Grandmasters: DrArrowtotheKneePHD /108 ⍟
StatValue
IsDisabled0
Modifier3500% erhöhte Seltenheit fallen gelassener Gegenstände
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
level79
main hand weapon type5
off hand weapon type13
local extra max charges19
shield block %28
block while dual wielding %15
damage +%48
attack speed +%8
accuracy rating373
base self critical strike multiplier -%20
maximum physical damage reduction %90
base physical damage reduction rating1072
physical damage reduction rating +%70
local physical damage reduction rating +%381
base evasion rating362
base maximum life509
maximum life +%182
base life regeneration rate per minute898
base maximum mana40
mana regeneration rate per minute %105
mana regeneration rate +%80
energy shield recharge rate per minute %2000
base resist all elements %72
resist all elements % per endurance charge4
base fire damage resistance %91
base cold damage resistance %80
base lightning damage resistance %68
base chaos damage resistance %46
base item found rarity +%49
totem life +%56
base movement velocity +%5
max endurance charges3
max frenzy charges3
max power charges3
burn damage +%110
base stun recovery +%33
main hand base weapon attack duration ms833
main hand base maximum attack distance5
weapon elemental damage +%16
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
totem duration +%25
buff effect on self +%5
physical damage reduction % per endurance charge4
life regeneration rate per minute %678
elemental damage +%37
maximum block %75
base shield physical damage reduction rating620
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength202
additional strength34
base intelligence116
base dexterity144
base critical strike multiplier150
base cold damage % to convert to fire100
keystone iron reflexes1
number of additional curses allowed1
from armour movement speed +%-6
local armour and evasion +%42
evasion rating + when on low life100
life regeneration rate per minute % when on low life60
main hand local minimum added physical damage25
main hand local maximum added physical damage38
main hand local critical strike chance665
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
number of additional totems allowed1
global chance to blind on hit %7
dual wield inherent attack speed +% final10
extra gore2
evasion and physical damage reduction rating +%24
deal no damage yourself1
light radius +%10
dummy stat display nothing1
summon totem cast speed +%14
footstep effect variation12
number of equipped uniques6
ignited enemies explode on kill1
totem damage +%70
totem elemental resistance %10
totem skill cast speed +%4
totem skill attack speed +%6
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
cannot be blinded1
mana gained on enemy death per level1
energy shield gained on enemy death per level1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20
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