Grandmasters: CryoSeraph /127 ⍟
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
100% erhöhte maximale Lebens-Gesamtwiederherstellung pro Sekunde durch Raub
100% erhöhte maximale Mana-Gesamtwiederherstellung pro Sekunde durch Raub
level64
main hand weapon type3
off hand weapon type13
cannot have life leeched from1
cannot have mana leeched from1
local extra max charges38
shield block %29
block while dual wielding %15
shield armour +%50
spell damage +%14
physical damage +%18
local physical damage +%92
attack minimum added physical damage9
attack maximum added physical damage13
local minimum added physical damage11
local maximum added physical damage20
physical mace damage +%64
cold damage +%14
lightning damage +%15
melee attack speed +%4
accuracy rating +%30
base critical strike multiplier +20
while using mace stun threshold reduction +%10
maximum physical damage reduction %90
base physical damage reduction rating271
physical damage reduction rating +%172
local physical damage reduction rating +%62
base evasion rating231
base maximum life422
maximum life +%137
base life regeneration rate per minute253
base maximum mana224
mana regeneration rate per minute %105
mana regeneration rate +%56
base maximum energy shield64
maximum energy shield +%17
energy shield recharge rate per minute %2000
base resist all elements %42
resist all elements % per endurance charge4
base fire damage resistance %121
base cold damage resistance %84
base lightning damage resistance %59
base item found rarity +%9
base movement velocity +%3
max endurance charges3
max frenzy charges3
max power charges4
base mana cost -%27
base stun recovery +%31
main hand base weapon attack duration ms769
main hand base maximum attack distance5
main hand quality20
base stun duration +%20
local base physical damage reduction rating115
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local charges added +%26
buff effect on self +%5
physical damage reduction % per endurance charge4
life regeneration rate per minute %438
elemental damage +%64
melee physical damage +%26
maximum block %75
base shield physical damage reduction rating546
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +% per power charge50
local critical strike chance +%13
accuracy rating per level2
evasion rating per level300
local accuracy rating231
base strength260
additional strength84
base intelligence90
additional intelligence49
base dexterity80
additional dexterity22
base reduce enemy fire resistance %2
base reduce enemy cold resistance %2
base reduce enemy lightning resistance %2
base critical strike multiplier150
from armour movement speed +%-6
main hand local physical damage +%92
main hand local minimum added physical damage53
main hand local maximum added physical damage74
main hand local critical strike chance500
main hand local critical strike chance +%13
main hand local accuracy rating231
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %76
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
base additional physical damage reduction %4
extra gore1
damage taken goes to mana %7
local six linked white sockets1
local unique tabula rasa no requirement or energy shield1
base cannot leech mana1
melee critical strike chance +%25
melee damage +%14
footstep effect variation8
number of equipped uniques2
additional strength and intelligence20
cold and lightning damage resistance %29
chance to freeze shock ignite %10
attack and cast speed +%5
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
melee physical damage +% while holding shield10
damage +% vs frozen shocked ignited enemies25
stuns have culling strike1
damage taken when hit +% final per fortification-1
base max fortification20
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