Bestiary-Rezept /2
NameRecipe
Fertigt ein(e/en) einzigartige(s/n) : Gegenstand
Verändert die Modifikatoren eines Gegenstands : Fügt einer seltenen Karte einen Modifikator hinzu
Funktioniert nur mit seltenen Karten
Craicische wilde Krabbe
Bestie
Gattung: Schlangen
Gruppe: Krebstiere
Familie: Tiefen
level 33 or lower life +% final [-20]
Craicic Savage Crab
SpectreN
Tagsbeast, bestiary_beast_boss, bestiary_deep, crustacean_beast, extra_small_height, hard_armour, is_unarmed, large_model, melee, no_cannot_die_aura, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood, slow_movement, unusable_corpse
Packs
  • Craicische wilde Krabbe, Craicischer Sandläufer, Craicische Stachelkrabbe
  • Leben
    450%
    Rüstung
    +50%
    Ailment Threshold
    450%
    Widerstand
    40 40 40 25
    Damage
    225%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    4 ~ 15
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Erfahrung
    300%
    Model Size
    110%
    Type
    CrabParasiteLargeBestiary
    Metadata
    CrabParasiteLargeBestiary_
    Stufe
    68
    Leben
    28,950
    Rüstung
    43,185
    Ausweichen
    4,739
    Energieschild
    0
    Damage
    840
    Zauberschaden
    840
    Genauigkeit
    290
    Attack Time
    1.005
    Erfahrung
    30,765
    Ailment Threshold
    28,950
    Chill
    92
    Shock
    92
    Brittle
    518
    Scorch
    92
    Sap
    253
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 672–1009
    Kritische Trefferchance: 5%
    Attack Time: 1.005 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRare"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRare"
    Render
    {
         //turn_duration = 0.4
         visual_size_index = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/CrabParasiteLargeBestiary_"] = {
        name = "Craicic Savage Crab",
        life = 4.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.25,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    level 33 or lower life +% final [-20]
    IdMonsterLifeLessBelowLevel33
    FamilyMoreLifeBelowLevelThreshold
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • level 33 or lower life +% final Min: -20 Max: -20 Global
  • Craft Tagsresource life damage
    Edit

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