Abbild des Verschlingers
Bestie
display monster uses far shot text [1]
Kann nicht zurückgestoßen werden
Kann nicht zurückgestoßen werden
Effigy of the Devourer
Spectre | N |
---|---|
Tags | beast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, very_slow_movement |
Leben
400%
Ailment Threshold
400%
Widerstand
30 30 30 20
Damage
240%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 22
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
130%
Type
RootSpiderBossLake
Metadata
RootSpiderBossLake
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
25,733
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
897
Zauberschaden
897
Genauigkeit
290
Attack Time
1.5
Erfahrung
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 717–1076
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPWRootSpiderSpitMapBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 717–1076
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Abklingzeit: 4 Sek.
60% des physischen Schadens werden in Feuerschaden umgewandelt
40% verringerte Projektilgeschwindigkeit
+5.5 Meter zur Nahkampfschlagreichweite
base deal no damage [1]
base is projectile [1]
monster projectile variation [157]
projectile uses contact position [1]
use scaled contact offset [1]
40% verringerte Projektilgeschwindigkeit
+5.5 Meter zur Nahkampfschlagreichweite
base deal no damage [1]
base is projectile [1]
monster projectile variation [157]
projectile uses contact position [1]
use scaled contact offset [1]
RootSpiderProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 717–1076
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
100% erhöhte Projektilgeschwindigkeit
base is projectile [1]
monster projectile variation [6]
spell maximum action distance +% [-30]
base is projectile [1]
monster projectile variation [6]
spell maximum action distance +% [-30]
RootSpiderBurrow
Basisdauer beträgt 2 Sekunden
spell maximum action distance +% [120]
spell maximum action distance +% [120]
RootSpiderEmerge
Attack
Base Damage: 717–1076
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Verursacht 10% weniger Schaden
RootSpiderAmbush
Attack
Base Damage: 717–1076
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Ihr erzielt keine kritischen Treffer
Verursacht 30% weniger Schaden
Verursacht 30% weniger Schaden
GARootSpiderSpitImpact
Triggerable, Attack
Base Damage: 717–1076
Kritische Trefferchance: 5%
Angriffsschaden: 225%
Attack Time: 1.5 Sek.
Verursacht 125% mehr Angriffsschaden
60% des physischen Schadens werden in Feuerschaden umgewandelt
Betäubt Gegner
is area damage [1]
60% des physischen Schadens werden in Feuerschaden umgewandelt
Betäubt Gegner
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Actor { basic_action = "Emerge" slow_animations_go_to_idle = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { create_untransitioned = "PlayAnimation( emerge ); PauseAnimation(); DisableTargetable(); RemoveCollidability();" on_transition = "EnableTargetable();" } Render { visual_size_index = 1 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueLake/RootSpiderBossLake"] = { name = "Effigy of the Devourer", life = 4, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 2.4, damageSpread = 0.2, attackTime = 1.5, attackRange = 22, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "RootSpiderProjectile", "RootSpiderBurrow", "RootSpiderEmerge", "RootSpiderAmbush", "MPWRootSpiderSpitMapBoss", "GARootSpiderSpitImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RootSpiderProjectile"] = { name = "RootSpiderProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {45, 6, -30, 100, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 6, -30, 100, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RootSpiderBurrow"] = { name = "RootSpiderBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "spell_maximum_action_distance_+%", }, levels = { [1] = {2000, 120, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RootSpiderEmerge"] = { name = "RootSpiderEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", }, levels = { [1] = {-10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RootSpiderAmbush"] = { name = "RootSpiderAmbush", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "global_cannot_crit", }, levels = { [1] = {-30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWRootSpiderSpitMapBoss"] = { name = "MPWRootSpiderSpitMapBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "melee_range_+", "skill_physical_damage_%_to_convert_to_fire", "base_projectile_speed_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "base_deal_no_damage", }, levels = { [1] = {157, 55, 60, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARootSpiderSpitImpact"] = { name = "GARootSpiderSpitImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_stun", }, levels = { [1] = {60, baseMultiplier = 6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {60, baseMultiplier = 2.25, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, }
display monster uses far shot text [1]
Id | MonsterFarShotDisplay |
---|---|
Family | FarShot |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Kann nicht zurückgestoßen werden
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |