Abbild des Gifts
Bestie
display monster uses far shot text [0]
monster reverse point blank damage -% at minimum range [30]
monster penalty against minions damage +% final vs player minions [-30]
monster reverse point blank damage -% at minimum range [30]
monster penalty against minions damage +% final vs player minions [-30]
Effigy of Venom
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, Zauberer, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, medium_movement, melee, not_dex, physical_affinity, ranged, spider |
Leben
400%
Energy Shield From Life
50%
Rüstung
+50%
Ailment Threshold
400%
Widerstand
30 30 30 20
Damage
278%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
5 ~ 21
Attack Time
0.945 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
170%
Type
SpiderBossLake
Metadata
SpiderBossLake
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
25,733
Rüstung
43,185
Ausweichen
4,739
Energieschild
3,064
Damage
1,038
Zauberschaden
1,038
Genauigkeit
290
Attack Time
0.945
Erfahrung
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 831–1246
Kritische Trefferchance: 5%
Attack Time: 0.945 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterFlickerStrikeSideAreaBoss
Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement, Duration, Cooldown
Flimmerschlag
Base Damage: 831–1246
Kritische Trefferchance: 5%
Attack Time: 0.945 Sek.
Abklingzeit: 2 Sek.
Teleportiert den Charakter zu einem Monster im Umkreis und greift dieses mit einer Nahkampfwaffe an. Falls kein Monster anvisiert ist, wird ein zufälliges gewählt. Gewährt eine Stärkung, die die Bewegungsgeschwindigkeit für eine Dauer erhöht. Die Abklingzeit kann durch das Aufwenden einer Raserei-Ladung umgangen werden.
Verursacht 10% mehr Schaden
Dieser Angriff wird 2 zusätzliche Male wiederholt
120% erhöhte Angriffsgeschwindigkeit
10% erhöhte Angriffsgeschwindigkeit pro Raserei-Ladung
ignores proximity shield [1]
monster penalty against minions damage +% final vs player minions [30]
Dieser Angriff wird 2 zusätzliche Male wiederholt
120% erhöhte Angriffsgeschwindigkeit
10% erhöhte Angriffsgeschwindigkeit pro Raserei-Ladung
ignores proximity shield [1]
monster penalty against minions damage +% final vs player minions [30]
SpiderBossEtherealKnivesSideArea
Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
Ätherische Klingen
Zauberzeit: 0.6 Sek.
Abklingzeit: 6 Sek.
Feuert vor dem Wirkenden in Form eines Bogens Klingen, die physischen Schaden verursachen.
Verursacht 354.6 bis 531.9 physischen Schaden
Eure Treffer können Gegner nicht betäuben
Fertigkeiten wiederholen sich 4 zusätzliche Male
Projektile gabeln sich auf
35% weniger Zaubergeschwindigkeit
Feuert 10 zusätzliche Projektile
102% erhöhte Zaubergeschwindigkeit
150% erhöhte Projektilgeschwindigkeit
base is projectile [1]
Eure Treffer können Gegner nicht betäuben
Fertigkeiten wiederholen sich 4 zusätzliche Male
Projektile gabeln sich auf
35% weniger Zaubergeschwindigkeit
Feuert 10 zusätzliche Projektile
102% erhöhte Zaubergeschwindigkeit
150% erhöhte Projektilgeschwindigkeit
base is projectile [1]
SpiderViperStrikeSideAreaBoss
Attack, Duration, Multistrikeable, Melee, MeleeSingleTarget, DamageOverTime, Chaos
Vipernschlag
Base Damage: 831–1246
Kritische Trefferchance: 5%
Attack Time: 0.945 Sek.
Trifft Gegner, wandelt einen Teil Eures physischen Schadens in Chaosschaden um und wendet Gift an, das von Modifikatoren der Fertigkeitsdauer beeinflusst wird. Beim Tragen zweier Waffen erfolgt der Schlag mit beiden Waffen. Erfordert eine Klaue, einen Dolch oder ein Schwert.
