Grandmasters: Aythusa /126 ⍟
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
Regeneriert 200 Mana pro Sekunde
100% erhöhte maximale Lebens-Gesamtwiederherstellung pro Sekunde durch Raub
100% erhöhte maximale Mana-Gesamtwiederherstellung pro Sekunde durch Raub
100% verringerte Reservierung von Fertigkeiten
Entfernt gesamten Energieschild
level93
main hand weapon type5
off hand weapon type13
cannot have life leeched from1
local extra max charges20
shield block %25
old do not use spell block % from assumed block value135
block while dual wielding %15
spell damage +%169
local minimum added physical damage69
local maximum added physical damage151
fire damage +%33
attack minimum added fire damage2
attack maximum added fire damage4
lightning damage +%28
attack speed +%12
local attack speed +%13
base life gained on enemy death5
maximum physical damage reduction %90
base physical damage reduction rating458
physical damage reduction rating +%20
base evasion rating247
base maximum life543
maximum life +%192
base maximum mana207
maximum mana +%33
mana regeneration rate per minute %105
mana regeneration rate +%241
base maximum energy shield693
maximum energy shield +%55
local energy shield +%532
energy shield recharge rate per minute %2000
base resist all elements %61
resist all elements % per endurance charge4
base fire damage resistance %76
base cold damage resistance %62
base lightning damage resistance %66
base chaos damage resistance %74
base projectile speed +%10
base movement velocity +%20
max endurance charges3
max frenzy charges3
max power charges3
base cast speed +%64
avoid interruption while casting %55
base stun recovery +%24
main hand base weapon attack duration ms714
main hand base maximum attack distance5
main hand quality20
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
spell elemental damage +%16
buff effect on self +%26
physical damage reduction % per endurance charge4
life regeneration rate per minute %240
elemental damage +%255
maximum block %75
base shield maximum energy shield231
projectile damage +%30
base cast speed +% per frenzy charge5
max viper strike orbs4
local socketed fire gem level +1
max fuse arrow orbs5
critical strike chance +%157
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength154
base intelligence262
base dexterity94
additional dexterity42
base reduce enemy fire resistance %2
base reduce enemy cold resistance %2
base reduce enemy lightning resistance %2
base critical strike multiplier150
base chance to shock %5
from armour movement speed +%-6
local armour and evasion +%18
main hand local minimum added physical damage100
main hand local maximum added physical damage209
main hand local attack speed +%13
main hand local critical strike chance668
base reservation +%-14
base aura area of effect +%12
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
additional block %2
monster base block %4
spell damage taken +% when on low mana100
light radius +%20
local display socketed gems get elemental proliferation level20
dummy stat display nothing2
melee damage +%26
footstep effect variation6
number of equipped uniques6
additional strength and intelligence30
base fire damage % to convert to chaos25
cold and lightning damage resistance %16
chance to freeze shock ignite %10
attack and cast speed +%5
map spawn two bosses20
aura effect +%10
unique fire damage shocks1
unique cold damage ignites1
unique lightning damage freezes1
old do not use base life leech from elemental damage permyriad100
local display grants skill temporal chains level14
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage +% vs frozen shocked ignited enemies25
damage taken when hit +% final per fortification-1
base max fortification20
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