MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Ewiges Bedauern
Konstrukt
drop zana influence petals on death [1]
monster difficulty tankiness +% [100]
Eternal Regret
Spectre
Spectre OverrideMetadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaHumanoidEliteSpectre
Tagsconstruct, fast_movement, humanoid, mud_blood, not_dex
Packs
  • Ewiges Bedauern, Verworrene Erinnerung
  • Leben
    900%
    Energy Shield From Life
    66%
    Rüstung
    +66%
    Ailment Threshold
    900%
    Widerstand
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    300%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Erfahrung
    300%
    Model Size
    100%
    Type
    ZanaHumanoidElite
    Metadata
    ZanaHumanoidElite
    Stufe
    68
    Leben
    57,900
    Rüstung
    47,791
    Ausweichwert
    4,739
    Energieschild
    36,394
    Damage
    1,121
    Zauberschaden
    1,121
    Genauigkeit
    580
    Attack Time
    1.995
    Erfahrung
    30,765
    Minion Life
    12,559
    Minion Energy Shield
    7,894
    Minion Damage
    895
    Ailment Threshold
    57,900
    Chill
    183
    Shock
    183
    Brittle
    1,036
    Scorch
    183
    Sap
    506
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 8971345
    Kritische Trefferchance: 5%
    Attack Time: 1.995 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GSZanaHumanoidEliteFlameBlast
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Abklingzeit: 13.5 Sek.
    60% des physischen Schadens werden in Kälteschaden umgewandelt
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-30]
    spell maximum base physical damage [1312]
    spell minimum base physical damage [875]
    voll slam damage +% final at centre [20]
    GSZanaHumanoidEliteStormCallSingle
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    60% des physischen Schadens werden in Kälteschaden umgewandelt
    action attack or cast time uses animation length [1]
    chance to inflict frostburn % [100]
    spell maximum base physical damage [1240]
    spell minimum base physical damage [826.7]
    GTZanaHumanoidEliteStormCall
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 12 Sek.
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-30]
    GSZanaHumanoidEliteSoulBeam
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Abklingzeit: 12.66 Sek.
    20% Chance, Gegner einzufrieren
    70% des physischen Schadens werden in Kälteschaden umgewandelt
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-30]
    spell maximum base physical damage [1679]
    spell minimum base physical damage [1119]
    MPSZanaHumanoidEliteProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Zauberzeit: 1 Sek.
    200% mehr Unterkühlungswirkung
    60% des physischen Schadens werden in Kälteschaden umgewandelt
    action attack or cast time uses animation length [1]
    always pierce [1]
    base is projectile [1]
    monster projectile variation [265]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    spell maximum base physical damage [1118]
    spell minimum base physical damage [745.3]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaHumanoidElite"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Eternal Regret",
        life = 9,
        energyShield = 0.66,
        damage = 3,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPSZanaHumanoidEliteProjectile",
            "GSZanaHumanoidEliteStormCallSingle",
            "GSZanaHumanoidEliteSoulBeam",
            "GSZanaHumanoidEliteFlameBlast",
            "GTZanaHumanoidEliteStormCall",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSZanaHumanoidEliteProjectile"] = {
        name = "MPSZanaHumanoidEliteProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 265, 60, 200, -30, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSZanaHumanoidEliteStormCallSingle"] = {
        name = "GSZanaHumanoidEliteStormCallSingle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_%_to_convert_to_cold",
            "chance_to_inflict_frostburn_%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 60, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSZanaHumanoidEliteSoulBeam"] = {
        name = "GSZanaHumanoidEliteSoulBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_%_to_convert_to_cold",
            "base_chance_to_freeze_%",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 70, 20, -30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSZanaHumanoidEliteFlameBlast"] = {
        name = "GSZanaHumanoidEliteFlameBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_%_to_convert_to_cold",
            "voll_slam_damage_+%_final_at_centre",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 60, 20, -30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTZanaHumanoidEliteStormCall"] = {
        name = "GTZanaHumanoidEliteStormCall",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    drop zana influence petals on death [1]