Unterstützte Fertigkeiten verursachen Streuschaden auf umliegende Ziele
Unterstützte Fertigkeiten verursachen 30% weniger Streuschaden auf umliegende Ziele
Basisdauer beträgt 4 Sekunden
Verursacht 25% Eures physischen Schadens als extra Chaosschaden
Vergiftet immer bei Treffer
active skill area of effect radius +% final [70]
monster penalty against minions damage +% final vs player minions [10]
poison duration is skill duration [1]
visual hit effect chaos is green [1]
Unterstützte Fertigkeiten verursachen 30% weniger Streuschaden auf umliegende Ziele
Basisdauer beträgt 4 Sekunden
Verursacht 25% Eures physischen Schadens als extra Chaosschaden
Vergiftet immer bei Treffer
active skill area of effect radius +% final [70]
monster penalty against minions damage +% final vs player minions [10]
poison duration is skill duration [1]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/Spiders/Spider"
Object Type Codes
version 2 extends "Metadata/Monsters/Spiders/Spider"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueLake/SpiderBossLake"] = { name = "Effigy of Venom", life = 4, energyShield = 0.5, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 2.78, damageSpread = 0.2, attackTime = 0.945, attackRange = 21, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "SpiderViperStrikeSideAreaBoss", "MonsterFlickerStrikeSideAreaBoss", "SpiderBossEtherealKnivesSideArea", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderViperStrikeSideAreaBoss"] = { name = "Viper Strike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.", skillTypes = { [SkillType.Attack] = true, [SkillType.Duration] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_chaos", "base_chance_to_poison_on_hit_%", "support_melee_splash_damage_+%_final_for_splash", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "melee_splash", "poison_duration_is_skill_duration", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {25, 100, -30, 10, 4000, 70, levelRequirement = 3, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFlickerStrikeSideAreaBoss"] = { name = "Flicker Strike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Movement] = true, [SkillType.Duration] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "base_attack_speed_+%_per_frenzy_charge", "active_skill_damage_+%_final", "base_melee_attack_repeat_count", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ignores_proximity_shield", }, levels = { [1] = {120, 10, 10, 2, 30, levelRequirement = 13, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderBossEtherealKnivesSideArea"] = { name = "Ethereal Knives", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires an arc of knives outwards in front of the caster which deal physical damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_cast_speed_+%", "number_of_additional_projectiles", "base_projectile_speed_+%", "skill_repeat_count", "active_skill_cast_speed_+%_final", "base_is_projectile", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, 10, 150, 4, -35, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 32, 10, 150, 4, -35, levelRequirement = 5, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 34, 10, 150, 4, -35, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 36, 10, 150, 4, -35, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 38, 10, 150, 4, -35, levelRequirement = 12, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 40, 10, 150, 4, -35, levelRequirement = 14, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 42, 10, 150, 4, -35, levelRequirement = 17, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 44, 10, 150, 4, -35, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 46, 10, 150, 4, -35, levelRequirement = 24, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 48, 10, 150, 4, -35, levelRequirement = 30, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 50, 10, 150, 4, -35, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 60, 10, 150, 4, -35, levelRequirement = 36, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 62, 10, 150, 4, -35, levelRequirement = 41, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 64, 10, 150, 4, -35, levelRequirement = 44, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 66, 10, 150, 4, -35, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 90, 10, 150, 4, -35, levelRequirement = 52, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 92, 10, 150, 4, -35, levelRequirement = 57, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 94, 10, 150, 4, -35, levelRequirement = 60, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 96, 10, 150, 4, -35, levelRequirement = 65, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 98, 10, 150, 4, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 100, 10, 150, 4, -35, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 102, 10, 150, 4, -35, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 104, 10, 150, 4, -35, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 106, 10, 150, 4, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 108, 10, 150, 4, -35, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 110, 10, 150, 4, -35, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 112, 10, 150, 4, -35, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 114, 10, 150, 4, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 116, 10, 150, 4, -35, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 118, 10, 150, 4, -35, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 120, 10, 150, 4, -35, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 122, 10, 150, 4, -35, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 124, 10, 150, 4, -35, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 126, 10, 150, 4, -35, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 128, 10, 150, 4, -35, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 130, 10, 150, 4, -35, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
display monster uses far shot text [0]
monster reverse point blank damage -% at minimum range [30]
Id | MonsterFarShotPenaltyOnly |
---|---|
Family | FarShot |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.