Geschmiedete Schlange
Bestie
1000% erhöhte Rüstung
stance movement speed +% final [100]
stance movement speed +% final [100]
Forged Snake
Spectre | Y |
---|---|
Tags | beast, Zauberer, extra_extra_small_height, fire_affinity, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, reptile_beast |
Leben
112%
Ausweichen
+15%
Ailment Threshold
112%
Widerstand
0 40 0 0
Damage
64%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 8
Attack Time
1.095 Second
Damage Spread
±20%
Erfahrung
80%
Model Size
100%
Type
CrucibleFlameSnake
Metadata
FlameSnake
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,205
Rüstung
28,790
Ausweichen
5,450
Energieschild
0
Damage
239
Zauberschaden
239
Genauigkeit
290
Attack Time
1.095
Erfahrung
8,204
Ailment Threshold
7,205
Chill
23
Shock
23
Brittle
129
Scorch
23
Sap
63
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 191–287
Kritische Trefferchance: 5%
Angriffsschaden: 75%
Attack Time: 1.095 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Verursacht 25% weniger Angriffsschaden
Verursacht 150.3% mehr Schaden
75% des physischen Schadens werden in Kälteschaden umgewandelt
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Verursacht 150.3% mehr Schaden
75% des physischen Schadens werden in Kälteschaden umgewandelt
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSCrucibleSnakeArcticBreath
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 2.83 Sek.
Abklingzeit: 10 Sek.
Verursacht 310.3 bis 465.5 Kälteschaden
Unterkühlungen durch Eure Treffer verringern die Aktionsgeschwindigkeit immer um mindestens 30%
is area damage [1]
Unterkühlungen durch Eure Treffer verringern die Aktionsgeschwindigkeit immer um mindestens 30%
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueCrucible/CrucibleMonsterBase" extends "Metadata/Monsters/LeagueCrucible/ColdMonsterBase" Actor { main_hand_unarmed_type = "Dagger" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueCrucible/CrucibleMonsterBase" extends "Metadata/Monsters/LeagueCrucible/ColdMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueCrucible/Cold/FlameSnake"] = { name = "Forged Snake", life = 1.12, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 0.64, damageSpread = 0.2, attackTime = 1.095, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeedCold", "GSCrucibleSnakeArcticBreath", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedCold"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCrucibleSnakeArcticBreath"] = { name = "GSCrucibleSnakeArcticBreath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.83, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "chill_minimum_slow_%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
1000% erhöhte Rüstung
stance movement speed +% final [100]
Id | StanceSnakeSlither |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences armour speed |