Dav'nalleous
Bestie
monster no map drops [1]
SpectreN
Tagsanimal_claw_weapon, beast, Zauberer, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, physical_affinity, slow_movement, small_height, spider
Leben
200%
Ailment Threshold
200%
Widerstand
42 42 42 0
Damage
230%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
4 ~ 16
Attack Time
0.945 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
125%
Type
BarrelOfSpidersBoss
Metadata
SpiderBarrelOfSpidersBoss
Stufe
68
Leben
12,867
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
859
Zauberschaden
859
Genauigkeit
290
Attack Time
0.945
Erfahrung
20,510
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 687–1031
Kritische Trefferchance: 5%
Attack Time: 0.945 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SpiderBossBarrelPoisonNova
Spell, Projectile, ProjectilesFromUser, Triggerable
Zauberzeit: 1 Sek.
Abklingzeit: 13 Sek.
Verursacht 326.2 bis 489.3 Chaosschaden
Fertigkeiten wiederholen sich 3 zusätzliche Male
Feuert 12 zusätzliche Projektile
Feuert Projektile in einem Kreis
30% erhöhte Zaubergeschwindigkeit
35% verringerte Projektilgeschwindigkeit
Vergiftet Gegner bei Treffer
base is projectile [1]
monster projectile variation [5]
monster reverse point blank damage -% at minimum range [30]
SpiderBossBarrelFlickerStrike
Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement, Duration, Cooldown
Flimmerschlag
Base Damage: 687–1031
Kritische Trefferchance: 5%
Attack Time: 0.945 Sek.
Abklingzeit: 2 Sek.
Teleportiert den Charakter zu einem Monster im Umkreis und greift dieses mit einer Nahkampfwaffe an. Falls kein Monster anvisiert ist, wird ein zufälliges gewählt. Gewährt eine Stärkung, die die Bewegungsgeschwindigkeit für eine Dauer erhöht. Die Abklingzeit kann durch das Aufwenden einer Raserei-Ladung umgangen werden.
Verursacht 80% weniger Schaden
30% erhöhte Angriffsgeschwindigkeit
10% erhöhte Angriffsgeschwindigkeit pro Raserei-Ladung
ignores proximity shield [1]

Object Type

version 2
extends "Metadata/Monsters/Spiders/Spider"

Object Type Codes

version 2
extends "Metadata/Monsters/Spiders/Spider"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Spiders/SpiderBarrelOfSpidersBoss"] = {
    name = "Dav'nalleous",
    life = 2,
    fireResist = 42,
    coldResist = 42,
    lightningResist = 42,
    chaosResist = 0,
    damage = 2.3,
    damageSpread = 0.2,
    attackTime = 0.945,
    attackRange = 16,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "SpiderBossBarrelFlickerStrike",
        "SpiderBossBarrelPoisonNova",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderBossBarrelFlickerStrike"] = {
    name = "Flicker Strike",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Movement] = true,
        [SkillType.Duration] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_speed_+%",
        "base_attack_speed_+%_per_frenzy_charge",
        "active_skill_damage_+%_final",
        "ignores_proximity_shield",
    },
    levels = {
        [1] = {30, 10, -80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderBossBarrelPoisonNova"] = {
    name = "SpiderBossBarrelPoisonNova",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_cast_speed_+%",
        "monster_projectile_variation",
        "base_projectile_speed_+%",
        "number_of_additional_projectiles",
        "skill_repeat_count",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "global_poison_on_hit",
        "projectiles_nova",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, 5, -35, 12, 3, 30, levelRequirement = 3, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 20, 5, -35, 12, 3, 30, levelRequirement = 29, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 25, 5, -35, 12, 3, 30, levelRequirement = 52, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 30, 5, -35, 12, 3, 30, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {0.80000001192093, 1.2000000476837, 35, 5, -35, 12, 3, 30, levelRequirement = 75, statInterpolation = {3, 3, 1},  cost = { }, },
        [6] = {0.80000001192093, 1.2000000476837, 40, 5, -35, 12, 3, 30, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
IdBarrelofSpidersBossDaemon
FamilyMonsterNemesis
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
monster no map drops [1]
IdMonsterNoMapDrops
FamilyMonsterNoMapDrops
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • monster no map drops Min: 1 Max: 1 Global
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