Grandmasters: FrozenRemains /111 ⍟
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
100% erhöhte maximale Lebens-Gesamtwiederherstellung pro Sekunde durch Raub
100% erhöhte maximale Mana-Gesamtwiederherstellung pro Sekunde durch Raub
100% verringerte Reservierung von Fertigkeiten
level84
main hand weapon type11
off hand weapon type14
block while dual wielding %15
spell damage +%137
cold damage +%162
lightning damage +%33
accuracy rating333
base critical strike multiplier +15
old do not use mana leech from physical damage %2
maximum physical damage reduction %90
base physical damage reduction rating627
physical damage reduction rating +%33
base evasion rating802
evasion rating +%13
base maximum life513
maximum life +%163
base maximum mana241
maximum mana +%86
mana regeneration rate per minute %105
mana regeneration rate +%262
base maximum energy shield259
maximum energy shield +%15
local energy shield22
energy shield recharge rate per minute %2000
base resist all elements %35
resist all elements % per endurance charge4
base fire damage resistance %116
base cold damage resistance %103
base lightning damage resistance %136
base chaos damage resistance %33
base movement velocity +%25
max endurance charges3
max frenzy charges3
max power charges3
chill duration +%30
freeze duration +%40
base mana cost -%6
base cast speed +%50
avoid interruption while casting %55
main hand base weapon attack duration ms909
main hand base maximum attack distance6
main hand quality20
local base evasion rating13
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local charges added +%85
spell elemental damage +%16
staff block %18
buff effect on self +%5
base skill area of effect +%40
physical damage reduction % per endurance charge4
life regeneration rate per minute %108
base chance to freeze %18
elemental damage +%48
maximum block %75
base cast speed +% per frenzy charge5
max viper strike orbs4
local socketed cold gem level +1
max fuse arrow orbs5
critical strike chance +%24
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength144
additional strength29
base intelligence272
base dexterity34
additional dexterity68
base critical strike multiplier150
area damage +%20
global always hit1
global cannot crit1
from armour movement speed +%-3
local evasion and energy shield +%149
main hand local minimum added physical damage64
main hand local maximum added physical damage133
main hand local critical strike chance668
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
frozen monsters take increased damage1
light radius +%20
melee damage +%14
number of equipped uniques4
additional strength and intelligence20
chance to freeze shock ignite %10
attack and cast speed +%5
map spawn two bosses20
keystone mana shield1
unique gain power charge on non crit1
unique lose all power charges on crit1
old do not use base life leech from cold damage permyriad100
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage +% vs frozen shocked ignited enemies25
damage taken when hit +% final per fortification-1
base max fortification20
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