    monster difficulty tankiness +% [100]
    FamilyMonsterZanaInfluenced
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster difficulty tankiness +% 100 100 Global
  • drop zana influence petals on death 1 1 Global
  • visual_display_buff_removed_on_death
    Ewiges Bedauern
    Konstrukt
    Eternal Regret
    Spectre
    Tagsconstruct, fast_movement, humanoid, mud_blood, not_dex
    Leben
    390%
    Energy Shield From Life
    66%
    Rüstung
    +66%
    Ailment Threshold
    390%
    Widerstand
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    300%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Erfahrung
    300%
    Model Size
    100%
    Type
    ZanaHumanoidEliteSpectre
    Metadata
    ZanaHumanoidEliteSpectre
    Stufe
    68
    Leben
    25,090
    Rüstung
    47,791
    Ausweichwert
    4,739
    Energieschild
    15,771
    Damage
    1,121
    Zauberschaden
    1,121
    Genauigkeit
    580
    Attack Time
    1.995
    Erfahrung
    30,765
    Minion Life
    5,442
    Minion Energy Shield
    3,421
    Minion Damage
    895
    Ailment Threshold
    25,090
    Chill
    79
    Shock
    79
    Brittle
    449
    Scorch
    79
    Sap
    219
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 8971345
    Kritische Trefferchance: 5%
    Attack Time: 1.995 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GSZanaHumanoidEliteFlameBlast
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Abklingzeit: 13.5 Sek.
    60% des physischen Schadens werden in Kälteschaden umgewandelt
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-30]
    spell maximum base physical damage [1312]
    spell minimum base physical damage [875]
    voll slam damage +% final at centre [20]
    GSZanaHumanoidEliteStormCallSingle
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    60% des physischen Schadens werden in Kälteschaden umgewandelt
    action attack or cast time uses animation length [1]
    chance to inflict frostburn % [100]
    spell maximum base physical damage [1240]
    spell minimum base physical damage [826.7]
    GTZanaHumanoidEliteStormCall
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 12 Sek.
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-30]
    GSZanaHumanoidEliteSoulBeam
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Abklingzeit: 12.66 Sek.
    20% Chance, Gegner einzufrieren
    70% des physischen Schadens werden in Kälteschaden umgewandelt
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-30]
    spell maximum base physical damage [1679]
    spell minimum base physical damage [1119]
    MPSZanaHumanoidEliteProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Zauberzeit: 1 Sek.
    200% mehr Unterkühlungswirkung
    60% des physischen Schadens werden in Kälteschaden umgewandelt
    action attack or cast time uses animation length [1]
    always pierce [1]
    base is projectile [1]
    monster projectile variation [265]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    spell maximum base physical damage [1118]
    spell minimum base physical damage [745.3]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaHumanoidEliteSpectre"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Eternal Regret",
        life = 3.9,
        energyShield = 0.66,
        damage = 3,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPSZanaHumanoidEliteProjectile",
            "GSZanaHumanoidEliteStormCallSingle",
            "GSZanaHumanoidEliteSoulBeam",
            "GSZanaHumanoidEliteFlameBlast",
            "GTZanaHumanoidEliteStormCall",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSZanaHumanoidEliteProjectile"] = {
        name = "MPSZanaHumanoidEliteProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 265, 60, 200, -30, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSZanaHumanoidEliteStormCallSingle"] = {
        name = "GSZanaHumanoidEliteStormCallSingle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_%_to_convert_to_cold",
            "chance_to_inflict_frostburn_%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 60, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSZanaHumanoidEliteSoulBeam"] = {
        name = "GSZanaHumanoidEliteSoulBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_%_to_convert_to_cold",
            "base_chance_to_freeze_%",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 70, 20, -30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSZanaHumanoidEliteFlameBlast"] = {
        name = "GSZanaHumanoidEliteFlameBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_%_to_convert_to_cold",
            "voll_slam_damage_+%_final_at_centre",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 60, 20, -30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTZanaHumanoidEliteStormCall"] = {
        name = "GTZanaHumanoidEliteStormCall",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.