Grandmasters: 小智的小火龍 /133 ⍟
StatValue
IsDisabled1
Modifier3500% erhöhte Seltenheit fallen gelassener Gegenstände
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
level87
main hand weapon type3
off hand weapon type13
local extra max charges14
shield block %39
old do not use spell block % from assumed block value79
block while dual wielding %15
shield armour +%205
spell damage +%44
physical damage +%-10
local physical damage +%88
attack minimum added physical damage6
attack maximum added physical damage15
lightning damage +%51
attack minimum added lightning damage1
attack maximum added lightning damage21
attack speed +%16
accuracy rating333
base critical strike multiplier +14
mana leech from physical attack damage permyriad4
maximum physical damage reduction %90
base physical damage reduction rating1345
physical damage reduction rating +%66
base evasion rating1372
base maximum life376
maximum life +%146
base maximum mana194
mana regeneration rate per minute %105
mana regeneration rate +%21
base maximum energy shield155
maximum energy shield +%10
local energy shield +%281
energy shield recharge rate per minute %2000
base resist all elements %68
resist all elements % per endurance charge4
base fire damage resistance %74
base cold damage resistance %45
base lightning damage resistance %23
base chaos damage resistance %70
number of chains1
base movement velocity +%40
max endurance charges3
max frenzy charges3
max power charges5
base stun recovery +%6
main hand base weapon attack duration ms952
main hand base maximum attack distance5
main hand quality20
base stun duration +%40
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on crit1
weapon lightning damage +%37
resist all elements +% while holding shield28
buff effect on self +%5
physical damage reduction % per endurance charge4
life regeneration rate per minute %276
elemental damage +%74
shield maximum energy shield +%40
melee physical damage +%28
maximum block %75
base shield maximum energy shield216
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%55
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength352
additional strength27
base intelligence194
additional intelligence70
base dexterity84
additional dexterity52
base reduce enemy fire resistance %2
base reduce enemy cold resistance %2
base reduce enemy lightning resistance %2
additional all attributes22
base critical strike multiplier150
global always hit1
global cannot crit1
from armour movement speed +%-6
local armour and evasion +%284
local evasion and energy shield +%11
main hand local physical damage +%88
main hand local minimum added physical damage45
main hand local maximum added physical damage84
main hand local critical strike chance500
base reservation +%-14
base aura area of effect +%12
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %76
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
physical damage taken % as lightning30
extra gore1
evasion and physical damage reduction rating +%24
keystone vampirism1
melee range +2
footstep effect variation8
number of equipped uniques7
additional strength and intelligence31
silver footprints from item1
chance to freeze shock ignite %5
map spawn two bosses20
aura effect +%10
unique gain power charge on non crit1
unique lose all power charges on crit1
local unique attacks cast socketed lightning spells %50
main hand local unique attacks cast socketed lightning spells %50
base life leech from lightning damage permyriad100
local strength requirement +200
local intelligence requirement +300
dual wield inherent physical attack damage +% final20
keystone unwavering stance1
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
shield spell block %7
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
melee physical damage +% while holding shield22
damage taken when hit +% final per fortification-1
base max fortification20
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