Leerenentität
Unheimlich
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Entity of the Void
Spectre | N |
---|---|
Tags | Zauberer, demon, eldritch, fire_affinity, ghost_armour, ghost_blood, has_claw, has_one_handed_melee, humanoid, influence_monster, large_height, medium_movement, melee, no_maven, not_int, not_str, physical_affinity, ranged, shaper_monster, shaper_void_entity_monster, undying |
Packs |
Leben
600%
Ausweichen
+30%
Ailment Threshold
600%
Widerstand
40 40 40 25
Damage
200%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 10
Attack Time
1.245 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
200%
Type
CityStalkerShaperQuestBoss
Metadata
CityStalkerFemaleShaperInfluence1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
836,078
Rüstung
28,790
Ausweichen
6,161
Energieschild
0
Damage
851
Zauberschaden
1,270
Genauigkeit
290
Attack Time
0.83415
Erfahrung
112,805
Ailment Threshold
526,729
Chill
1,666
Shock
1,666
Brittle
9,423
Scorch
1,666
Sap
4,602
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1351–2027
Kritische Trefferchance: 5%
Attack Time: 1.245 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ShaperQuestWeaponThrow
Attack, RangedAttack, Projectile, ProjectilesFromUser
Spektralwurf
Base Damage: 1351–2027
Kritische Trefferchance: 5%
Angriffsschaden: 67%
Angriffsschaden: 67%
Attack Time: 1.245 Sek.
Wirft eine spektrale Kopie Eurer Nahkampfwaffe. Diese fliegt von Euch weg und wieder auf Euch zu und verursacht bei Gegnern in seiner Flugbahn mit einem wirbelnden Angriff Schaden.
Verursacht 33% weniger Angriffsschaden
25% erhöhte Projektilgeschwindigkeit
base is projectile [1]
spectral throw projectile scale +% [100]
25% erhöhte Projektilgeschwindigkeit
base is projectile [1]
spectral throw projectile scale +% [100]
CelestialRighteousFireShaperInfluence
Spell, Buff, Area, CausesBurning, DamageOverTime, Fire, Totemable, Triggerable, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Sühnendes Feuer
Zauberzeit: 1 Sek.
Hüllt Euch in magische Flammen, die Euch und Eure Gegner schnell verbrennen. Euer Zauberschaden ist signifikant erhöht, solange dieser Effekt aktiv ist. Dieser hört auf, sobald Ihr nur noch 1 Leben übrig habt.
Verursacht 454.6 Basis-Feuerschaden pro Sekunde
Basisradius beträgt 1.8 Meter
is area damage [1]
Basisradius beträgt 1.8 Meter
is area damage [1]
CelestialFlameblastShaperInfluence
Spell, Damage, Area, Totemable, Fire, Channel, AreaSpell, Cooldown
Flammenexplosion
Kritische Trefferchance: 5%
Zauberzeit: 0.1 Sek.
Durch Kanalisieren wird eine riesige Explosion aufgeladen, die explodiert, sobald Ihr die Fertigkeit nicht mehr nutzt. Je länger Ihr kanalisiert, desto größer werden der Wirkungsbereich und der Schaden der Explosion.
Verursacht 244.7 bis 367 Feuerschaden
13% verringerte Zaubergeschwindigkeit
110% mehr Zauberschaden für jede Phase
110% mehr Schaden mit Beeinträchtigungen für jede Phase
+10 zu maximalen Phasen
+0.3 Meter zum Radius für jede Phase
is area damage [1]
13% verringerte Zaubergeschwindigkeit
110% mehr Zauberschaden für jede Phase
110% mehr Schaden mit Beeinträchtigungen für jede Phase
+10 zu maximalen Phasen
+0.3 Meter zum Radius für jede Phase
is area damage [1]
CelestialFirestormMeteors
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Feuerregen
Zauberzeit: 1.33 Sek.
Abklingzeit: 6 Sek.
Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
Basisdauer beträgt 1.2 Sekunden
Verursacht 438.6 bis 657.9 Feuerschaden
Ein Aufprall alle 0.4 Sekunden
Basisradius beträgt 1 Meter
is area damage [1]
Verursacht 438.6 bis 657.9 Feuerschaden
Ein Aufprall alle 0.4 Sekunden
Basisradius beträgt 1 Meter
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/CityStalkers/CityStalkerShaperInfluence"
Object Type Codes
version 2 extends "Metadata/Monsters/CityStalkers/CityStalkerShaperInfluence" Preload { preload_object = "Metadata/Monsters/CityStalkers/CityStalkerPortalInfluenceMaker" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Undying/CityStalkerFemaleShaperInfluence1"] = { name = "Entity of the Void", life = 6, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.245, attackRange = 10, accuracy = 1, weaponType1 = "Claw", skillList = { "MeleeAtAnimationSpeed", "CelestialRighteousFireShaperInfluence", "CelestialFirestormMeteors", "ShaperQuestWeaponThrow", "CelestialFlameblastShaperInfluence", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CelestialRighteousFireShaperInfluence"] = { name = "Righteous Fire", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Instant] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_base_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {1, 18, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CelestialFirestormMeteors"] = { name = "Firestorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "active_skill_base_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1200, 400, 10, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShaperQuestWeaponThrow"] = { name = "Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_projectile_speed_+%", "spectral_throw_projectile_scale_+%", "base_is_projectile", }, levels = { [1] = {25, 100, baseMultiplier = 0.67, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CelestialFlameblastShaperInfluence"] = { name = "Flameblast", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, [SkillType.Channel] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "charged_blast_spell_damage_+%_final_per_stack", "vaal_flameblast_radius_+_per_stage", "base_cast_speed_+%", "flameblast_ailment_damage_+%_final_per_stack", "flameblast_maximum_stages", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 110, 3, -13, 110, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Id | ShaperHealed1 |
---|---|
Name | Reshaped |
Family | Daemon |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
visual_display_buff_not_hidden
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Leerenentität
Unheimlich
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Entity of the Void
Spectre | N |
---|---|
Tags | Zauberer, cold_affinity, demon, eldritch, ghost_armour, ghost_blood, has_claw, has_one_handed_melee, humanoid, influence_monster, large_height, lightning_affinity, medium_movement, melee, no_maven, not_int, not_str, physical_affinity, ranged, shaper_monster, shaper_void_entity_monster, undying |
Packs |
Leben
600%
Ausweichen
+30%
Ailment Threshold
600%
Widerstand
40 40 40 25
Damage
200%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 10
Attack Time
1.245 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
200%
Type
CityStalkerShaperQuestBoss
Metadata
CityStalkerFemaleShaperInfluence2_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
836,078
Rüstung
28,790
Ausweichen
6,161
Energieschild
0
Damage
851
Zauberschaden
1,270
Genauigkeit
290
Attack Time
0.83415
Erfahrung
112,805
Ailment Threshold
526,729
Chill
1,666
Shock
1,666
Brittle
9,423
Scorch
1,666
Sap
4,602
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1351–2027
Kritische Trefferchance: 5%
Attack Time: 1.245 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ShaperQuestWeaponThrow
Attack, RangedAttack, Projectile, ProjectilesFromUser
Spektralwurf
Base Damage: 1351–2027
Kritische Trefferchance: 5%
Angriffsschaden: 67%
Angriffsschaden: 67%
Attack Time: 1.245 Sek.
Wirft eine spektrale Kopie Eurer Nahkampfwaffe. Diese fliegt von Euch weg und wieder auf Euch zu und verursacht bei Gegnern in seiner Flugbahn mit einem wirbelnden Angriff Schaden.
Verursacht 33% weniger Angriffsschaden
25% erhöhte Projektilgeschwindigkeit
base is projectile [1]
spectral throw projectile scale +% [100]
25% erhöhte Projektilgeschwindigkeit
base is projectile [1]
spectral throw projectile scale +% [100]
AnimatedThrownWeaponShaperInfluence
Attack, RangedAttack, Projectile, Minion, CreatesMinion
Base Damage: 1351–2027
Kritische Trefferchance: 5%
Angriffsschaden: 48%
Attack Time: 1.245 Sek.
Abklingzeit: 6 Sek.
Verursacht 52% weniger Angriffsschaden
40% erhöhte Projektilgeschwindigkeit
alternate minion [1]
base is projectile [1]
spectral throw projectile scale +% [100]
40% erhöhte Projektilgeschwindigkeit
alternate minion [1]
base is projectile [1]
spectral throw projectile scale +% [100]
CelestialOrbOfStormsShaperInfluence
Spell, Damage, Lightning, Area, Chains, Triggerable, Trappable, Mineable, Totemable, AreaSpell, Cooldown, Orb
Gewittersphäre
Zauberzeit: 1.2 Sek.
Abklingzeit: 7 Sek.
Erzeugt eine stationäre elektrische Sphäre, die auf Gegner in ihrem Wirkungsbereich Blitzschläge entfesselt, die sich aufteilen können, um weitere Gegner zu treffen. Modifikatoren für Zaubergeschwindigkeit beeinflussen die Häufigkeit der Einschläge. Ein erneutes Zaubern dieser Fertigkeit ersetzt die vorherige Sphäre.
Verursacht 239.7 bis 719.2 Blitzschaden
Basisdauer beträgt 6 Sekunden
Schlägt jede 1 Sekunde ein, und wenn Ihr eine Blitz-Fertigkeit im Umkreis der Sphäre benutzt
Blitzschlag teilt sich und trifft 2 weitere Ziele
storm cloud destroy when caster dies [1]
Basisdauer beträgt 6 Sekunden
Schlägt jede 1 Sekunde ein, und wenn Ihr eine Blitz-Fertigkeit im Umkreis der Sphäre benutzt
Blitzschlag teilt sich und trifft 2 weitere Ziele
storm cloud destroy when caster dies [1]
CelestialBallLightningShaperInfluence
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Kugelblitz
Zauberzeit: 1 Sek.
Entfesselt ein langsames Projektil, das bei Gegnern in einem Bereich um sich herum durch Blitzschläge wiederholt Schaden verursacht.
Verursacht 110.3 bis 331 Blitzschaden
25% verringerte Projektilgeschwindigkeit
Basisradius beträgt 1.8 Meter
active skill area of effect radius +% final [-11]
base is projectile [1]
25% verringerte Projektilgeschwindigkeit
Basisradius beträgt 1.8 Meter
active skill area of effect radius +% final [-11]
base is projectile [1]
TeleportShaperInfluence
Spell, Movement
Zauberzeit: 2.33 Sek.
Abklingzeit: 7 Sek.
FrostboltNovaSpaceInfluenceTriggered
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, Duration, ChillingArea, AreaSpell, Nova, CanRapidFire
Vortex
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Um den Wirkenden wird eine eisige Explosion gezündet, die bei Gegnern Kälteschaden verursacht und einen wirbelnden Vortex hinterlässt, der Kälteschaden über Zeit verursacht und Gegner unterkühlt, die sich darin aufhalten.
Verursacht 813.3 bis 1220 Kälteschaden
Basisdauer beträgt 4 Sekunden
Verursacht 1412 Basis-Kälteschaden pro Sekunde
Modifikatoren für Zauberschaden gelten für den 'Schaden über Zeit'-Effekt dieser Fertigkeit
Basisradius beträgt 2 Meter
Sekundärer Basisradius beträgt 2 Meter
Der unterkühlende Boden von dieser Fertigkeit hat eine Basiswirkung von 30%
Kann ausgehend von 1 Frostkugel-Projektil explodieren
active skill area of effect radius +% final [-36]
ground maelstrom art variation [2]
is area damage [1]
Basisdauer beträgt 4 Sekunden
Verursacht 1412 Basis-Kälteschaden pro Sekunde
Modifikatoren für Zauberschaden gelten für den 'Schaden über Zeit'-Effekt dieser Fertigkeit
Basisradius beträgt 2 Meter
Sekundärer Basisradius beträgt 2 Meter
Der unterkühlende Boden von dieser Fertigkeit hat eine Basiswirkung von 30%
Kann ausgehend von 1 Frostkugel-Projektil explodieren
active skill area of effect radius +% final [-36]
ground maelstrom art variation [2]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/CityStalkers/CityStalkerShaperInfluenceBoss1"
Object Type Codes
version 2 extends "Metadata/Monsters/CityStalkers/CityStalkerShaperInfluenceBoss1" Preload { preload_object = "Metadata/Monsters/CityStalkers/CityStalkerPortalInfluenceMaker" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Undying/CityStalkerFemaleShaperInfluence2_"] = { name = "Entity of the Void", life = 6, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.245, attackRange = 10, accuracy = 1, weaponType1 = "Claw", skillList = { "MeleeAtAnimationSpeed", "CelestialBallLightningShaperInfluence", "ShaperQuestWeaponThrow", "CelestialOrbOfStormsShaperInfluence", "FrostboltNovaSpaceInfluenceTriggered", "AnimatedThrownWeaponShaperInfluence", "TeleportShaperInfluence", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CelestialBallLightningShaperInfluence"] = { name = "Ball Lightning", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_projectile_speed_+%", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, -25, -11, 18, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShaperQuestWeaponThrow"] = { name = "Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_projectile_speed_+%", "spectral_throw_projectile_scale_+%", "base_is_projectile", }, levels = { [1] = {25, 100, baseMultiplier = 0.67, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CelestialOrbOfStormsShaperInfluence"] = { name = "Orb of Storms", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Creates a stationary electrical orb that strikes enemies in its area of effect with beams of lightning that can then split to hit more enemies. Modifiers to cast speed will increase how frequently it does this. Casting this skill again will replace the previous orb.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Lightning] = true, [SkillType.Area] = true, [SkillType.Chains] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, [SkillType.Orb] = true, }, statDescriptionScope = "beam_skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "projectile_number_to_split", "orb_of_storms_base_bolt_frequency_ms", "storm_cloud_destroy_when_caster_dies", }, levels = { [1] = {0.5, 1.5, 6000, 2, 1000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FrostboltNovaSpaceInfluenceTriggered"] = { name = "Vortex", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.ChillingArea] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_cold_damage_to_deal_per_minute", "ground_maelstrom_art_variation", "base_skill_effect_duration", "chilled_ground_base_magnitude_override", "frost_bolt_nova_number_of_frost_bolts_to_detonate", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "is_area_damage", "spell_damage_modifiers_apply_to_skill_dot", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 2, 4000, 30, 1, -36, 20, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AnimatedThrownWeaponShaperInfluence"] = { name = "AnimatedThrownWeaponShaperInfluence", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Minion] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_projectile_speed_+%", "alternate_minion", "spectral_throw_projectile_scale_+%", "base_is_projectile", }, levels = { [1] = {40, 1, 100, baseMultiplier = 0.48, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportShaperInfluence"] = { name = "TeleportShaperInfluence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Id | ShaperHealed1 |
---|---|
Name | Reshaped |
Family | Daemon |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
visual_display_buff_not_hidden
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.