Grandmasters: Airele_torn_a_part /126 ⍟
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
100% erhöhte maximale Lebens-Gesamtwiederherstellung pro Sekunde durch Raub
100% erhöhte maximale Mana-Gesamtwiederherstellung pro Sekunde durch Raub
100% verringerte Reservierung von Fertigkeiten
level90
main hand weapon type9
off hand weapon type14
block while dual wielding %15
physical damage +%104
local physical damage +%101
attack minimum added physical damage9
attack maximum added physical damage18
local minimum added physical damage32
local maximum added physical damage56
physical bow damage +%301
local minimum added fire damage33
local maximum added fire damage62
attack minimum added cold damage13
attack maximum added cold damage28
attack minimum added lightning damage4
attack maximum added lightning damage61
attack speed +%67
bow attack speed +%33
accuracy rating160
accuracy rating +%40
bow accuracy rating +%10
base critical strike multiplier +55
old do not use life leech from physical damage %4
old do not use mana leech from physical damage %2
base life gained on enemy death5
maximum physical damage reduction %90
base physical damage reduction rating325
local physical damage reduction rating +%31
base evasion rating1964
evasion rating +%204
local evasion rating +%247
base maximum life462
maximum life +%131
base maximum mana40
maximum mana +%8
mana regeneration rate per minute %105
mana regeneration rate +%20
energy shield recharge rate per minute %2000
base resist all elements %27
resist all elements % per endurance charge4
base fire damage resistance %106
base cold damage resistance %142
base lightning damage resistance %112
base chaos damage resistance %51
base item found rarity +%49
base projectile speed +%30
base arrow speed +%20
base movement velocity +%78
max endurance charges3
max frenzy charges3
max power charges3
base avoid stun %30
base cast speed +%6
base stun recovery +%72
main hand base weapon attack duration ms833
main hand base maximum attack distance120
main hand quality20
bow stun duration +%20
base life gain per target2
local base physical damage reduction rating3
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on crit1
physical damage reduction % per endurance charge4
life regeneration rate per minute %60
knockback on crit with bow1
elemental damage +%20
maximum block %75
projectile damage +%55
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%321
critical strike chance +% per power charge50
local critical strike chance +%46
bow critical strike chance +%130
accuracy rating per level2
evasion rating per level300
base strength54
additional strength82
base intelligence54
additional intelligence47
base dexterity282
additional dexterity73
additional all attributes16
base critical strike multiplier150
avoid all elemental status %8
base actor scale +%-10
local armour and evasion +%95
keystone acrobatics1
main hand local physical damage +%101
main hand local minimum added physical damage66
main hand local maximum added physical damage145
main hand local minimum added fire damage33
main hand local maximum added fire damage62
main hand local critical strike chance500
main hand local critical strike chance +%46
keystone phase acrobatics1
keystone projectile evasion1
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %76
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
footstep effect variation12
number of equipped uniques2
fire and lightning damage resistance %14
map spawn two bosses20
old do not use base life leech from physical damage permyriad100
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
bow stun threshold reduction +%10
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20
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