] = { name = "Cato, Defiler of Light", life = 3, energyShield = 0.5, fireResist = 42, coldResist = 42, lightningResist = 42, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 1.995, attackRange = 40, accuracy = 1, skillList = { "AxisClericBossIncinerateKitava", "BlackguardClericBossKitavaProjectileNova", "BlackguardClericBossKitavaProjectile", "BlackguardClericBossKitavaCannon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AxisClericBossIncinerateKitava"] = { name = "Incinerate", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.97, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "flamethrower_damage_+%_per_stage_final", "base_projectile_speed_+%", "number_of_additional_projectiles", "active_skill_physical_damage_+%_final", "base_projectile_speed_+%", "base_is_projectile", "always_pierce", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.2000000476837, 25, 90, 4, -50, -20, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlackguardClericBossKitavaProjectileNova"] = { name = "BlackguardClericBossKitavaProjectileNova", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "number_of_additional_projectiles", "base_is_projectile", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 23, -35, 12, critChance = 4, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlackguardClericBossKitavaProjectile"] = { name = "BlackguardClericBossKitavaProjectile", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 23, -35, critChance = 4, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlackguardClericBossKitavaCannon"] = { name = "BlackguardClericBossKitavaCannon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.6, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {252, 3, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }