Grandmasters: GetInMyVanIveGotCandy /135 ⍟
StatValue
IsDisabled0
Modifier3500% erhöhte Seltenheit fallen gelassener Gegenstände
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
level87
main hand weapon type9
off hand weapon type14
local extra max charges27
block while dual wielding %15
physical damage +%79
local physical damage +%211
attack minimum added physical damage5
attack maximum added physical damage10
local minimum added physical damage15
local maximum added physical damage23
physical bow damage +%157
attack minimum added fire damage1
attack maximum added fire damage2
attack minimum added cold damage13
attack maximum added cold damage25
attack speed +%82
local attack speed +%10
bow attack speed +%21
accuracy rating +%112
bow accuracy rating +%10
base critical strike multiplier +91
old do not use life leech from physical damage %2
old do not use mana leech from physical damage %2
base life gained on enemy death5
maximum physical damage reduction %90
base evasion rating3215
evasion rating +%132
local evasion rating +%453
base maximum life464
maximum life +%159
base life regeneration rate per minute243
base maximum mana40
maximum mana +%8
mana regeneration rate per minute %105
mana regeneration rate +%50
energy shield recharge rate per minute %2000
base resist all elements %27
resist all elements % per endurance charge4
base fire damage resistance %117
base cold damage resistance %111
base lightning damage resistance %120
base chaos damage resistance %14
base item found rarity +%57
projectiles pierce 1 additional target per 10 stat value30
arrows pierce 1 additional target per 10 stat value10
base projectile speed +%10
base arrow speed +%20
base movement velocity +%59
max endurance charges3
max frenzy charges3
max power charges3
base avoid stun %30
base cast speed +%6
base stun recovery +%15
main hand base weapon attack duration ms833
main hand base maximum attack distance120
main hand quality20
weapon elemental damage +%33
bow stun duration +%20
local base evasion rating355
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local charges added +%22
local recharge on crit1
physical damage reduction % per endurance charge4
life regeneration rate per minute %60
knockback on crit with bow1
elemental damage +%20
maximum block %75
projectile damage +%90
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%326
critical strike chance +% per power charge50
local critical strike chance +%74
bow critical strike chance +%202
accuracy rating per level2
evasion rating per level300
local accuracy rating51
base strength74
additional strength29
base intelligence64
additional intelligence40
base dexterity322
additional dexterity26
additional all attributes15
base critical strike multiplier150
bow critical strike multiplier +41
avoid all elemental status %8
ignore armour movement penalties20
base actor scale +%-10
from armour movement speed +%-3
keystone acrobatics1
main hand local physical damage +%211
main hand local minimum added physical damage49
main hand local maximum added physical damage112
main hand local attack speed +%10
main hand local critical strike chance500
main hand local critical strike chance +%74
main hand local accuracy rating51
keystone phase acrobatics1
keystone projectile evasion1
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
evasion and physical damage reduction rating +%24
dummy stat display nothing1
number of equipped uniques5
map spawn two bosses20
base spell suppression chance %14
old do not use base life leech from physical damage permyriad100
arrow damage +50% vs pierced targets1
attack minimum added physical damage with bow10
attack maximum added physical damage with bow23
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
bow stun threshold reduction +%10
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
item generation can have multiple crafted mods1
damage taken when hit +% final per fortification-1
base max fortification20
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