Grandmasters: CallMeCopyAndPaste /129 ⍟
StatValue
IsDisabled0
Modifier3500% erhöhte Seltenheit fallen gelassener Gegenstände
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
level93
main hand weapon type12
off hand weapon type7
local extra max charges38
old do not use spell block % from assumed block value23
block while dual wielding %15
physical damage +%95
local physical damage +%246
attack minimum added physical damage35
attack maximum added physical damage64
local minimum added physical damage20
local maximum added physical damage32
attack minimum added lightning damage1
attack maximum added lightning damage15
attack speed +%35
local attack speed +%26
accuracy rating329
old do not use life leech from physical damage %9
old do not use mana leech from physical damage %2
maximum physical damage reduction %90
physical damage reduction rating +%60
base evasion rating2253
evasion rating +%80
local evasion rating +%92
base maximum life62
maximum life +%10
base maximum mana178
mana regeneration rate per minute %105
mana regeneration rate +%34
base maximum energy shield960
maximum energy shield +%213
local energy shield142
local energy shield +%297
energy shield recharge rate per minute %2000
energy shield delay -%55
base resist all elements %36
resist all elements % per endurance charge4
base fire damage resistance %98
base cold damage resistance %109
base lightning damage resistance %109
base chaos damage resistance %20
base item found rarity +%23
base movement velocity +%36
max endurance charges3
max frenzy charges3
max power charges3
base avoid chill %25
base avoid freeze %100
base cast speed +%12
base stun recovery +%12
main hand base weapon attack duration ms667
off hand base weapon attack duration ms667
main hand base maximum attack distance5
off hand base maximum attack distance5
main hand quality20
off hand quality20
one handed melee physical damage +%40
one handed melee attack speed +%8
local base evasion rating361
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on take crit3
buff effect on self +%21
physical damage reduction % per endurance charge4
maximum block %75
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength114
additional strength146
base intelligence313
additional intelligence73
base dexterity163
base critical strike multiplier150
global always hit1
keystone iron reflexes1
global cannot crit1
keystone chaos inoculation1
from armour movement speed +%-3
local evasion and energy shield +%120
chaos inoculation keystone energy shield +% final15
main hand local physical damage +%114
main hand local minimum added physical damage39
main hand local maximum added physical damage66
main hand local attack speed +%5
main hand local critical strike chance638
off hand local physical damage +%132
off hand local minimum added physical damage42
off hand local maximum added physical damage79
off hand local attack speed +%21
off hand local critical strike chance500
base reservation +%-46
base aura area of effect +%48
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %76
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
keystone ghost reaver1
local socketed aura gem level +2
local life leech is instant1
main hand local life leech is instant1
dummy stat display nothing1
melee attacks usable without mana cost1
footstep effect variation2
number of equipped uniques5
additional dexterity and intelligence19
physical damage can chill1
map spawn two bosses20
aura effect +%54
dual wield inherent physical attack damage +% final20
keystone unwavering stance1
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20
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