Grandmasters: BallSlammer /104 ⍟
StatValue
IsDisabled0
Modifier3500% erhöhte Seltenheit fallen gelassener Gegenstände
(25–30)% erhöhter Schaden während des Raubs
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
level83
main hand weapon type1
off hand weapon type13
cannot have life leeched from1
local extra max charges16
shield block %26
block while dual wielding %15
local physical damage +%120
attack minimum added physical damage1
attack maximum added physical damage2
fire damage +%57
attack minimum added cold damage4
attack maximum added cold damage8
base critical strike multiplier +20
old do not use life leech from physical damage %2
old do not use mana leech from physical damage %2
maximum physical damage reduction %90
base physical damage reduction rating1721
physical damage reduction rating +%124
local physical damage reduction rating +%235
base evasion rating53
base maximum life1336
maximum life +%218
base life regeneration rate per minute360
base maximum mana40
mana regeneration rate per minute %105
mana regeneration rate +%80
base maximum energy shield1
energy shield recharge rate per minute %2000
base resist all elements %84
resist all elements % per endurance charge4
base fire damage resistance %125
base cold damage resistance %97
base lightning damage resistance %88
base chaos damage resistance %28
base item found rarity +%-6
max endurance charges5
max frenzy charges3
max power charges3
burn damage +%105
base stun recovery +%40
main hand base weapon attack duration ms645
main hand base maximum attack distance7
base life gain per target3
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local charges added +%103
base skill area of effect +%20
physical damage reduction % per endurance charge4
life regeneration rate per minute %798
melee physical damage +%8
maximum block %75
base shield physical damage reduction rating255
base shield maximum energy shield74
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength292
additional strength168
base intelligence104
base dexterity44
additional dexterity41
base critical strike multiplier150
area damage +%8
from armour movement speed +%-3
local armour and energy shield +%81
keystone elemental equilibrium1
local has no sockets1
movement velocity +% when on low life10
main hand local physical damage +%120
main hand local minimum added physical damage9
main hand local maximum added physical damage20
main hand local critical strike chance500
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %84
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
melee range +2
avoid ignite % when on low life100
fire damage resistance % when on low life25
dummy stat display nothing1
footstep effect variation1
number of equipped uniques3
additional strength and intelligence17
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20
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