Grandmasters: CryoSeraph /127
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
100% increased Maximum total Life Recovery per second from Leech
100% increased Maximum total Mana Recovery per second from Leech
level64
main hand weapon type3
off hand weapon type13
cannot have life leeched from1
cannot have mana leeched from1
local extra max charges38
shield block %29
block while dual wielding %15
shield armour +%50
spell damage +%14
physical damage +%18
local physical damage +%92
attack minimum added physical damage9
attack maximum added physical damage13
local minimum added physical damage11
local maximum added physical damage20
physical mace damage +%64
cold damage +%14
lightning damage +%15
melee attack speed +%4
accuracy rating +%30
base critical strike multiplier +20
while using mace stun threshold reduction +%10
maximum physical damage reduction %90
base physical damage reduction rating271
physical damage reduction rating +%172
local physical damage reduction rating +%62
base evasion rating231
base maximum life422
maximum life +%137
base life regeneration rate per minute253
base maximum mana224
mana regeneration rate per minute %105
mana regeneration rate +%56
base maximum energy shield64
maximum energy shield +%17
energy shield recharge rate per minute %2000
base resist all elements %42
resist all elements % per endurance charge4
base fire damage resistance %121
base cold damage resistance %84
base lightning damage resistance %59
base item found rarity +%9
base movement velocity +%3
max endurance charges3
max frenzy charges3
max power charges4
base mana cost -%27
base stun recovery +%31
main hand base weapon attack duration ms769
main hand base maximum attack distance5
main hand quality20
base stun duration +%20
local base physical damage reduction rating115
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local charges added +%26
buff effect on self +%5
physical damage reduction % per endurance charge4
life regeneration rate per minute %438
elemental damage +%64
melee physical damage +%26
maximum block %75
base shield physical damage reduction rating546
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +% per power charge50
local critical strike chance +%13
accuracy rating per level2
evasion rating per level300
local accuracy rating231
base strength260
additional strength84
base intelligence90
additional intelligence49
base dexterity80
additional dexterity22
base reduce enemy fire resistance %2
base reduce enemy cold resistance %2
base reduce enemy lightning resistance %2
base critical strike multiplier150
from armour movement speed +%-6
main hand local physical damage +%92
main hand local minimum added physical damage53
main hand local maximum added physical damage74
main hand local critical strike chance500
main hand local critical strike chance +%13
main hand local accuracy rating231
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %76
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
base additional physical damage reduction %4
extra gore1
damage taken goes to mana %7
local six linked white sockets1
local unique tabula rasa no requirement or energy shield1
base cannot leech mana1
melee critical strike chance +%25
melee damage +%14
footstep effect variation8
number of equipped uniques2
additional strength and intelligence20
cold and lightning damage resistance %29
chance to freeze shock ignite %10
attack and cast speed +%5
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
melee physical damage +% while holding shield10
damage +% vs frozen shocked ignited enemies25
stuns have culling strike1
damage taken when hit +% final per fortification-1
base max fortification20
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