Echo von Maligaro
Dämon
monster base type attack cast speed +% and damage -% final [33]
Monster gewähren 250% erhöhte Erfahrung
5500% erhöhte Seltenheit fallen gelassener Gegenstände
drop additional rare items [3]
Monster gewähren 250% erhöhte Erfahrung
5500% erhöhte Seltenheit fallen gelassener Gegenstände
drop additional rare items [3]
Echo of Maligaro
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Zauberer, demon, fire_affinity, ghost_armour, ghost_blood, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_model, medium_height, medium_movement, melee, not_str, physical_affinity |
Leben
600%
Energy Shield From Life
50%
Ausweichen
+50%
Ailment Threshold
600%
Widerstand
0 85 0 0
Damage
200%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
115%
Type
MaligaroProphecy
Metadata
MaligaroProphecy
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
38,600
Rüstung
28,790
Ausweichen
7,109
Energieschild
3,064
Damage
747
Zauberschaden
747
Genauigkeit
290
Attack Time
1.5
Erfahrung
20,510
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 598–897
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ProphecyGoreSunder
Attack, Area, Multistrikeable, Melee, Slam, Totemable
Verwüsten
Base Damage: 598–897
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Abklingzeit: 2.5 Sek.
Ihr schlagt mit einem Streitkolben, einem Zepter, einer Axt oder einem Stab auf den Boden, wodurch Ihr eine Welle aus zerstörter Erde erzeugt, die bei Gegnern im Bereich vor Euch Schaden verursacht. Von der Welle getroffene Gegner entfesseln eine kreisförmige Schockwelle, die umliegenden Gegnern Schaden zufügt.
15% weniger Angriffsgeschwindigkeit
Schockwellen verursachen 80% weniger Schaden
active skill area of effect radius +% final [-50]
is area damage [1]
Schockwellen verursachen 80% weniger Schaden
active skill area of effect radius +% final [-50]
is area damage [1]
ProphecySummonBladeVortecies
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
Abklingzeit: 12 Sek.
alternate minion [135]
number of monsters to summon [5]
summoned monsters are minions [1]
number of monsters to summon [5]
summoned monsters are minions [1]
ProphecyVaalFlameBlast
Spell, Damage, Area, Totemable, Vaal, Fire, AreaSpell
Vaal-Flammenexplosion
Effektivität zusätzlichen Schadens: 50%
Zauberzeit: 1 Sek.
Abklingzeit: 5 Sek.
Markiert einen Bereich und lädt eine riesige Explosion auf. Die Aufladungsgeschwindigkeit ist abhängig von der Zaubergeschwindigkeit. Es kommt zur Explosion, sobald 10 Aufladungen erreicht sind.
Verursacht 200.3 bis 300.4 Feuerschaden
35% erhöhte Zaubergeschwindigkeit
100% Chance, Gegner zu entzünden
110% mehr Zauberschaden für jede Phase
110% mehr Schaden mit Beeinträchtigungen für jede Phase
active skill area of effect radius +% final [50]
is area damage [1]
35% erhöhte Zaubergeschwindigkeit
100% Chance, Gegner zu entzünden
110% mehr Zauberschaden für jede Phase
110% mehr Schaden mit Beeinträchtigungen für jede Phase
active skill area of effect radius +% final [50]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_mana_regeneration_rate_per_minute_% = 300 set_base_maximum_mana = 200 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/StatusAilments/monsters/prophecy_unique.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Maligaro/MaligaroProphecy"] = { name = "Echo of Maligaro", life = 6, energyShield = 0.5, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "Melee", "ProphecyVaalFlameBlast", "ProphecySummonBladeVortecies", "ProphecyGoreSunder", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyVaalFlameBlast"] = { name = "Vaal Flameblast", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Targets an area and builds up a large explosion. The build-up speed is based on cast speed. The explosion occurs after it reaches 10 stacks.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Vaal] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "charged_blast_spell_damage_+%_final_per_stack", "base_cast_speed_+%", "base_chance_to_ignite_%", "flameblast_ailment_damage_+%_final_per_stack", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 110, 35, 100, 110, 50, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 110, 35, 100, 110, 50, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 110, 35, 100, 110, 50, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySummonBladeVortecies"] = { name = "ProphecySummonBladeVortecies", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", }, levels = { [1] = {3, 135, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [2] = {4, 135, levelRequirement = 40, statInterpolation = {1}, cost = { }, }, [3] = {5, 135, levelRequirement = 60, statInterpolation = {1}, cost = { }, }, [4] = {6, 135, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyGoreSunder"] = { name = "Sunder", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Slams the ground with a Mace, Sceptre, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shockwave_slam_explosion_damage_+%_final", "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-80, -15, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Monster gewähren 250% erhöhte Erfahrung
5500% erhöhte Seltenheit fallen gelassener Gegenstände
Id | MonsterQuestBossAct4__ |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
drop additional rare items [3]
Id | ProphecyAdditionalRareItemsBoss |
---|---|
Family | MonsterDropAdditionalRareItems |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |