Verkohlte Bestie
Charred Beast
SpectreY
Area'Heiligtum'-Karte, 'Zitadelle'-Karte, 'Festung'-Karte, Abscheulichkeit'-Karte, 'Zikkurat'-Karte
Tagsanimal_claw_weapon, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, undead, ursine_beast, very_slow_movement
Packs
  • 'Zikkurat'-Karte, 'Festung'-Karte, 'Zitadelle'-Karte, Abscheulichkeit'-Karte, 'Heiligtum'-Karte: Erbärmlicher Schänder, Verkohlte Bestie
  • Leben
    230%
    Rüstung
    +40%
    Ailment Threshold
    230%
    Widerstand
    0 0 0 0
    Damage
    332%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.095 Second
    Damage Spread
    ±20%
    Erfahrung
    255%
    Model Size
    100%
    Type
    SkeletalBeastMapAtlasUber
    Metadata
    BeastSkeletonBlackMapAtlasUber
    Stufe
    84
    Leben
    81,179
    Rüstung
    139,768
    Ausweichen
    8,120
    Energieschild
    0
    Damage
    3,165
    Zauberschaden
    3,165
    Genauigkeit
    538
    Attack Time
    1.095
    Erfahrung
    33,788
    Ailment Threshold
    81,179
    Chill
    257
    Shock
    257
    Brittle
    1,452
    Scorch
    257
    Sap
    709
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 2532–3798
    Kritische Trefferchance: 5%
    Attack Time: 1.095 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Beasts/Beast"
    
    BaseEvents { }
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Beasts/Beast"
    
    Render
    {
         //turn_duration = 0.4
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Beasts/BeastSkeletonBlackMapAtlasUber"] = {
        name = "Charred Beast",
        life = 2.3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 3.32,
        damageSpread = 0.2,
        attackTime = 1.095,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Edit

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